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 Post subject:
PostPosted: August 4th, 2009, 9:49 pm 
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Joined: June 2nd, 2009, 9:45 am
Posts: 7
Lyrics support via API was discontinued by http://lyricwiki.org/ :(

Posted here:
http://groups.google.com/group/lyricwik ... 919d654040

--
Highend


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PostPosted: August 4th, 2009, 10:07 pm 
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Joined: January 18th, 2006, 7:39 am
Posts: 274
Location: Conway, Arkansas
Update your Trout install, please. I coded around this last night.


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PostPosted: August 5th, 2009, 12:21 am 
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Joined: June 2nd, 2009, 9:45 am
Posts: 7
skwire wrote:
Update your Trout install, please. I coded around this last night.


Thanks skwire, didn't notice this *eg*

Best audio player ever!

Regards,
Highend


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PostPosted: August 5th, 2009, 12:54 am 
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Joined: January 18th, 2006, 7:39 am
Posts: 274
Location: Conway, Arkansas
highend wrote:
Thanks skwire, didn't notice this *eg*
Best audio player ever!


I'd never go that far but you're welcome all the same. I'm glad you like it. =]


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PostPosted: August 5th, 2009, 9:15 am 
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Joined: September 8th, 2008, 12:26 am
Posts: 1048
Location: Ploieşti, RO
Jody, I've recently had an odd issue with Trout where its GUIs (main, options) went completely off-screen (below second monitor's bottom) for some reason and for a long time I thought there was something wrong with the code or even a 'time-bomb'. :oops:

I wonder if you could add some safety check at startup so that none of Trout's GUIs could be completely off-screen. Thank you.


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PostPosted: August 21st, 2009, 3:49 pm 
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Joined: July 5th, 2007, 6:30 pm
Posts: 65
Location: www.newfreethinker.com
I'm a newb but....

Who the heck doesn't post the code? How do you expect the community to increase their knowledge and make ahk that much better?


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PostPosted: August 21st, 2009, 5:04 pm 
When it comes to something as commonplace as an MP3 player???

It's not like you've cornered the market on something unique, why would you want people to use this software but not have the code?


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PostPosted: August 21st, 2009, 10:13 pm 
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Joined: May 2nd, 2006, 11:16 pm
Posts: 800
Location: Greeley, CO
@Rad777 and Guest

I was the first to make this same complaint (but quickly got over it after using the app);
If you read the entire thread (primarily, the 1st page or two covers this argument in detail)
you'll find clear explanations of why this app is closed-source.

k3ph provides, on the first page of this thread, a history of Trout's development;
This might clear things up for you.

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PostPosted: October 7th, 2009, 2:38 pm 
Hi Trout developers.

Drag & Drop doesn't work for me.
I have tried all the 3 ways of drag & drop behaviour on Trout setting.

The music files I try to drag & drop from Explorer simply don't get queued on the listing zone.

I already have reinstalled Trout several times. No success.

I'm using Windows Vista Home Premium 32 bits.

Thanks for the support.


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PostPosted: October 13th, 2009, 5:25 am 
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Joined: January 18th, 2006, 7:39 am
Posts: 274
Location: Conway, Arkansas
Based on your report in the DonationCoder thread, you have this solved, eh?


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 Post subject: Midi not working
PostPosted: November 16th, 2009, 9:49 pm 
Hello
i noticed that midi is not working on your player.
it showes time and progress but no sound. :shock:
and no needto ask synth volume is on :lol:

I have the same problem with my player, so i think i try yours :D

But it didnt work so, if you are smarter then me, can you tell me how to do it
with this bass midi?

I think i dont get it with the sounfonts loading.

thx


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 Post subject: Re: Midi not working
PostPosted: November 16th, 2009, 11:51 pm 
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Joined: January 18th, 2006, 7:39 am
Posts: 274
Location: Conway, Arkansas
Anonymous wrote:
i noticed that midi is not working on your player.
it showes time and progress but no sound. :shock:
and no needto ask synth volume is on


Please see my post here: http://www.autohotkey.com/forum/post-248811.html#248811


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PostPosted: November 17th, 2009, 6:43 am 
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Joined: January 29th, 2009, 9:50 pm
Posts: 483
Location: Belgium
Quote:
BASS defaults to the standard Creative soundfont file: CT4MGM.SF2
Why not default to standard sf of windows? 2gmgsmt.sf2
And why put it in windows folder! isn't it posible to load it local? from the trout dir?
If you are no admin you have ni rights in sys32, and on my pc its deleted after reboot.

the question remains how do you load it with bass midi?
thats the part i dont get

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PostPosted: November 17th, 2009, 7:00 am 
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Joined: January 18th, 2006, 7:39 am
Posts: 274
Location: Conway, Arkansas
emmanuel d wrote:
Quote:
BASS defaults to the standard Creative soundfont file: CT4MGM.SF2
Why not default to standard sf of windows? 2gmgsmt.sf2
And why put it in windows folder! isn't it posible to load it local? from the trout dir?
If you are no admin you have ni rights in sys32, and on my pc its deleted after reboot.

the question remains how do you load it with bass midi?
thats the part i dont get


As per the BASS MIDI docs:

On Windows, the default default configuration will be to use the Creative 28MB (28MBGM.SF2), 8MB (CT8MGM.SF2), 4MB (CT4MGM.SF2), or 2MB (CT2MGM.SF2) soundfont (in that order) when present in the Windows system directory.

I just use BASS_StreamCreateFile() to play the midi files. I've never had any luck getting the BASS_MIDI_* stuff to work right (though I didn't try very hard). =]


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PostPosted: January 6th, 2010, 2:20 pm 
skwire wrote:
* Fixed text display for 120 DPI systems. Hopefully. (Thanks, majkinetor)


could you at least share the code for your fix for this issue? thanks


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