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 Forum: Suggestions   Topic: Extending Joystick support to multiple axis sticks.

Posted: April 2nd, 2011, 4:18 pm 

Replies: 0
Views: 429


This has been mentioned briefly in posts going back a fair bit of time, but I can't find any more recent work on it. JoyGetPosEx() underlying the present GetKeyState function for returning axis positions etc is limited to simpler joysticks. I understand that retreiving data from multi-axis sticks re...

 Forum: Announcements   Topic: Beta version pre-v1.0.48: Up to 3x faster performance

Posted: January 31st, 2009, 6:59 pm 

Replies: 128
Views: 51836


Have been checking the beta on some scripts and am indeed seeing faster performance. One strange behaviour on same script between its uncompiled and compiled forms. I'm fairly sure I'm using the beta AHK .exe and the beta AHK SC.bin in the Compiler directory. It's the effect of "SetFormat, inte...

 Forum: Support   Topic: OpenGL Textures - from Window Device Context

Posted: January 12th, 2009, 6:26 pm 

Replies: 1
Views: 1321


Okay, Solved - on the wrong tracks... Need to do this to generate the bitmap WinGet, hw_frame, id, demo WinGetPos, winX, winY, nWidth, nHeight, demo hdcC := CreateCompatibleDC() hbm0 := CreateDIBSection(nWidth, nHeight, hdcC, 24) SelectObject(hdcC, hbm0) PrintWindow(hw_fr...

 Forum: Support   Topic: OpenGL Textures - from Window Device Context

Posted: January 12th, 2009, 2:21 pm 

Replies: 1
Views: 1321


I'm trying to create an OpenGL texture from a bitmap from a window. Zippo and Holomind discussed this briefly in Zippo's OpenGL DllCalls thread here - http://www.autohotkey.com/forum/topic31078.html&postdays=0&postorder=asc&start=30 but I can't find any further follow-up that might give ...

 Forum: Support   Topic: How to Read a Double from a Structure?

Posted: April 11th, 2007, 7:17 pm 

Replies: 5
Views: 732


Figured it out...

will post code if anyone is interested.

Ian

 Forum: Support   Topic: How to Read a Double from a Structure?

Posted: April 11th, 2007, 11:52 am 

Replies: 5
Views: 732


It looks as if the RtlMoveMemory call would probably do it .. if I hadn't misunderstood what I was trying to do! A bit of background - I'm trying to write a small application in AHK that reads data from MS Flight Sim 2004 using the free interface FSConnect (see http://www.dirks-software.ca/ ) . The ...

 Forum: Support   Topic: How to Read a Double from a Structure?

Posted: April 10th, 2007, 6:21 pm 

Replies: 5
Views: 732


Thanks Sean, I'll give this a try.

 Forum: Support   Topic: How to Read a Double from a Structure?

Posted: April 10th, 2007, 10:26 am 

Replies: 5
Views: 732


Hi All, Pardon me if this is a trivial question, I suspect it might be. The ExtractInteger function described in the DllCall help material shows how to extract integers from a structure. I have an application in which I have to extract a Double (64-bit floating point number) from a specific 8 bytes ...
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