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 Forum: Custom   Topic: IronAHK (alpha): cross platform .NET rewrite of AutoHotkey

Posted: February 17th, 2010, 1:31 am 

Replies: 551
Views: 102446


Hey info, Well, going by the roadmap - http://www.ironahk.net/docs/changes/#roadmap - it looks like GUIs will be in v0.7 I do know the difference between the AHK compiler and what IA does ;) Lemme phrase that second question differently: will any part of the functionality of AHK (minus things you've...

 Forum: Custom   Topic: IronAHK (alpha): cross platform .NET rewrite of AutoHotkey

Posted: February 16th, 2010, 11:20 pm 

Replies: 551
Views: 102446


Titan: very cool, excellent work :) Quick questions for ya: Do you have a list of AHK commands or functionality that is NOT planned to be included in v1.0? When v1.0 is released, it will basically be possible to compile any .ahk script into a .NET compatible .exe? Also, which license are you plannin...

 Forum: Custom   Topic: AutoHotkey.dll

Posted: February 5th, 2010, 1:48 am 

Replies: 562
Views: 93442


thx tinku, I was sooo close on a couple of my attempts at the prototype ;)

and now that I got it to work: freaking sweet! you rule!

 Forum: Scripts   Topic: HotkeyCamo [0.62.11b] AutoHotkey Basic Compile Wrapper

Posted: February 4th, 2010, 9:59 pm 

Replies: 152
Views: 22725


Ignore the random anon guest ;)

Looks like really nice work, dude, I will definitely be checking it out in the future and hopefully will use it if it works out for me :)

Please finish that .dll too!

 Forum: Scripts   Topic: Zip/Unzip using native ZipFolder Feature in XP

Posted: February 4th, 2010, 3:37 am 

Replies: 33
Views: 8390


n-l-i-d wrote:
Wow!

:D 8)

but, how the ... did I miss this excellent script? :shock:

Quote:
Wed Jun 06, 2007


Likewise!

Thx sean and free radical

 Forum: Custom   Topic: AutoHotkey.dll

Posted: February 3rd, 2010, 1:36 am 

Replies: 562
Views: 93442


Can anyone help me out with how the functions would be called in c++? I tried messing around with it but not having much luck. I can get as far as loading the .dll and retrieving its processID, but I can't execute any scripts. #include <iostream> #include <windows.h> #include <string> int main(&...

 Forum: Scripts   Topic: [Script] Autohide Desktop Icons when Desktop is not Active

Posted: February 2nd, 2010, 7:07 am 

Replies: 28
Views: 5026


This version shows desktop icons when the mouse is hovering over the start menu bar or systray as well. so, this one: - shows icons when mouse is over desktop or start menu bar - shows icons when desktop is active - hides icons only when desktop is inactive, another window is active, and the mouse i...

 Forum: Scripts   Topic: [Script] Autohide Desktop Icons when Desktop is not Active

Posted: February 2nd, 2010, 6:58 am 

Replies: 28
Views: 5026


I'm sure its possible, but the only way I can think to do it offhand would be to mess with the transparency of the .ico files themselves, and thats entirely too much work for me to want to try right now :) Besides which, if you had that feature, you'd have to have your desktop memorized for it to be...

 Forum: Scripts   Topic: [Script] Autohide Desktop Icons when Desktop is not Active

Posted: February 2nd, 2010, 4:34 am 

Replies: 28
Views: 5026


Here you go, had a mistake in my previous version (hard coded the ID). This should show icons when the mouse hovers over the desktop even when another window is active. #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. #Persistent SendMode Input ; Recommended fo...

 Forum: Scripts   Topic: [Script] Autohide Desktop Icons when Desktop is not Active

Posted: January 30th, 2010, 3:02 am 

Replies: 28
Views: 5026


by the way, tested and working on XP SP2, and it doesn't even use 1% of my resources with the timer at 10ms

 Forum: Scripts   Topic: [Script] Autohide Desktop Icons when Desktop is not Active

Posted: January 30th, 2010, 3:00 am 

Replies: 28
Views: 5026


cool script, would be way more useful to me if I didn't keep a clean desktop ;) but I think I'll run it anyway I added a bit to it: - clicking on invisible icons on the desktop (when theyre hidden) now shows the icons, instead of having to click on an empty part of the desktop - added a timer to the...

 Forum: Scripts   Topic: GDI+ standard library 1.45 by tic

Posted: December 15th, 2009, 5:36 am 

Replies: 995
Views: 156609


sweet thx :D

And I figured out the RWidth and RHeight thing right after I posted. Whats the reason for the code reorganization? So that the calculations are done prior to the bitmap being loaded in memory?

 Forum: Scripts   Topic: GDI+ standard library 1.45 by tic

Posted: December 14th, 2009, 9:43 pm 

Replies: 995
Views: 156609


tic, you're the man, thx! I figured it was something about not applying the transformed graphics to the bitmap, thx for pointing out the specifics :) Could I get you to briefly scan this code, just to verify that its not going to be leaving anything open in memory or anything that is unneeded? I hav...

 Forum: Scripts   Topic: GDI+ standard library 1.45 by tic

Posted: December 12th, 2009, 3:18 am 

Replies: 995
Views: 156609


Oh, I've tried using G instead of pBitmap, and no file gets created

 Forum: Scripts   Topic: GDI+ standard library 1.45 by tic

Posted: December 12th, 2009, 3:17 am 

Replies: 995
Views: 156609


This is the relevant part of the code, its taken from tutorial #10, and I added the savebitmaptofile commands (all 4 since I thought maybe I was putting the first one in the wrong place) If Horizontal Gdip_ScaleWorldTransform(G, -1, 1), Gdip_TranslateWorldTransform(G, -Width, 0) If V...
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