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Very very strange bug


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David Andersen
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Hi,

Open notepad and run the following code (it assumes you are using english windows and looks for the window title "Untitled").
loop
	{
		winget, pid, PID, Untitled
		ProcessHandle := DllCall("OpenProcess", "Int", 24, "Char", 0, "UInt", pid, "UInt") 
		tooltip, %ProcessHandle%, 1, 1
		DllCall( "CloseHandle", "uint", ProcessHandle )
		sleep, 1000
		HotKey  *5,   KeyPress

	}

Notice that it prints one number, then waits for a second and writes another number. The numbers should be equal and are equal if you remove the following line:
HotKey  *5,   KeyPress


TheIrishThug
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Why are you creating the hotkey in the loop. Once you create it, it will persist unless you turn it off. Are you trying to trigger a hotkey?

Slanter
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We'd also need the rest of the code in order for what you posted to work...

David Andersen
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Hi,

It would not make it simpler if you saw the whole code. This snipplet does not make much sence, but isolates the issue.

I have moved around this peculiar issue in my code, and I have started to think that actually getting a handle with a new address (if it can be called an address) every time, might be reasonable after all. What do you think? Should it be identical?

Slanter
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Hi,

It would not make it simpler if you saw the whole code. This snipplet does not make much sence, but isolates the issue.

The code doesn't run in it's current state... In order to make it run we'd need to remove the line you said was the problem. In short, no it does not isolate the issue.

I tried the following and got the same number every time.
loop
   {
      winget, pid, PID, Untitled
      ProcessHandle := DllCall("OpenProcess", "Int", 24, "Char", 0, 

"UInt", pid, "UInt")
      tooltip, %ProcessHandle%, 1, 1
      DllCall( "CloseHandle", "uint", ProcessHandle )
      sleep, 1000
      HotKey  *5,   KeyPress

   }

KeyPress:
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