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Forum: Scripts Topic: Are you bored? Try this AHK script out |
| Zippo |
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Posted: June 7th, 2008, 10:07 am
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Replies: 24 Views: 3369
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| @Ian: The trick works better on people that don't know the language. And thanks :D @Sephiroth2906: I'm with Rhys, I think you have an outdated AHK version. That line and a couple others used comma-separated expressions : Added support for comma-separated expressions, which allow a single line to con... |
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Forum: Scripts Topic: OpenGL DllCalls |
| Zippo |
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Posted: June 5th, 2008, 11:50 pm
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Replies: 68 Views: 13789
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| I tried (for all of about 5 minutes) to get it working with a standard GUI. I meant to go back and try again but I keep forgetting. Maybe someone else has that working though. One thing you'll probably have to do is change the class attributes of the GUI to include CS_OWNDC. I've kind of put it on t... |
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Forum: Scripts Topic: Are you bored? Try this AHK script out |
| Zippo |
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Posted: June 5th, 2008, 11:33 pm
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Replies: 24 Views: 3369
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| I like the script, and I have a good use for it. I make up little scripts like these for a friend who is a local 4H counselor. She uses them as crowd control at meetings. Anyhow, thought I'd help keep the topic alive and post one of my own random pieces, if you don't mind that is. I can always edit ... |
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Forum: Offtopic Topic: Party on IRC |
| Zippo |
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Posted: May 23rd, 2008, 1:01 am
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Replies: 9 Views: 1624
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| What a party! You can go in and listen to kids talk about anime, every language (but ahk, one of the 'Op's doesn't even use it anymore), and listen to them talk general [edit]poop[/edit] about forum members and what they post. I ended up getting trolled. Figuring one hook is as good as another, I to... |
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Forum: Scripts Topic: Open Audio Library |
| Zippo |
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Posted: May 22nd, 2008, 8:40 am
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Replies: 1 Views: 1204
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| I finally have all the wrappers and equates translated for OpenAL. I had a pretty hard time with this as there aren't many tutorials on it. So if you go looking, good luck. But after playing with it for a while you start to realize why there aren't many tutorials on it: there isn't much to it. After... |
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Forum: Scripts Topic: C4 (Game with network capability) |
| Zippo |
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Posted: May 17th, 2008, 2:09 pm
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Replies: 9 Views: 2017
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| Try resizing the images to 64x64 - it seems to work in Virtual PC. :) I decided on the texture size after browsing this site. Looks like large/irregular texture sizes aren't much of a problem with the newer cards, but it still depends on the specific card. I've updated the top post with a 32x32 ver... |
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Forum: Scripts Topic: C4 (Game with network capability) |
| Zippo |
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Posted: May 16th, 2008, 11:50 pm
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Replies: 9 Views: 2017
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| One request though: could you split the screenshot in half, and post two pictures beneath each other instead? Sorry I didn't even think of it. Done :) [ ERROR ]: Problem loading textures. 1281 [ ERROR ]: Problem loading textures. 1281 [ ERROR ]: Problem loading textures. 1281 That is the error I wa... |
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Forum: Scripts Topic: C4 (Game with network capability) |
| Zippo |
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Posted: May 16th, 2008, 8:55 pm
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Replies: 9 Views: 2017
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| The game is a mock of Connect 4. If you've never played it: the object is to drop little round pieces into a tray and be the first to get four-of-a-kind in a line in any direction. A little more difficult than it sounds when you have a worthy opponent. I needed a simple game to get an outline for a ... |
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Forum: Scripts Topic: OpenGL DllCalls |
| Zippo |
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Posted: April 29th, 2008, 9:55 am
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Replies: 68 Views: 13789
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| Like I said, I took a look at wrapping the DllCalls. It didn't look overly complicated, so I took a stab at it. That is some mind-numbing stuff right there. A few macros and a couple of hours and this is what I have. I'd like people to test it all to make sure there aren't any major problems with ho... |
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Forum: Scripts Topic: OpenGL DllCalls |
| Zippo |
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Posted: April 26th, 2008, 8:09 am
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Replies: 68 Views: 13789
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| @engunneer: Might wanna check out the Red Book also. @wibumba: I updated the 1st script a little. It does a little more error reporting now. I suspect you might either need to change the bits and/or the resolution. If that fails you could try disabling anti-aisling on your video card long enough to ... |
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Forum: Scripts Topic: OpenGL DllCalls |
| Zippo |
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Posted: April 24th, 2008, 6:25 am
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Replies: 68 Views: 13789
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Forum: Scripts Topic: OpenGL DllCalls |
| Zippo |
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Posted: April 22nd, 2008, 10:05 pm
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Replies: 68 Views: 13789
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| EDIT 4/26/08: Cleaned up the script a bit. After much headache I finally tracked down most of the problems. For anyone interested, I've updated the script and 2 include files below (be sure to grab the newest include files below or you will be missing some needed constants if you want to test it). I... |
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Forum: Scripts Topic: JournalRecord/Playback |
| Zippo |
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Posted: September 20th, 2007, 5:08 am
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Replies: 2 Views: 908
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Sean wrote: You omitted the parameter "Uint",0 in GetModuleHandle.
Oops, sure did. Thanks.
And now that I think about it, I seem to remember that it is possible for some of the values to be negative in the incoming lParam field. Using '-' as a delimiter might not be the best choice.  |
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Forum: Scripts Topic: JournalRecord/Playback |
| Zippo |
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Posted: September 19th, 2007, 6:29 pm
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Replies: 2 Views: 908
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| I did a search and was really supprised that there isn't anything on the boards about this yet, even though it is pretty easy to use now that we have callback ability. JournalRecord/JournalPlayback is a hook built into Windows made just for recording macros. I wrote the script below very quickly as ... |
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Forum: Scripts Topic: "Benchmarking" scripting styles (sort of...) |
| Zippo |
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Posted: April 22nd, 2007, 8:30 am
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Replies: 1 Views: 1012
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| This is a little script that "benchmarks" different ways of writting the same bit of script. It is not meant to be scientific in the measurements, but it does give you an idea of how your scripting style effects script speeds. I wrote this a while back for giggles and out of curiosity. Mos... |
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