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 Post subject: Detect fullscreen-apps
PostPosted: January 30th, 2005, 8:33 am 
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Joined: January 11th, 2005, 7:27 pm
Posts: 13
Hello,

how is it possible to detect a fullscreen-application? Many of my games in fullscreen stays in conflict with my scripts, so I want to deactivate the scripts when a fullscreen-app is running.

Thx

Doxer


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PostPosted: January 30th, 2005, 9:56 am 
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Joined: January 29th, 2005, 6:58 pm
Posts: 22
DoXer wrote:
how is it possible to detect a fullscreen-application?


You can check for the maximize state of the active window very easily:

WinGet, VAR_MinMax, MinMax, A
if ( VAR_MinMax = 1 )
MsgBox, Active window is maximized.

But I don't know if this works with 3D games.


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PostPosted: November 8th, 2005, 3:55 pm 
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Joined: February 14th, 2005, 4:05 pm
Posts: 4710
Location: Boulder, CO
One solution is here.


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