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 Post subject:
PostPosted: November 9th, 2007, 6:49 pm 
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Joined: December 1st, 2006, 9:27 am
Posts: 460
engunneer wrote:
Code:
;The next line is an awful, horrible hack!
Ha! I fear that if I did that my whole script would become warning comments!

tic wrote:
may not be able to use the method to stop it stealing focus as i have an edit box at the top of my gui that needs to let the user select text
If you could post some code I may be able to help. If you don't want to release the code for some reason you could post a stripped down version with just the salient parts. Maybe just the part with the edit box and it's related code. Or you could pm the whole thing to me and I'll promise not to squeal.

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PostPosted: November 9th, 2007, 6:59 pm 
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Joined: July 15th, 2007, 1:43 am
Posts: 1320
I found a few bugs (May be known):

The NumPad does not show hardware presses.
and there is some confusion with the sym keyboard.


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PostPosted: November 25th, 2007, 5:27 pm 
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Joined: December 1st, 2006, 9:27 am
Posts: 460
Ian: Sorry, I was not ignoring you, I just got sidetracked!

I am working on the keypress thing. I'm trying to make it work on each gui that is open. Hopefully coming soon.
Alas, I broke the sym kb when I made some needed changes. It is obsolete (it just doesn't know it yet.) The newest version will use xml files for the numpad and sym window (or any others you want.) Again, coming soon.

Thanks for the feedback!

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PostPosted: December 3rd, 2007, 10:25 pm 
hi!,
i would like to make a suggestion. is it possible to add game support so i can see my pressed keys ingame?


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PostPosted: December 9th, 2007, 9:11 am 
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Joined: December 1st, 2006, 9:27 am
Posts: 460
I'm not sure. I think that if it won't work as-is in whatever game you are playing, it won't work at all. The key detection routine uses standard hotkeys and these may not work in directx games.

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PostPosted: February 11th, 2008, 3:30 pm 
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Joined: February 11th, 2008, 3:26 pm
Posts: 1
Hi There,

Great resource indeed !

I'm trying to see how I could try to extend it to support unicode characters (chinese, tai, ...)

So I've changed the font to use Arial Unicode MS, and I've tried both the {Asc 3605} syntax or directly put unicode chars in the layout xml file (encoded in UTF-8).

I'm try to go deeper with the tranform thing, but even tje keyboard buttons don't display the unicode chars, I guess I'm missing something obvious (I'm new to Autokey) but I havn't yet found out what ;)

Any advice welcome

Séb


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 Post subject: zero
PostPosted: February 11th, 2008, 3:55 pm 
Were you every able to get the zero button to work on the NUMPAD?


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 Post subject: Numpad
PostPosted: February 11th, 2008, 4:07 pm 
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Joined: February 11th, 2008, 3:58 pm
Posts: 17
Micha, I just stumbled across AHK and ran across your on screen keyboard, and am looking for something exactly like this. Great Job. I'd also like to know if you were able to get the zero to work..

Thanks for sharing.


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PostPosted: February 12th, 2008, 9:49 am 
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Joined: October 22nd, 2007, 3:44 pm
Posts: 11
Hm, I was wondering if an onscreen keyboard would be a way to get around keyloggers installed in alot of dubious internet cafes. I am wandering off to Thailand this summer, and plan to use internet cafes alot to check my emails, update my blog and upload pictures - but I would like to avoid entering any passwords with the keyboard. Any ideas if this would solve a problem like that, or could be extended ?
Hm, when thinking about it, I could extend it to enter bogus characters and delete them afterwards - annoying for normal use, but for quick password entries this could be a nice thing.


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PostPosted: February 12th, 2008, 1:30 pm 
sportebois wrote:
I'm trying to see how I could try to extend it to support unicode characters (chinese, tai, ...)

Try the Extended SendU http://www.autohotkey.com/forum/post-159280.html#159280

And for an example: http://www.autohotkey.com/forum/topic28447.html


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PostPosted: February 14th, 2008, 12:11 am 
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Joined: December 1st, 2006, 9:27 am
Posts: 460
Sorry for the long absence! My work situation has changed and I have little time or energy to devote to AHKOSK. More improvements and additions coming soon, though.

@sportebois
I'm not sure about unicode chars. Sending it shouldn't be a problem using techniques recently devised, but displaying it in the button might be more difficult. This thread discusses unicode stuff and, briefly, buttons. Regarding buttons, the conclusion was "That is even harder." Worth looking into, I guess.

@Dwayne
@Dallas
Actually, the name is Micahs, not Micha. I say this only because there is already a Micha on the forum.
About the zero - I completely forgot that it wasn't working! I will look at it. It probably is something stupid I did to break it.
[EDIT] Actually, the zero on the main keyboard no longer works - it must be spreading!

@hotzenpl0tz
I tried AHKOSK against Spy Arsenal's Family Key Logger and it did not catch any virtual keystrokes. This is not to say that all key loggers will miss them, but it's a good sign.

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 Post subject: On Screen Keyboard
PostPosted: February 14th, 2008, 7:08 pm 
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Joined: February 11th, 2008, 3:58 pm
Posts: 17
Thank Micahs. The On screen keyboard is an awsome program and I'm looking forward to using it. Sorry 'bout getting your name wrong.


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PostPosted: February 14th, 2008, 11:33 pm 
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Joined: December 1st, 2006, 9:27 am
Posts: 460
No Worries! I just didn't want any identity confusion.

I have fixed the "0" issue in both the numpad and the main kb. Soon I will post it. There are some other things I am adding and tweaking first. (And yeah, it was something stupid!)

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Last edited by Micahs on February 15th, 2008, 4:11 pm, edited 1 time in total.

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 Post subject: On Screen Keyboard
PostPosted: February 15th, 2008, 2:52 pm 
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Joined: February 11th, 2008, 3:58 pm
Posts: 17
Thanks... Looking forward to the fix and seeing the enhancments.


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 Post subject: On screen Keyboard
PostPosted: February 19th, 2008, 8:49 pm 
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Joined: February 11th, 2008, 3:58 pm
Posts: 17
Micahs, I hope this doesn't sound ungratefull or pushy, but do you have any idea when you might post the latest and greatest. I'm just excited to start using it... Thanks.


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