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  Topic: [Not Solved]Using Chr(0)
Ice_Tea

Replies: 10
Views: 209

PostForum: Ask for Help   Posted: Thu Dec 04, 2008 6:48 pm   Subject: [Not Solved]Using Chr(0)
Does Chr(0) work as a escaped character to limit the strings in autohotkey? because when I try to send the string to the winsock dll it seems like it uses the old buffer to fill the data after the chr ...
  Topic: [Not Solved]Using Chr(0)
Ice_Tea

Replies: 10
Views: 209

PostForum: Ask for Help   Posted: Thu Dec 04, 2008 2:38 pm   Subject: [Not Solved]Using Chr(0)
bump'd
  Topic: [Not Solved]Using Chr(0)
Ice_Tea

Replies: 10
Views: 209

PostForum: Ask for Help   Posted: Wed Dec 03, 2008 4:48 pm   Subject: [Not Solved]Using Chr(0)
Yeah, I know that it's weird, but when I send those WPE packets, they do contain the null characer... I don't know why it act's like this, but they do show up when i send them...
Better not rely on t ...
  Topic: [Not Solved]Using Chr(0)
Ice_Tea

Replies: 10
Views: 209

PostForum: Ask for Help   Posted: Wed Dec 03, 2008 3:49 am   Subject: [Not Solved]Using Chr(0)
"]Thanks guys, found a "easier" solution...

simply put

var := "random data" . chr(0) . "omg more random data" . chr(0) . chr(0)
That d ...
  Topic: [Not Solved]Using Chr(0)
Ice_Tea

Replies: 10
Views: 209

PostForum: Ask for Help   Posted: Wed Dec 03, 2008 2:54 am   Subject: [Not Solved]Using Chr(0)
Thanks guys, found a "easier" solution...

simply put

var := "random data" . chr(0) . "omg more random data" . chr(0) . chr(0)
  Topic: [Not Solved]Using Chr(0)
Ice_Tea

Replies: 10
Views: 209

PostForum: Ask for Help   Posted: Wed Dec 03, 2008 1:57 am   Subject: [Not Solved]Using Chr(0)
Hey, I'm playing around with WPE and I've run into some trouble with changing the packet and keeping the Chr(0) characters...

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0000 01 01 01 01 01 01 01 01 01 00 01 1E ...
  Topic: Does A_Tickcount reset? A: Yes; at 4294967295
Ice_Tea

Replies: 4
Views: 87

PostForum: Ask for Help   Posted: Fri Nov 28, 2008 10:30 pm   Subject: Does A_Tickcount reset? A: Yes; at 4294967295


Ok, Thanks Very Happy
  Topic: Does A_Tickcount reset? A: Yes; at 4294967295
Ice_Tea

Replies: 4
Views: 87

PostForum: Ask for Help   Posted: Fri Nov 28, 2008 10:18 pm   Subject: Does A_Tickcount reset? A: Yes; at 4294967295
so is 4294967295 the limit for A_Tickcount? and does it reset to 0 or 1, or no reset at all and simply stops...
  Topic: Does A_Tickcount reset? A: Yes; at 4294967295
Ice_Tea

Replies: 4
Views: 87

PostForum: Ask for Help   Posted: Fri Nov 28, 2008 10:08 pm   Subject: Does A_Tickcount reset? A: Yes; at 4294967295
Hey, were just wondering if the built-in variable A_Tickcount does ever reset... By Reset I mean that the counter restarts, as if the variable had reached a limit... Like if you keep the computer on f ...
  Topic: OpenGL DllCalls
Ice_Tea

Replies: 65
Views: 4993

PostForum: Scripts & Functions   Posted: Wed Nov 26, 2008 5:32 pm   Subject: OpenGL DllCalls
Lulz, I've been considering making my own game in AHK with a simple game engine... It's nice to actually see one, I might start coding the game someday... Nice work!
  Topic: Window Fader
Ice_Tea

Replies: 8
Views: 420

PostForum: Scripts & Functions   Posted: Sat Nov 22, 2008 11:45 pm   Subject: Window Fader
This is cool;

Hmm, well since this tool is focused on additional functions for windows, why not add a few other "common" controls, as roll up the window, minimize to tray etc.. but it's j ...
  Topic: Text Hook Ins in WarCraft 3
Ice_Tea

Replies: 4
Views: 85

PostForum: Ask for Help   Posted: Sat Nov 22, 2008 4:33 am   Subject: Text Hook Ins in WarCraft 3
You're lucky that I'm VEEEERRYYYY happy right now Very Happy, I rarely look into this part of the forum Very Happy / bother too look up the solutions. Anyway, here you are:

http://www.autohotkey.com/forum/viewtopi ...
  Topic: [Show off] Autohotkey Eye candy
Ice_Tea

Replies: 21
Views: 539

PostForum: General Chat   Posted: Fri Nov 21, 2008 4:41 pm   Subject: [Show off] Autohotkey Eye candy
Would THIS
haha I found this one too just now, but no, that's not it, the one I found was simply a regular gui that was continually just rendering the audio but this one looks cool xD.

Edit: here ...
  Topic: [Show off] Autohotkey Eye candy
Ice_Tea

Replies: 21
Views: 539

PostForum: General Chat   Posted: Fri Nov 21, 2008 4:20 pm   Subject: [Show off] Autohotkey Eye candy
As I recall there was a script in AHK or Au3 that renders a vizulation of the audio that is being played (just like sndrec32.exe)...
If anyone locates it, I'd REALLY like to see this.

I've tried t ...
  Topic: [Show off] Autohotkey Eye candy
Ice_Tea

Replies: 21
Views: 539

PostForum: General Chat   Posted: Fri Nov 21, 2008 4:00 pm   Subject: [Show off] Autohotkey Eye candy
As I recall there was a script in AHK or Au3 that renders a vizulation of the audio that is being played (just like sndrec32.exe)...
 
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