Do you wish to have a GUI with AutoHotKey?
#1
Posted 15 July 2004 - 02:32 PM
Please vote....
Grtz,
PenP
PS, I think AutoHotKey is great the way it is now, but maybe with some GUI options it would even be better. :roll:
#2
Posted 15 July 2004 - 03:20 PM
#3
Posted 15 July 2004 - 04:12 PM
thanks,
beardboy
#4
Posted 15 July 2004 - 04:53 PM
#5
Posted 15 July 2004 - 08:27 PM
#6
Posted 16 July 2004 - 01:23 AM
#8
Posted 16 July 2004 - 11:29 AM
#9
Posted 16 July 2004 - 10:50 PM
i'd rather see a utility that makes a diagram of your keyboard and shows which keys you've mapped and what they do. Including multi-key mapings...
#10
Posted 17 July 2004 - 12:32 AM
#11
Posted 17 July 2004 - 04:44 AM
This gets into a larger topic...
If it were graphical with some multi-colored arrows, some shading etc. depending on how you mapped the keys, you could even print it out and use it as you play the game. That would help a lot more users want to use this program.
My gaming friends want to be able to configure their keys in ways that aren't possible using the game menus or configuration files. Unfortunately they don't have the patience and discipline to learn AHK even if it is wonderfully powerful.
There are so many gaming communities out there whose players are well connected through forums and irc channels. Once AHK appeals to the "average gamer", it'll spread like wild fire. I guess it's just my opinion but it seems like word of mouth between other groups of computer users takes a lot longer to circulate around.
Also, to me at least, having a jpg diagram of all my keys would be rewarding after having gone thru all the trials of learning the program. For my mappings for games, I could share the picture with my friends when they ask me how i play.
#12
BoBo
Posted 17 July 2004 - 07:16 AM
Make a screenshot of your keyboard (run: osk.exe at the command line). Split into pieces (key's). Name that images following an order 1.gif; 2.gif; ... . Create a script
Loop, Read *.ahk
{
If Hotkey = a::
Run, ezclip copy 1.gif,,Hide
ControlSend, ControlName, %Hotkey% = %Clipboard%,Wordpad - Untitled
}
#13
Posted 17 July 2004 - 01:11 PM
Thanks for being persistent and describing the idea in more detail. I will add this to the to-do list, though due to the many possible keyboard layouts (different languages, multimedia keyboards, etc.) supporting them all might be a challenge.If it were graphical with some multi-colored arrows, some shading etc. depending on how you mapped the keys, you could even print it out and use it as you play the game. That would help a lot more users want to use this program.
Maybe it would be better to build in something like jamestr's script so that in a script's main window, you can view the hotkeys sorted by their suffix key and with a short, optional description next to each. I know it wouldn't be graphical, but it'd be much easier to develop.
Thanks for mentioning this, it's pretty cool and hopefully it adapts to the user's actual keyboard (including multimedia keys, etc.).run: osk.exe at the command line
#14
BoBo
Posted 17 July 2004 - 03:37 PM
#15
Posted 17 July 2004 - 04:07 PM




