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 Post subject:
PostPosted: July 12th, 2009, 1:44 pm 
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Joined: February 28th, 2006, 4:38 pm
Posts: 73
highend wrote:
One small issue when using Folder Menu together with SpeedCommander (http://www.speedproject.de/enu/speedcom ... index.html).

Regards,
HIghend


I've tried the SpeedCommander, but I don't have the problem, it works fine.
Can you provide more informations?

winflowers wrote:
I am using Folder Menu together with Unreal Commander. http://x-diesel.com/

There is an entry for Unreal Commander under the Applications tab and an entry for the file manager path. It works smoothly at the beginning of starting UnrealCMD, however, after working on other programs for a while, I could not get into the Favorite Folder or Add Favorite Folder in UnrealCMD. But the Folder Menu itself still works with other programs, and if I restart UnrealCMD, it works again. Then after some time, it does not work again...It seems to happen randomly. On my computer, it happens everyday.

Another problem is that when I use the menu 2 (WIN+W), UnrealCMD is brought to front, but does not change the folder to I want to go. These two problems might be relevant.

Could you please take a look on this issue? Thank you!

OK, I'll take a look on it.

Barry2 wrote:
I'm using Palm Desktop 4.0.1. When I edit a memo, I do so inside a dialog box. When I middle-click inside the dialog box, it causes Folder Menu to appear, instead of letting me scroll through the text I'm editing. There's no reason for Folder Menu to appear in this dialog box, since it's just a text-editing box. How do I get Folder Menu to stop appearing there?

Because the dialog has the same class name as open/save dialog, and it also has a edit1, so the menu appears.
Folder Menu checks the class name and edit1 to determine show the menu or not.
So you can only use another hotkey to avoid this problem.


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PostPosted: July 21st, 2009, 12:30 am 
Hi, I noticed that you are in the process of rewriting your great to AutoIt. Is there a reason for it? I am sure you must have hit some limitations with AHK?

thanks!


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PostPosted: July 21st, 2009, 2:34 am 
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Joined: February 28th, 2006, 4:38 pm
Posts: 73
FolderMenuFan wrote:
Hi, I noticed that you are in the process of rewriting your great to AutoIt. Is there a reason for it? I am sure you must have hit some limitations with AHK?
thanks!

The main reason is unicode support.


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 Post subject: Couple bugs
PostPosted: July 22nd, 2009, 4:38 pm 
1. "Go to website" on update popup does not work
2. Update popup does not tell me what application is---took me 4 days to figure it out...finally used Revo Uninstaller Hunter mode to find out it was foldermenu.


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 Post subject: Re: Couple bugs
PostPosted: July 23rd, 2009, 1:40 pm 
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Joined: February 28th, 2006, 4:38 pm
Posts: 73
anon wrote:
1. "Go to website" on update popup does not work
2. Update popup does not tell me what application is---took me 4 days to figure it out...finally used Revo Uninstaller Hunter mode to find out it was foldermenu.

1. Do you use a invalid browser path in others tab?
I have no problem opening the website.

2.Oh... I'll fix it.
edit:
I found that the msgbox has a taskbar button, so you can know the msgbox is from Folder Menu.


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PostPosted: July 23rd, 2009, 3:21 pm 
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Joined: March 16th, 2005, 10:33 pm
Posts: 969
Location: Frisia
Quote:
The main reason is unicode support.


Maybe you could ask skwire how he solved this with Trout (one of the more advanced apps created with AHK).

HTH

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PostPosted: July 28th, 2009, 4:06 pm 
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Joined: June 24th, 2009, 7:43 pm
Posts: 4
rexx wrote:
I think you have the same problem as cybermcm.
It's the problem of UNC path, not the icons.
And i don't know why it take a long time to loading unc items.
cybermcm says that it will query the netbios name of these links, so it takes a long time.
But I don't have the problem on my computer, so I can't fix this unless i have more informations.

what information do you need to investigate this issue? maybe i can provide it...

another question:
is there a simple way to convert a 2.xx config file to a 3.xx config file, it seems that the XML syntax is a little bit different?


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 Post subject:
PostPosted: August 12th, 2009, 8:47 am 
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Joined: August 10th, 2009, 8:31 pm
Posts: 20
First, let me just say this a brilliant script! I have downloaded the V2 version but for some reason I cannot see any icons in the menu. When I'm in the scripts gui option menu, I can see the icons. I have tried to reset some of the icons to point to .ico files contained in the script folder, but still nothing. Am I missing something?


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PostPosted: August 12th, 2009, 3:54 pm 
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Joined: February 28th, 2006, 4:38 pm
Posts: 73
daonlyfreez wrote:
Quote:
The main reason is unicode support.


Maybe you could ask skwire how he solved this with Trout (one of the more advanced apps created with AHK).

HTH

i tried it but it seems not support unicode on my computer, dont know why.
but thanks anyway=)

cybermcm wrote:
is there a simple way to convert a 2.xx config file to a 3.xx config file, it seems that the XML syntax is a little bit different?

you can use v3 to generate a new default xml file and see what's changed.
only settings changed for now, favorite is the same.

yaramorgan wrote:
First, let me just say this a brilliant script! I have downloaded the V2 version but for some reason I cannot see any icons in the menu. When I'm in the scripts gui option menu, I can see the icons. I have tried to reset some of the icons to point to .ico files contained in the script folder, but still nothing. Am I missing something?

You need Lexikos' build to show icons in menu.
http://www.autohotkey.com/forum/viewtopic.php?t=34070


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 Post subject:
PostPosted: August 12th, 2009, 4:35 pm 
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Joined: August 10th, 2009, 8:31 pm
Posts: 20
Thanks for the reply Rexx. Works great! On another note, I have tried to change parts of the script so that when I'm in browse mode (have option to use without Capslock), you can click the right mouse button directly to open a folder, rather than holding down RButton and then left clicking. I'm really an AHK amateur, but I'm thinking that the relevant code to change is this:

Code:
      if GetKeyState("Shift") && GetKeyState("Ctrl")
         f_OpenTempMenu(f_OpenFavPath, 1)
      else if GetKeyState("Shift") || GetKeyState("Ctrl") || GetKeyState("RButton")
         f_OpenPath(f_OpenFavPath)
      else
         f_OpenTempMenu(f_OpenFavPath, s_TempShowAll)
      return
   }
}


Problem is, I don't know how to change it. I've tried deleting the "GetKeyState("RButton")" line and replacing it with just "RButton, f_OpenPath(f_OpenFavPath)" but it doesn't work. Any suggestions?


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PostPosted: August 20th, 2009, 2:18 am 
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Joined: February 28th, 2006, 4:38 pm
Posts: 73
I've thought about this before, but I can't do it cause i don't know how to capture a right click on menu item.

yaramorgan wrote:
Thanks for the reply Rexx. Works great! On another note, I have tried to change parts of the script so that when I'm in browse mode (have option to use without Capslock), you can click the right mouse button directly to open a folder, rather than holding down RButton and then left clicking. I'm really an AHK amateur, but I'm thinking that the relevant code to change is this:

Code:
      if GetKeyState("Shift") && GetKeyState("Ctrl")
         f_OpenTempMenu(f_OpenFavPath, 1)
      else if GetKeyState("Shift") || GetKeyState("Ctrl") || GetKeyState("RButton")
         f_OpenPath(f_OpenFavPath)
      else
         f_OpenTempMenu(f_OpenFavPath, s_TempShowAll)
      return
   }
}


Problem is, I don't know how to change it. I've tried deleting the "GetKeyState("RButton")" line and replacing it with just "RButton, f_OpenPath(f_OpenFavPath)" but it doesn't work. Any suggestions?


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PostPosted: August 20th, 2009, 4:31 am 
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Joined: April 29th, 2009, 12:08 pm
Posts: 45
could u please upload the code to the V2 config File?

im getting an xml page instead of a ini file

also getting an error when trying to run the GUI: (recorded using my error recorder)

[error]
Error: Call to nonexistent function.

Specifically: setTip("&..." , lang_TipBrowse)

Line#
036: Gui,Add,Button,w20 h20 x+5 yp vgui_FavBtnIcon gf_FavBtnIcon,...
037: Gui,Add,Edit,w20 r1 xp-10 ys Number vgui_FavEditSize gf_FavEditSize
038: Gui,Add,Edit,w20 r1 x+40 ys Number vgui_FavEditDepth gf_FavEditDepth
039: Gui,Add,Button,w20 h20 xp-25 y+5 Section vgui_FavTreeAdd gf_FavTreeAdd,%lang_Add%
040: Gui,Add,Button,w20 h20 y+5 vgui_FavTreeDel gf_FavTreeDel,%lang_Del%
041: Gui,Add,Button,w20 h20 x+5 ys vgui_FavTreeUp gf_FavTreeUp,%lang_Up%
042: Gui,Add,Button,w20 h20 y+5 vgui_FavTreeDown gf_FavTreeDown,%lang_Down%
---> 043: setTip("&..." , lang_TipBrowse)
044: setTip("..." , lang_TipIcon)
045: setTip(lang_Add , lang_TipAdd)
046: setTip(lang_Del , lang_TipDel)
047: setTip(lang_Up , "Shift+Up")
048: setTip(lang_Down, "Shift+Down")
049: setTip("Edit4" , lang_TipSize)
050: setTip("Edit5" , lang_TipDepth)

The program will exit.[/error]

also if i try to use the V1 ini file it tells me "config file nonexistant, default config file installed" from the tray icon whenever i start the program, thats everytime i start it

_________________
frosty the snowman

Ex-AutoIt user

class: intermediate


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PostPosted: August 20th, 2009, 9:34 am 
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Joined: February 28th, 2006, 4:38 pm
Posts: 73
Are you running the script?
You need the following four files to run the script.
FolderMenu.ahk
GUI.ahk
Lib.ahk
Default.xml
All of them are listed on the first post.
http://www.autohotkey.com/forum/viewtopic.php?t=14641
And, run FolderMenu.ahk, not GUI.ahk


fro01 wrote:
could u please upload the code to the V2 config File?

im getting an xml page instead of a ini file

also getting an error when trying to run the GUI: (recorded using my error recorder)



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 Post subject:
PostPosted: August 24th, 2009, 1:07 pm 
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Joined: February 21st, 2005, 9:07 am
Posts: 11
rexx wrote:
winflowers wrote:
I am using Folder Menu together with Unreal Commander. http://x-diesel.com/

There is an entry for Unreal Commander under the Applications tab and an entry for the file manager path. It works smoothly at the beginning of starting UnrealCMD, however, after working on other programs for a while, I could not get into the Favorite Folder or Add Favorite Folder in UnrealCMD. But the Folder Menu itself still works with other programs, and if I restart UnrealCMD, it works again. Then after some time, it does not work again...It seems to happen randomly. On my computer, it happens everyday.

Another problem is that when I use the menu 2 (WIN+W), UnrealCMD is brought to front, but does not change the folder to I want to go. These two problems might be relevant.

Could you please take a look on this issue? Thank you!

OK, I'll take a look on it.



Recently I found that when FM2 did not work with UnrealCMD, FM2 could not detect Edit1 of UnrealCMD correctly, vice versa. They must correlate somehow. But I don't know when and how it happens.
This might be a hint to solve the problem.


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PostPosted: August 24th, 2009, 2:47 pm 
rexx wrote:
Folder Menu

v2
src

v1
src

AutoHotkeySC.bin



It's my new mod of the great script Easy Access to Favorite Folders by Savage.

It's really a convenient tool and I've added some new functions to it.

Here's the list of new functions.
- Hotkey2 to show the menu everywhere.
- Support for more applications (such as 7zfm, winrar, filezilla...etc.).
- Holding Ctrl and click an item to open a new menu which contains the subfolders of that item.
- Recent menu for recently opened items.
- Submenu.
- Menu icons.
- Open Selected text (folder path, file path, URL or registry path).
- 'Add favorite' GUI.
- Get path of a folder in explorer, dialog and command prompt, and add it to favorite.
- Get win classname (to add support for more applications, see config.ini).

(the executable)It will create a config.ini file at the first time you run it, which contains the descriptions to the config file and some examples.


updates:
latest updates at Folder Menu
20090408
- fix: submenu name can contains special characters (! " % & ' ( ) * + , - . / : ; < = > \ ^ ` { } ~)
- add: drop file on add favorite gui
20090407
- fix: recent don't keep error item
- fix: don't record recents if there's no recent menu added
- add: option - recent size
- add: option - start with windows
- add: support 7zip 2 panel mode
- add: custom default icons for specified extensions
- add: more special items (Tool Items, SystemRecent)
- add: option - middle click (hotkey1) on desktop to show menu
- add: option - recent menu keeps only folder items
- add: option - don't show menu icons
- fix: new method to get path in open/save dialog
- add: url/reg example items in default config.ini
- add: custom folder items icon
- add: record items recently opened by foldermenu (recent menu). original system recent menu is moved into the recent menu
- add: menu icon supported by AutoHotkey_L (Lexikos' custom build)
- fix: submenu name can contain ' ' (space)
- fix: filezilla3 with no quick connect bar
- add: favorite can use reg path
- config.ini updated (for recent folders)
- fix: submenu name can contain '&'
- add: custom special items position (Tool, Debug, Recent)
- add: debug menu item
- add: recent folder menu item
- fix: send MBCS bug in cmd
- add: ..\ item in temp menu to go up
- fix: compatible with vista addressbar
- fix: path can contain '='
- add: holding shift or rbutton works like ctrl(open subfolder menu)
- add: support for fz3, total commander
- add: open selected registry path


This is really impressive except for the part where neither this thread nor the website list the actual keybinds or how it works...


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