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MultiRes

 
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PostPosted: Wed Oct 13, 2004 10:26 pm    Post subject: MultiRes Reply with quote

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MultiRes

Program and documentation Copyright (c) 1995-2001, EnTech Taiwan. All Rights Reserved.

Using MultiRes to change display settings

MultiRes works very much like a 32-bit version of the venerable Microsoft QuickRes 16-bit applet for Windows 95, with extended capabilities to handle refresh rates and multiple monitors. Supported resolution and refresh rates are accessible from a simple menu that pops up from the system tray. An optional timed confirmation prompt – enabled by default in the program About box – ensures that any changes you make can be reversed safely, without fuss. While MultiRes - unlike EnTech’s PowerStrip - does not allow you to define new display settings, it does give you quick and easy access to the ones the driver makes available – in a simple, compact and conservative package.

Using MultiRes to lock refresh rates under Windows NT/2000/XP

Applications and games that switch display settings without specifying a specific refresh rate often end up running at the lowest refresh rate supported by the display adapter in the interests of protecting your monitor against too-high frequencies. With primary display adapters the refresh rate can under many – but certainly not all – circumstances be controlled by MultiRes if it is running. If MultiRes is running and the “Lock refresh rate” option has been enabled in the program About box (it is disabled by default), MultiRes will try to enforce the refresh rates you have previously selected, on a resolution by color depth basis.

Example 1:

You frequently run Direct3D or OpenGL games at 800x600x32bpp, but they default to 60Hz whereas you wish to run them at 100Hz. To resolve this problem with MultiRes, do the following: [more...]




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