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Forum: Support Topic: Sending "physical" mouse clicks |
| James Gregory |
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Posted: June 6th, 2005, 11:03 pm
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Replies: 5 Views: 1160
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| Oh, also, the curly brackets thing, I assumed the if() which tests j was supposed to be inside the for loop, apparently not, and so as you say j should be declared before the for loop. |
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Forum: Support Topic: Sending "physical" mouse clicks |
| James Gregory |
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Posted: June 6th, 2005, 11:00 pm
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Replies: 5 Views: 1160
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| SetMouseDelay works but it introduces a delay before moving the mouse cursor to where I want to click as well as a delay before releasing the button, an issue which clickdrag doesn't have. Sending seperate down and up mouse events works, and requires the same number of lines of code as using clickdr... |
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Forum: Support Topic: Sending "physical" mouse clicks |
| James Gregory |
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Posted: June 6th, 2005, 6:41 am
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Replies: 5 Views: 1160
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| Ah, excellent, don't need to edit the source after all, I can get it to register mouse clicks as long as I clickdrag rather than just clicking (even if the drag distance is 0) |
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Forum: Support Topic: Sending "physical" mouse clicks |
| James Gregory |
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Posted: June 6th, 2005, 6:12 am
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Replies: 5 Views: 1160
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| I have to deal with a stupid program that doesn't seem to use the event cue for mouse clicks, I assume it instead uses GetMouseState(). Any ideas how I can get around this? Editing the source of AHK is an option (in fact, if this can be done at all I should imagine it will require it). I already tri... |
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Forum: Offtopic Topic: Great job! |
| James Gregory |
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Posted: June 6th, 2005, 1:40 am
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Replies: 7 Views: 1904
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| Just found this, looks fantastic. I work as a software tester and spend my whole life clicking the same buttons over and over again, and was sure there had to be some way I could automate some of the things I do without having to request my company pays for vastly expensive commercial software which... |
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