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PostPosted: April 15th, 2009, 11:08 am 
Hi Lexikos,

thanks for the quick response. I will use your build now. I don't write any code to the public so I should be fine.

Are there any discussions if/when to merge the two builds?

Regards,
Peter

PS thanks also for being so helpful all the time !!!!!!!!


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PostPosted: April 15th, 2009, 11:27 am 
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Joined: October 17th, 2006, 4:15 pm
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Location: Australia
Anonymous wrote:
Are there any discussions if/when to merge the two builds?
Not in any sort of planned manner. Features of AutoHotkey_L are added to the official release at Chris' discretion, though we discussed some implementation details prior to v1.0.48.
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PS thanks also for being so helpful all the time !!!!!!!!
You are welcome, though "all the time" is a bit exaggerated. ;)


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PostPosted: April 21st, 2009, 3:03 am 
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Location: Australia
Here, I wrote:
I'd like to point out that AutoHotkey_L supports RegEx Callouts, which make it possible to "debug" a regular expression by stepping through each item in the pattern. There is an example ready to use, though it has a very basic interface. At each step you may see the captured sub-strings, the current position in the input string and the pattern item being evaulated. This allows you to see, for instance, how differently .* and .*? work.

Would there be any interest in a more advanced, user-friendly regex debugger? This could also be made available as a compiled script, for those that don't use AutoHotkey_L.


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PostPosted: April 21st, 2009, 3:46 am 
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Location: Boulder, CO
Lexikos wrote:
Would there be any interest in a more advanced, user-friendly regex debugger? This could also be made available as a compiled script, for those that don't use AutoHotkey_L.
YES


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PostPosted: April 21st, 2009, 3:49 am 
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Laszlo wrote:
Lexikos wrote:
Would there be any interest in a more advanced, user-friendly regex debugger? This could also be made available as a compiled script, for those that don't use AutoHotkey_L.
YES

I concur.


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PostPosted: April 21st, 2009, 4:12 am 
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Lexikos wrote:
Would there be any interest in a more advanced, user-friendly regex debugger? This could also be made available as a compiled script, for those that don't use AutoHotkey_L.

Certainly.


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PostPosted: April 26th, 2009, 9:40 am 
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Quote:
Revision 27 - April 26, 2009
  • Updated from v1.0.48.00 to v1.0.48.02.


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PostPosted: April 29th, 2009, 6:37 am 
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Joined: February 11th, 2009, 2:23 pm
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Location: India
thanks for that Adding icons in the menu function.
one more thing I want to ask - is it possible to change the font
and font color of such menus?


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PostPosted: April 29th, 2009, 7:02 am 
Request

please add .png file support to be used as menu icons


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PostPosted: April 29th, 2009, 8:35 am 
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Montu wrote:
is it possible to change the font and font color of such menus?
No. I've only added icons; menus in AutoHotkey_L are otherwise the same as in AutoHotkey. I think MMenu can do custom font colours.
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please add .png file support to be used as menu icons
I will consider it.


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PostPosted: May 2nd, 2009, 8:06 am 
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Quote:
Revision 28 - May 2, 2009
Improved average-case performance of dynamic function calls by implementing binary search for function name look-ups. This change also applies to other areas, such as load-time resolution of function references in expressions and run-time resolution by OnMessage, RegisterCallback, etc.

Revision 29 - May 2, 2009
All supported image formats may now be used as menu icons. Currently it is necessary to specify "actual size" when setting the icon to preserve transparency on Windows Vista and later. For example:
Code:
Menu, Icon, MenuItemName, Filename.png,, 0


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PostPosted: May 3rd, 2009, 10:00 pm 
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Joined: August 21st, 2008, 11:45 am
Posts: 75
Hi Lexikos, great program. Thanks a bunch for the icon additions.

I'm having problems combining AutoHotkey_L with Compile_AHK.

Using AutoHotkey_L_SC, exe's work unless i specify 'Execution Level' or 'NoDecompile':

Image

The exe's compile, but here's the error I get when I try to run them:

Image

Help appreciated.


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PostPosted: May 4th, 2009, 2:42 am 
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I've posted a solution to the "side-by-side configuration" problem in the Compile_AHK thread.

I'm not able to offer support for NoDecompile as I have no idea how it works. Having studied the Ahk2Exe source code, it seems clear that the implementation of NoDecompile has been "withheld". I'm not sure if the same is true of the AutoHotkey source code.


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PostPosted: May 4th, 2009, 6:40 pm 
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Lexikos wrote:
I've posted a solution to the "side-by-side configuration" problem in the Compile_AHK thread.


Solution tried & works! Thanks very much.


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PostPosted: May 11th, 2009, 4:34 am 
Lexicos
3 Salutes for this great mod.
I especially like the send Unicode function. cause that's most imp.
for my hotstrings

now I request you add unicode text support for the menu item's text as well.

thanks in Advance.!


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