PhiLho wrote:
Somebody already asked it, and I answered that even if you can add items to a menu, the target program won't understand it, as it will have nothing to support this new entry. So it seems useless to me.
Imagine this....
Your favorite program suddenly has a new menu... with all the commands you always wanted... no hotkeys to remember... instead... it's BUILT IN!!!
nice ?
it works AMAZINGLY WELL.
the program that clued me into this amazing possibility is XCPCMenu
have tried to understand how it is doing what it is doing...
and,
seems mostly certain that
can insert WM_COMMAND values into the menu items to have the menu perform whatever functions in that program we can reach with that command... and that could be a lot!!
also...
am less certain about this.. but can't we trap for certain WM_COMMANDs ?... or isn't there a way to watch if the menu is activated ??
also...
may have over-read what is possible... but
seems we can take over the processing of the entire menu...
take a look at this sample code for the dll...
Code:
' Declarations and such needed for the example:
' (Copy them to the (declarations) section of a module.)
' There's quite a few declarations for this example, but it's worth it!
Public Declare Function GetSystemMenu Lib "user32.dll" (ByVal hWnd As Long, ByVal bRevert _
As Long) As Long
Public Declare Function GetMenuItemCount Lib "user32.dll" (ByVal hMenu As Long) As Long
Public Type MENUITEMINFO
cbSize As Long
fMask As Long
fType As Long
fState As Long
wID As Long
hSubMenu As Long
hbmpChecked As Long
hbmpUnchecked As Long
dwItemData As Long
dwTypeData As String
cch As Long
End Type
Public Const MIIM_STATE = &H1
Public Const MIIM_ID = &H2
Public Const MIIM_TYPE = &H10
Public Const MFT_SEPARATOR = &H800
Public Const MFT_STRING = &H0
Public Const MFS_ENABLED = &H0
Public Const MFS_CHECKED = &H8
Public Declare Function InsertMenuItem Lib "user32.dll" Alias "InsertMenuItemA" (ByVal _
hMenu As Long, ByVal uItem As Long, ByVal fByPosition As Long, lpmii _
As MENUITEMINFO) As Long
Public Declare Function SetMenuItemInfo Lib "user32.dll" Alias "SetMenuItemInfoA" (ByVal _
hMenu As Long, ByVal uItem As Long, ByVal fByPosition As Long, lpmii _
As MENUITEMINFO) As Long
Public Declare Function SetWindowPos Lib "user32.dll" (ByVal hWnd As Long, ByVal _
hWndInsertAfter As Long, ByVal x As Long, ByVal y As Long, ByVal cx As Long, ByVal _
cy As Long, ByVal wFlags As Long) As Long
Public Const HWND_TOPMOST = -1
Public Const HWND_NOTOPMOST = -2
Public Const SWP_NOMOVE = &H2
Public Const SWP_NOSIZE = &H1
Public Declare Function SetWindowLong Lib "user32.dll" Alias "SetWindowLongA" (ByVal hWnd _
As Long, ByVal nIndex As Long, ByVal dwNewLong As Long) As Long
Public Const GWL_WNDPROC = -4
Public Declare Function CallWindowProc Lib "user32.dll" Alias "CallWindowProcA" (ByVal _
lpPrevWndFunc As Long, ByVal hWnd As Long, ByVal Msg As Long, ByVal wParam _
As Long, ByVal lParam As Long) As Long
Public Const WM_SYSCOMMAND = &H112
Public Const WM_INITMENU = &H116
' Add an option to make window Form1 "Always On Top" to the bottom of its system
' menu. A check mark appears next to this option when active. The menu item acts as a toggle.
' Note how subclassing the window is necessary to process the two messages needed
' to give the added system menu item its full functionality.
' *** Place the following code in a module. ***
Public pOldProc As Long ' pointer to Form1's previous window procedure
Public ontop As Boolean ' identifies if Form1 is always on top or not
' The following function acts as Form1's window procedure to process messages.
Public Function WindowProc (ByVal hwnd As Long, ByVal uMsg As Long, ByVal wParam _
As Long, ByVal lParam As Long) As Long
Dim hSysMenu As Long ' handle to Form1's system menu
Dim mii As MENUITEMINFO ' menu item information for Always On Top
Dim retval As Long ' return value
Select Case uMsg
Case WM_INITMENU
' Before displaying the system menu, make sure that the Always On Top
' option is properly checked.
hSysMenu = GetSystemMenu(hwnd, 0)
With mii
' Size of the structure.
.cbSize = Len(mii)
' Only use what needs to be changed.
.fMask = MIIM_STATE
' If Form1 is now always on top, check the item.
.fState = MFS_ENABLED Or IIf(ontop, MFS_CHECKED, 0)
End With
retval = SetMenuItemInfo(hSysMenu, 1, 0, mii)
WindowProc = 0
Case WM_SYSCOMMAND
' If Always On Top (ID = 1) was selected, change the on top/not on top
' setting of Form1 to match.
If wParam = 1 Then
' Reverse the setting and make it the current one.
ontop = Not ontop
retval = SetWindowPos(hwnd, IIf(ontop, HWND_TOPMOST, HWND_NOTOPMOST), _
0, 0, 0, 0, SWP_NOMOVE Or SWP_NOSIZE)
WindowProc = 0
Else
' Some other item was selected. Let the previous window procedure
' process it.
WindowProc = CallWindowProc(pOldProc, hwnd, uMsg, wParam, lParam)
End If
Case Else
' If this is some other message, let the previous procedure handle it.
WindowProc = CallWindowProc(pOldProc, hwnd, uMsg, wParam, lParam)
End Select
End Function
' *** Place the following code inside Form1. ***
' When Form1 loads, add Always On Top to the system menu and set up the
' new window procedure.
Private Sub Form_Load()
Dim hSysMenu As Long ' handle to the system menu
Dim count As Long ' the number of items initially on the menu
Dim mii As MENUITEMINFO ' describes a menu item to add
Dim retval As Long ' return value
' Get a handle to the system menu.
hSysMenu = GetSystemMenu(Form1.hWnd, 0)
' See how many items are currently in it.
count = GetMenuItemCount(hSysMenu)
' Add a separator bar and then Always On Top to the system menu.
With mii
' The size of the structure.
.cbSize = Len(mii)
' What parts of the structure to use.
.fMask = MIIM_ID Or MIIM_TYPE
' This is a separator.
.fType = MFT_SEPARATOR
' It has an ID of 0.
.wID = 0
End With
' Add the separator to the end of the system menu.
retval = InsertMenuItem(hSysMenu, count, 1, mii)
' Likewise, add the Always On Top command.
With mii
.fMask = MIIM_STATE Or MIIM_ID Or MIIM_TYPE
' This is a regular text item.
.fType = MFT_STRING
' The option is enabled.
.fState = MFS_ENABLED
' It has an ID of 1 (this identifies it in the window procedure).
.wID = 1
' The text to place in the menu item.
.dwTypeData = "&Always On Top"
.cch = Len(.dwTypeData)
End With
' Add this to the bottom of the system menu.
retval = InsertMenuItem(hSysMenu, count + 1, 1, mii)
' Set the custom window procedure to process Form1's messages.
ontop = False
pOldProc = SetWindowLong(Form1.hWnd, GWL_WNDPROC, AddressOf WindowProc)
End Sub
' Before unloading, restore the default system menu and remove the
' custom window procedure.
Private Sub Form_Unload(Cancel As Integer)
Dim retval As Long ' return value
' Replace the previous window procedure to prevent crashing.
retval = SetWindowLong(Form1.hWnd, GWL_WNDPROC, pOldProc)
' Remove the modifications made to the system menu.
retval = GetSystemMenu(Form1.hWnd, 1)
End Sub
looks to me (you tell me if correct or not...)
that SetWindowLong allows us to use GWL_WNDPROC to take over the menu procedure....
see eg,
http://www.answers.com/topic/setwindowlong
finally,
since another program is DOING THIS... (inserting a working menu it controls inside another program)... is CAN BE DONE....
maybe it can be done fairly easily with DLL calls (and later added as a ahk feature)...
help sought...
ps:
also...
known what SetWindowsHookExA can do with menus ?