| Author |
Message |
Topic: Dungeons and Dragons |
taskforce_inc
Replies: 1
Views: 819
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Forum: General Chat Posted: Wed Dec 29, 2004 7:51 am Subject: Dungeons and Dragons |
If your a D&D play and are reading this I bet you use AHK or AU3 and thats great, because I am looking for a team member for a project relating to D&D.
if your interested, IM me at zerokoul ... |
Topic: virtual die gen |
taskforce_inc
Replies: 7
Views: 1259
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Forum: Scripts & Functions Posted: Wed Dec 29, 2004 7:33 am Subject: randomness |
| I understand that the only real way to game is with real die, and my die roll radom. very random, when they are not being used to determine wether the party lives or dies. Then of couse the party dies ... |
Topic: virtual die gen |
taskforce_inc
Replies: 7
Views: 1259
|
Forum: Scripts & Functions Posted: Tue Dec 28, 2004 6:27 pm Subject: NONE |
| Oh there I go, being a retard while I am testing! I used really small numbers when I was testing to make sure the range didnt go above or before what it should of for what ever reason. If I used a num ... |
Topic: virtual die gen |
taskforce_inc
Replies: 7
Views: 1259
|
Forum: Scripts & Functions Posted: Tue Dec 28, 2004 11:06 am Subject: virtual die gen |
| I play dnd, and find that my dice are bias, so I made this for my players(so that they would stop Bit#$ing at me for being unfair, its also useful for any type of dice rolling you may need, plus a bon ... |
Topic: SoundPlay support |
taskforce_inc
Replies: 2
Views: 311
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Forum: Ask for Help Posted: Tue Dec 21, 2004 3:24 pm Subject: problem solved |
| I think the issue was the length of my file, <.1 sec. I lenghtened it up a bit, it works now, thanks anyway bobo. *cough* stupid soundplay bu..... ok I am done. |
Topic: SoundPlay support |
taskforce_inc
Replies: 2
Views: 311
|
Forum: Ask for Help Posted: Tue Dec 21, 2004 2:42 pm Subject: SoundPlay support |
| Whats wrong with my putter? Does SoundPlay, support .wav files recording in 44,100Kb/sec@16bit, or should the sample rate be more like, 28,000Kb/sec? here is my script, it should play first thing. but ... |
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