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PostPosted: June 16th, 2007, 12:39 pm 
just change crosshaircolor and mycolor=target
i need to work on the speed, part of the speed is ; .02
movex *= .02
movey *= .02

the tolerances for
red, green blue is
xr = 0.5
xm = 0.20
xl = 0.20

coux > 1000 is x scanning range
hit spacebar twice to set pixel in game, / to activate

***********

Code:
xr = 0.5
xm = 0.20
xl = 0.20


mycolor = 0x00004d








;;;;


con = 3


MouseMove 640, 500

crosshaircolor := 0x00FE00

screenwidth := 1280
screenheight := 1024


;CoordMode, Pixel, Relative
;CoordMode, Mouse, Relative


coordmode,mouse,screen
coordmode,pixel,screen


steady = 0



couy := 400 
coux := 300 
xx := 1
yy := 1
foundcolor := 0


;mycolor = 0xffffff




StringMid, myl, mycolor, 3,2
StringMid, mym, mycolor, 5,2
StringMid, myr, mycolor, 7,2

myl = 0x%myl%
mym = 0x%mym%
myr = 0x%myr%

SetFormat, integer, d
myl -= 0
mym -= 0
myr -= 0


;Tooltip, %myl%     %mym%   %myr%
;sleep 400


;mycolor = 0xFFD8E8

foundx := MouseX
foundy := MouseY
;
; AutoHotkey      Version: 1.1.2878+
; Language:       English
; Platform:       Win9x/NT
;
;
; Only run this script when bf2.exe is running in the foreground
;
#SingleInstance force
#InstallKeybdHook
#InstallMouseHook
#NoEnv
SendMode, Input



;;;;;;;;;;;;;;;;;;;;;;;


loop
{


GetKeyState, you, u, P
GetKeyState, down, d, P


if you = D
{
xr += 0.05

if xr > 1
xr  = 0.99
;xm += 0.05
;xl += 0.05
Tooltip, %xr%      %color%
Sleep 200
}

if down = D
{
xr -= 0.05

if xr < 0
xr =  0

;xm -= 0.05
;xl -= 0.05
Tooltip, %xr%      %color%
Sleep 200
}



GetKeyState, state, Space, P
if state = D
{
steady = 1

foundx := MouseX
foundy := MouseY

MouseMove, 640, 480
MouseGetPos, MouseX, MouseY


PixelGetColor, color, %MouseX%, %MouseY% ;;, Slow  ;;, Slow ;  RGB

mycolor = %color%


StringMid, myl, mycolor, 3,2
StringMid, mym, mycolor, 5,2
StringMid, myr, mycolor, 7,2

myl = 0x%myl%
mym = 0x%mym%
myr = 0x%myr%

SetFormat, integer, d
myl -= 0
mym -= 0
myr -= 0



}
 

MouseGetPos, MouseX, MouseY



;1152x864






 

ranger = %myr%
ranger *= %xr%
if ranger = %0%
ranger = 1
rangeru := myr + ranger
rangerd := myr - ranger


;
rangel = %myl%
rangel *= %xl%
if rangel = %0%
rangel = 1
rangelu := myl + rangel
rangeld := myl - rangel
;
rangem = %mym%
rangem *= %xm%
if rangem = %0%
rangem = 1
rangemu := mym + rangem
rangemd := mym - rangem



;;;;;;;;;;;;;;;;;;;



;if (rangeru >= r && r >= rangerd)
;if (rangemu >= m && m >= rangemd)
;if (rangelu >= l && l >= rangeld)
{
;foundcolor = 1
;Tooltip, %rangemu%  %rangemu%  %m%   %color%   

}
;else
;foundcolor = 0

 
;Tooltip, %color%
;Sleep 400






;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;if foundcolor = 1
;if mycolor = %color%

;if beer
if (rangeru > r && r > rangerd)
if (rangemu > m && m > rangemd)
if (rangelu > l && l > rangeld)
if steady = 0
{

Goto, ppp
;Tooltip, %ranger%  %rangel%  %rangem%    %r%   %l%    %m%   %color%
;Tooltip, %color%

foundx := coux
foundy := couy



movex := foundx
movey := foundy


movex -= %MouseX%
movey -= %MouseY%


;gg

;Tooltip, %foundx%            ;  %movex%      %movey%
;sleep 400
;;;;;;;;;;;;;;;;;;;;;;;;;;



;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;coux, foundx = position of pixel

;MouseX = position of mouse


superposx := MouseX*65535/screenwidth
superposy := MouseY*65535/screenheight


foundx := foundx*65535/screenwidth
foundy := foundy*65535/screenheight



movex := foundx
movex -= superposx

movey := foundy
movey -= superposy

movex := abs(movex)
movey := abs(movey)


;Tooltip, %superposx%     %superposy%       %foundx%  %foundy%     %movex%      %movey%
;sleep 1400


;MouseEvent(foundx,foundy)








;if foundx > %superposx%
;MouseEvent(movex,0)

;if foundx < %superposx%
;MouseEvent(movex,0)

;if foundy > %superposy%
;MouseEvent(0,movey)

;if foundy < %superposy%
;MouseEvent(0,movey)


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
ppp:



foundx := coux
foundy := couy
;compare  PixelGetColor to center of screen

;movex := 640
;movex -= %foundx%
;movey := 480
;movey -= %foundy%
;;;;;;;;;;;;;;;;;;;;;;;

if con = 1
{


;foundx := 300
;foundy := 300



movex := crossx
movex -= foundx

movey := crossy
movey -= foundy

;Tooltip, %crossx%  %crossy%      %foundx%  %foundy%      %movex%  %movey%   
;Tooltip, %holdx% %holdy%     %foundx%  %foundy%
;Sleep 500


;MouseEvent(movex,movey)

; .02
movex *= .02
movey *= .02



}

;;;;;;;;;;;;;;;;;;;;;;;;


if (holdx != foundx)
{

holdx := foundx

MouseEvent(-movex,0)

;sleep 400
;MouseMove crossx,crossy,


;tooltip, X moving
;sleep 1000

;;;;;;;;;;MouseEvent(-movex,0)
;tooltip, X set

}


if (holdy != foundy)
{


holdy := foundy

MouseEvent(0,movey)
;sleep 4
;MouseMove crossx,crossy
;tooltip, Y moving
;sleep 1000

;;;;;;;;;;;MouseEvent(0,movey)
;tooltip, Y set
;tooltip, %foundx%    %foundy%          %movex%   %movey%   
;sleep 500
}



;ppp:
g := 0




;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;if foundx > %MouseX%
;MouseEvent(movex,0)

;if foundx < %MouseX%
;MouseEvent(movex,0)

;if foundy > %MouseY%
;MouseEvent(0,movey)

;if foundy < %MouseY%
;MouseEvent(0,movey)

;;;;;;;;;;;;;;;

;if foundx > %MouseX%
;MouseEvent(10,0)

;if foundx < %MouseX%
;MouseEvent(-10,0)

;if foundy > %MouseY%
;MouseEvent(0,10)

;if foundy < %MouseY%
;MouseEvent(0,-10)

;;;;;;;;;;;

;Tooltip,  %color%
;sleep 100
;Tooltip, %myr%  %myl%  %mym%    %r%   %l%    %m%
;RegWrite, REG_SZ, HKEY_LOCAL_MACHINE, SOFTWARE\TestKey, color, %color%
}





foundcolor := 0




 if coux > 1000
    {
    coux := 300
    couy += 10
    }
    if couy > 600
    {   
    couy := 400 
    coux := 300 
    ;break
    }
coux +=10


PixelGetColor, color, %coux%, %couy%  ;;, Slow   ;, Slow




;mix := coux*65535/screenwidth
;miy := couy*65535/screenheight
;MouseEvent (mix, miy)

;MouseMove, coux, couy






if color = %crosshaircolor%   
if con = 3
{

;tooltip, found crosshairs!!!
;sleep 2000
crossx := coux
crossy := couy
con := 1

;MouseMove crossx,crossy
;sleep 2000

}




   

;Tooltip, %ranger%  %rangem%  %rangel%     %r%    %m%   %l%        %MouseX%      %MouseY%






;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
VariableContainingAnInteger := color


SetFormat, integer, d
VariableContainingAnInteger -= 0
SetFormat, integer, hex


;;;;;;;;;;;;;;
;color = 0x0102F0
String = %color%





StringMid, lefty, String, 3,2


StringMid, middly, String, 5,2


StringMid, righty, String, 7,2



l := lefty

m := middly


r := righty



l = 0x%l%
m = 0x%m%
r = 0x%r%



SetFormat, integer, d
l -= 0
SetFormat, integer, hex


;;
SetFormat, integer, d
m -= 0
SetFormat, integer, hex
;;


SetFormat, integer, d
r -= 0
SetFormat, integer, hex


;Tooltip, %r%        %m%        %l%                       %color%


addup = %r%%m%%l%   



rback = %r%
SetFormat, integer, hex
rback += 0
SetFormat, integer, d
;;
mback = %m%
SetFormat, integer, hex
mback += 0
SetFormat, integer, d
;;
lback = %l%
SetFormat, integer, hex
lback += 0
SetFormat, integer, d
;;


if StrLen(lback) < 4
{
StringRight, lback, lback, 1
lback = 0%lback%
}
;
if StrLen(mback) < 4
{
StringRight, mback, mback, 1
mback = 0%mback%
}
;
if StrLen(rback) < 4
{
StringRight, rback, rback, 1
rback = 0%rback%
}




StringRight, ls, lback, 2
StringRight, ms, mback, 2
StringRight, rs, rback, 2



final = 0x%ls%%ms%%rs%
;Tooltip, %r%  %m%   %l%    %color%  %final%  %lback% %mback% %rback%   ;  %ls% %ms% %rs%   



;;;;;;;;;;;;;


;Tooltip, %color%
;Tooltip, %VariableContainingAnInteger%


}





MouseEvent(a_xpos, a_ypos)
{
   DllCall("mouse_event", uint,1, int,a_xpos, int,a_ypos, uint,0, int,0 )
   ; DllCall("mouse_event", uint,0x8001, int,a_xpos, int,a_ypos, uint,0, int,0 )
}



;~$Space::
;Pause, Toggle,
;return


$Pause::

Pause, Toggle,

return

~$/::

;Pause, Toggle,
steady = 0
return



~Esc::

ExitApp
return


;~,::
;MouseMove crossx,crossy
;return



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PostPosted: June 16th, 2007, 12:42 pm 
I was thinking of scanning two PixelGetColor commands from opposite ends to cut scanning time in half. Anyone know the windows limit in ms of that fuction call? Would a direct x dll getpixel be faster?


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 Post subject:
PostPosted: June 16th, 2007, 6:17 pm 
:evil:

Could an admin move this to the BF2 topic?


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 Post subject:
PostPosted: June 17th, 2007, 5:50 pm 
Aimbot? ^^ If authors are so keen on preserve AHK's good reputation, I think this one should be removed. Keyloggers, aimbots, nasty things... :S


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 Post subject:
PostPosted: June 17th, 2007, 5:53 pm 
Anonymous wrote:
Aimbot? ^^ If authors are so keen on preserve AHK's good reputation, I think this one should be removed. Keyloggers, aimbots, nasty things... :S


It was me, sorry.
Avalon


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 Post subject:
PostPosted: June 17th, 2007, 6:15 pm 
Offline
User avatar

Joined: August 11th, 2004, 1:47 am
Posts: 5347
Location: UK
Real aimbots read and write to process memory, so don't expect anything from AutoHotkey which has very limited support for this.

_________________
GitHubScriptsIronAHK Contact by email not private message.


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 Post subject:
PostPosted: June 17th, 2007, 8:28 pm 
Titan wrote:
Real aimbots read and write to process memory, so don't expect anything from AutoHotkey which has very limited support for this.

Well, I don't play BF, but as far as I see, this is a working aimbot, which tells me with or without support, it can be done with AHK, and allowing this code to be publicated here, well, for me, it's a way of supporting this by the staff.

Avalon


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 Post subject:
PostPosted: June 17th, 2007, 8:35 pm 
Offline
User avatar

Joined: August 11th, 2004, 1:47 am
Posts: 5347
Location: UK
Sorry that was a response to the 'but slow' part in your title. AutoHotkey is very efficient but PixelSearch will never beat memory editing.

_________________
GitHubScriptsIronAHK Contact by email not private message.


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 Post subject:
PostPosted: June 18th, 2007, 10:47 am 
Ah, it is related to BF2? I thought it was a bot to chat automatically on AIM (AOL Instant Messenger)...
Guest stating "the previous Guest was me" is funny...


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 Post subject: aimbot getting there
PostPosted: June 20th, 2007, 5:09 am 
here's a cheap way to get the poor code to work faster...
just run about 10 copies of my new code at the same time, its very fast and almost good enough for playing with. set for red, large red ranger and xr .05


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


Code:
xr = 0.5
xm = 0.2    ;0.2
xl = 0.2    ;0.2

Process, priority, , Low

;mycolor = 0x00004d

RegRead, mycolor, HKEY_LOCAL_MACHINE, SOFTWARE\TestKey, colorcheck




;tooltip, %mycolor%
;sleep 4000


;mycolor = 0x060633




#SingleInstance Off
;;;;


con = 3


MouseMove 640, 500

crosshaircolor := 0x00FE00

screenwidth := 1280
screenheight := 1024


;CoordMode, Pixel, Relative
;CoordMode, Mouse, Relative


coordmode,mouse,screen
coordmode,pixel,screen


steady = 0



couy := 400 
coux := 300 
xx := 1
yy := 1
foundcolor := 0






StringMid, myl, mycolor, 3,2
StringMid, mym, mycolor, 5,2
StringMid, myr, mycolor, 7,2

myl = 0x%myl%
mym = 0x%mym%
myr = 0x%myr%

SetFormat, integer, d
myl -= 0
mym -= 0
myr -= 0


;Tooltip, %myl%     %mym%   %myr%
;sleep 400


;mycolor = 0xFFD8E8

foundx := MouseX
foundy := MouseY
;
; AutoHotkey      Version: 1.1.2878+
; Language:       English
; Platform:       Win9x/NT
;
;
; Only run this script when bf2.exe is running in the foreground
;
;#SingleInstance force
#InstallKeybdHook
#InstallMouseHook
#NoEnv
SendMode, Input



;;;;;;;;;;;;;;;;;;;;;;;


loop
{


GetKeyState, you, u, P
GetKeyState, down, d, P


if you = D
{
xr += 0.05

if xr > 1
xr  = 0.99
;xm += 0.05
;xl += 0.05
Tooltip, %xr%      %color%
Sleep 200
}

if down = D
{
xr -= 0.05

if xr < 0
xr =  0

;xm -= 0.05
;xl -= 0.05
Tooltip, %xr%      %color%
Sleep 200
}



GetKeyState, state, Space, P
if state = D
{




steady = 1

foundx := MouseX
foundy := MouseY

;MouseMove, 640, 480
MouseGetPos, MouseX, MouseY


;PixelGetColor, colorcheck, %MouseX%, %MouseY%  ;;, Slow ;  RGB


PixelGetColor, colorcheck, %crossx%, %crossy%  ;;, Slow ;  RGB


RegWrite, REG_SZ, HKEY_LOCAL_MACHINE, SOFTWARE\TestKey, colorcheck, %colorcheck%

mycolor = %colorcheck%


StringMid, myl, mycolor, 3,2
StringMid, mym, mycolor, 5,2
StringMid, myr, mycolor, 7,2

myl = 0x%myl%
mym = 0x%mym%
myr = 0x%myr%

SetFormat, integer, d
myl -= 0
mym -= 0
myr -= 0



}
 

MouseGetPos, MouseX, MouseY



;1152x864






 

ranger = %myr%
ranger *= %xr%
;if ranger = %0%
;ranger = 1
ranger = 162
rangeru := myr + ranger
rangerd := myr - ranger


;
rangel = %myl%
rangel *= %xl%
;if rangel = %0%
;rangel = 1
rangel = 10
rangelu := myl + rangel
rangeld := myl - rangel
;
rangem = %mym%
rangem *= %xm%
;if rangem = %0%
;rangem = 1
rangem = 10
rangemu := mym + rangem
rangemd := mym - rangem



;;;;;;;;;;;;;;;;;;;



;if (rangeru >= r && r >= rangerd)
;if (rangemu >= m && m >= rangemd)
;if (rangelu >= l && l >= rangeld)
{
;foundcolor = 1
;Tooltip, %rangemu%  %rangemu%  %m%   %color%   

}
;else
;foundcolor = 0

 
;Tooltip, %color%
;Sleep 400






;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;if foundcolor = 1
;if mycolor = %color%

;if beer
if (rangeru > r && r > rangerd)
if (rangemu > m && m > rangemd)
if (rangelu > l && l > rangeld)
if steady = 0
{

Goto, ppp
;Tooltip, %ranger%  %rangel%  %rangem%    %r%   %l%    %m%   %color%
;Tooltip, %color%

foundx := coux
foundy := couy



movex := foundx
movey := foundy


movex -= %MouseX%
movey -= %MouseY%


;gg

;Tooltip, %foundx%            ;  %movex%      %movey%
;sleep 400
;;;;;;;;;;;;;;;;;;;;;;;;;;



;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;coux, foundx = position of pixel

;MouseX = position of mouse


superposx := MouseX*65535/screenwidth
superposy := MouseY*65535/screenheight


foundx := foundx*65535/screenwidth
foundy := foundy*65535/screenheight



movex := foundx
movex -= superposx

movey := foundy
movey -= superposy

movex := abs(movex)
movey := abs(movey)


;Tooltip, %superposx%     %superposy%       %foundx%  %foundy%     %movex%      %movey%
;sleep 1400


;MouseEvent(foundx,foundy)








;if foundx > %superposx%
;MouseEvent(movex,0)

;if foundx < %superposx%
;MouseEvent(movex,0)

;if foundy > %superposy%
;MouseEvent(0,movey)

;if foundy < %superposy%
;MouseEvent(0,movey)


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
ppp:



foundx := coux
foundy := couy
;compare  PixelGetColor to center of screen

;movex := 640
;movex -= %foundx%
;movey := 480
;movey -= %foundy%
;;;;;;;;;;;;;;;;;;;;;;;

if con = 1
{


;foundx := 300
;foundy := 300



movex := crossx
movex -= foundx

movey := crossy
movey -= foundy

;Tooltip, %crossx%  %crossy%      %foundx%  %foundy%      %movex%  %movey%   
;Tooltip, %holdx% %holdy%     %foundx%  %foundy%
;Sleep 500


;MouseEvent(movex,movey)

; .02


movex *= .02
movey *= .02



}

;;;;;;;;;;;;;;;;;;;;;;;;


if (holdx != foundx)
{

holdx := foundx

MouseEvent(-movex,0)

;sleep 400
;MouseMove crossx,crossy,


;tooltip, X moving
;sleep 1000

;;;;;;;;;;MouseEvent(-movex,0)
;tooltip, X set

}


if (holdy != foundy)
{


holdy := foundy

MouseEvent(0,movey)
;sleep 4
;MouseMove crossx,crossy
;tooltip, Y moving
;sleep 1000

;;;;;;;;;;;MouseEvent(0,movey)
;tooltip, Y set
;tooltip, %foundx%    %foundy%          %movex%   %movey%   
;sleep 500
}


;ppp:
g := 0




;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;if foundx > %MouseX%
;MouseEvent(movex,0)

;if foundx < %MouseX%
;MouseEvent(movex,0)

;if foundy > %MouseY%
;MouseEvent(0,movey)

;if foundy < %MouseY%
;MouseEvent(0,movey)

;;;;;;;;;;;;;;;

;if foundx > %MouseX%
;MouseEvent(10,0)

;if foundx < %MouseX%
;MouseEvent(-10,0)

;if foundy > %MouseY%
;MouseEvent(0,10)

;if foundy < %MouseY%
;MouseEvent(0,-10)

;;;;;;;;;;;

;Tooltip,  %color%
;sleep 100
;Tooltip, %myr%  %myl%  %mym%    %r%   %l%    %m%
;RegWrite, REG_SZ, HKEY_LOCAL_MACHINE, SOFTWARE\TestKey, color, %color%
}





foundcolor := 0




 if coux > 1000
    {
    coux := 300
    couy += 5
    }
    if couy > 600
    {   
    couy := 400 
    coux := 300 
    ;break
    }
coux +=5


PixelGetColor, color, %coux%, %couy%        ;, Slow   ;, Slow




;mix := coux*65535/screenwidth
;miy := couy*65535/screenheight
;MouseEvent (mix, miy)

;MouseMove, coux, couy






if color = %crosshaircolor%   
if con = 3
{

;tooltip, found crosshairs!!!
;sleep 2000
crossx := coux
crossy := couy
con := 1

;MouseMove crossx,crossy
;sleep 2000

}




   

;Tooltip, %ranger%  %rangem%  %rangel%     %r%    %m%   %l%        %MouseX%      %MouseY%






;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
VariableContainingAnInteger := color


SetFormat, integer, d
VariableContainingAnInteger -= 0
SetFormat, integer, hex


;;;;;;;;;;;;;;
;color = 0x0102F0
String = %color%





StringMid, lefty, String, 3,2


StringMid, middly, String, 5,2


StringMid, righty, String, 7,2



l := lefty

m := middly


r := righty



l = 0x%l%
m = 0x%m%
r = 0x%r%



SetFormat, integer, d
l -= 0
SetFormat, integer, hex


;;
SetFormat, integer, d
m -= 0
SetFormat, integer, hex
;;


SetFormat, integer, d
r -= 0
SetFormat, integer, hex


;Tooltip, %r%        %m%        %l%                       %color%


addup = %r%%m%%l%   



rback = %r%
SetFormat, integer, hex
rback += 0
SetFormat, integer, d
;;
mback = %m%
SetFormat, integer, hex
mback += 0
SetFormat, integer, d
;;
lback = %l%
SetFormat, integer, hex
lback += 0
SetFormat, integer, d
;;


if StrLen(lback) < 4
{
StringRight, lback, lback, 1
lback = 0%lback%
}
;
if StrLen(mback) < 4
{
StringRight, mback, mback, 1
mback = 0%mback%
}
;
if StrLen(rback) < 4
{
StringRight, rback, rback, 1
rback = 0%rback%
}




StringRight, ls, lback, 2
StringRight, ms, mback, 2
StringRight, rs, rback, 2



final = 0x%ls%%ms%%rs%
;Tooltip, %r%  %m%   %l%    %color%  %final%  %lback% %mback% %rback%   ;  %ls% %ms% %rs%   



;;;;;;;;;;;;;


;Tooltip, %color%
;Tooltip, %VariableContainingAnInteger%


}





MouseEvent(a_xpos, a_ypos)
{
   DllCall("mouse_event", uint,1, int,a_xpos, int,a_ypos, uint,0, int,0 )
   ; DllCall("mouse_event", uint,0x8001, int,a_xpos, int,a_ypos, uint,0, int,0 )
}



;~$Space::
;Pause, Toggle,
;return


$Pause::

Pause, Toggle,

return

~$/::

;Pause, Toggle,
steady = 0
return



~Esc::

ExitApp
return


;~,::
;MouseMove crossx,crossy
;return



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PostPosted: June 20th, 2007, 4:27 pm 
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Posts: 8
So is this "aimbot" for BF2 or wtf? That doesnt work.. If it should aim at the enemy like aimbot, it doesnt work. Nonono. Tried it, lol.

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PostPosted: June 20th, 2007, 6:15 pm 
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Joined: March 19th, 2007, 12:43 am
Posts: 532
Carazhim,
You have to know syntax to correct errors in posted code.

AimBots are wrong don't use them, i hope ya'll get banned on your fav servers :evil:


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PostPosted: June 20th, 2007, 7:27 pm 
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Posts: 8667
Location: Salem, MA
Carazhim (sig) wrote:
Mess with the best, u'll die like the rest.


Watching too many 80's movies, are we?

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(Common Answers) - New Tutorials Forum - Humongous FAQ


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PostPosted: June 25th, 2007, 1:01 am 
How do you get this to work?
I double tap space, and then / but what does it do?


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PostPosted: June 25th, 2007, 9:32 am 
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Posts: 8
Thats right, enguneer :lol: .

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