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PostPosted: September 4th, 2010, 10:08 am 
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Joined: October 31st, 2008, 9:39 am
Posts: 641
Location: France
About http://www.autohotkey.com/forum/viewtopic.php?t=62107
I found a lot of problem, it's the mess :(


"Order" problem:
Code:
z & space:: msgbox %a_thishotkey%
; IronAHK: only "space" and after "z"
; AHK: only "z" and after "space"


"Hotkey" problem:
Code:
space & z:: msgbox %a_thishotkey%
; just a  "z" launch this hotkey (IronAHK)


"Continuation" problem:
Code:
a:: gosub label
b:: gosub label
c:: gosub label

label:
msgbox We need gosub Else only the last hotkey works
return


other:
I try, but I can't work with GetKeyState :(

NB:
becarefull with String feature , we need to use substr(), instr(), and other ( documentation )

possible feature:
Code:
space Down:: msgbox doesn't work
space :: msgbox space bar is DOWN
space Up:: msgbox space bar is UP


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PostPosted: September 4th, 2010, 12:54 pm 
polyethene wrote:
nowhereman wrote:
I'm still having problems with sending keys to GTK applications in Windows.

hotstrings doesn't seem to work, the just delete the old characters:

From what I remember AutoHotkey uses PostMessage and keybd_event, IronAHK only uses SendInput with no delays between key presses. I don't know if this is the reason replacements aren't working correctly on Gtk windows (on Windows) but I will check.


autohotkey never worked with Gtk on Win32 either, I was hoping for a fix in the core of IronAHK; there is a thread on this forum about Autohotkey and Gtk

thanks a lot!


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PostPosted: September 4th, 2010, 4:11 pm 
relevant post: http://www.autohotkey.com/forum/topic32 ... hlight=gtk


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PostPosted: September 5th, 2010, 12:23 am 
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Joined: October 17th, 2006, 4:15 pm
Posts: 7503
Location: Australia
polyethene wrote:
From what I remember AutoHotkey uses PostMessage and keybd_event, IronAHK only uses SendInput with no delays between key presses.
FYI,
Quote:
SendInput [...] became the default in v1.0.43+ because of its superior speed and reliability. [...] When SendInput is unavailable, hotstrings automatically use SendPlay instead.
Source: Hotstrings and Auto-replace: #SendMode
Quote:
SI (SendInput): Key-delay is ignored because a delay is not possible in this mode.


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PostPosted: September 7th, 2010, 2:35 am 
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Joined: August 10th, 2010, 5:25 pm
Posts: 5
Hello,

I wasn't able to get a quick hotkey test to work properly. With the Example.ahk of "~#h::Send a" executed with "./IronAHK.exe Example.ahk" there are two issues: the ~ does not work (the h is sent) and the Send a does not work after going to a 2nd window, and then going back to the command prompt.

I'm running Ubuntu 10.04 with IronAHK 0.5.7.41415 (nightly build on 9/9/2010).

Am I doing something wrong, should I file a defect or is this a known issue?

Thank you, I'm really looking forward to using this on Ubuntu,

Michael G.


Last edited by designatevoid on September 9th, 2010, 6:22 pm, edited 1 time in total.

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PostPosted: September 7th, 2010, 10:48 pm 
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Joined: February 17th, 2010, 6:02 pm
Posts: 58
is there any documentation on installing this on mac?

Thanks


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PostPosted: September 20th, 2010, 11:05 am 
Just use the "portable" one and try it out :)

:D


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PostPosted: September 24th, 2010, 3:19 pm 
Questions...
  • Are all nightly builds going to be called 0.5.7.<build-num> until 0.7 is released?
  • Do you plan on updating any status/doc pages to tell us what should work in a Nightly? I'd like to test, but I don't even know what to expect to work.
  • Most of the doc pages lead to a blank page (or 404/whatever), will you post status somewhere when you actually write those pages? So I can know which ones exist without clicking every link to find out.


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PostPosted: October 6th, 2010, 6:15 am 
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Joined: April 19th, 2010, 10:22 pm
Posts: 145
Location: Mobile, AL
I really like the sound of this project - I look forward to seeing it become as easy / stable as AHK :-)

I was just wondering if anyone has tried getting AHK to work on the iphone? If so what kind of things are you able to do?


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PostPosted: October 6th, 2010, 7:25 am 
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Joined: May 10th, 2007, 10:54 am
Posts: 649
Location: .switzerland
http://arstechnica.com/open-source/news ... nd-wii.ars
:)

Further, if you jailbreak the IPhone you get a BSD subsystem and withit APT comes on your IPhone - and it may be possible to install mono directly.

But I've seriously no idea if it works.

_________________
http://securityvision.ch
AHK 2D GAME ENGINE


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PostPosted: October 6th, 2010, 10:27 am 
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Joined: August 21st, 2006, 7:07 pm
Posts: 2925
Location: The Shell
IsNull wrote:
http://arstechnica.com/open-source/news/2009/01/open-source-mono-framework-brings-c-to-iphone-and-wii.ars
:)

Further, if you jailbreak the IPhone you get a BSD subsystem and withit APT comes on your IPhone - and it may be possible to install mono directly.

But I've seriously no idea if it works.
:shock: Next time plz warn us to put on the depends 1st ;)

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PostPosted: October 7th, 2010, 10:17 am 
When is the new version coming out? Seems like the development of this program has stalled.


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PostPosted: October 7th, 2010, 2:50 pm 
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Joined: May 10th, 2007, 10:54 am
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Location: .switzerland
NewIron wrote:
When is the new version coming out? Seems like the development of this program has stalled.

As you can see, Development goes on :)
Indeed, there were some unexpected problems which moved out the release termin. Also, the full abstraction of the Window Manager costs a lot of time and wasn't planed, but poly may answer this better.

@TLM: What do you mean exactly?

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AHK 2D GAME ENGINE


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PostPosted: October 7th, 2010, 4:33 pm 
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Location: The Shell
@IsNull: Bombshell announcements can cause bowl movements ;)
Also see: Depends :mrgreen:

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PostPosted: October 8th, 2010, 12:42 pm 
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Joined: May 10th, 2007, 10:54 am
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Location: .switzerland
As I said exactly didn't expected that you show me your nappy. :mrgreen: holly molly

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AHK 2D GAME ENGINE


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