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SGUI 5.0 Preview, Icons, Tester
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toralf



Joined: 31 Jan 2005
Posts: 3842
Location: Bremen, Germany

PostPosted: Fri Sep 15, 2006 3:46 pm    Post subject: SGUI 5.0 Preview, Icons, Tester Reply with quote

Some time ago Rajat has made the SGUI source code public. I take the challange to improve this excellent script. I started 3 days ago with the first prototype. Currently it is pure GUI, no functionality. This is what it looks like when all toolbars and current windows are visible.

I know very heavy. But nearly all can be hidden, and then the gui is pretty light.

The next step is to add functionality (and then maybe a lot of icons can be removed/hidden, because they might become unnecessary or have no function). But before I go that road, I have 3 questions to YOU

A) How do you like it?

B) Who wants to help me with the icons?
You can see that I used a lot of icons. But I'm not very satisfied with them:
1) I just made screenshots from existing ones, no idea if I'm allowed to do that.
2) each is only a bmp file
3) some are not intuitive enough
4) several icons are still missing
If you want to help, please post here. I would like to have simple yet intuitive icons (23x23). Basically similar to the once seen in the above sceenshot. And they should be in a single file. Beware it will be a lot of work.

C) Who wants to be alpha tester?
When the time comes that it can be tested I will give the source to a few people I choose to test. I expect these testers to find and fix bugs in the source code. So that I only have to apply their fixes to my master code. If there are big changes needed to fix a bug or to allow new/other functionality, I will discuss this with the testers in private. But the main purpose is to get people to help me on the code, and not to ask for features. (The current code has 750 lines, with currently 11 guis (some are still empty) and 100 icons) Please post here, if you are willing to help.
I'm sorry if this sounds very strict but I would like to hold control on the code and its design in this early stage.
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toralf
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BoBo
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PostPosted: Fri Sep 15, 2006 3:50 pm    Post subject: Reply with quote

Hui! Cool.
Bin jetzt erstmal 10 Tage im Ausland 'verschütt'. Wenn anschließend noch Bedarf besteht zuckste einfach mal. Bis dann dann + viel Erfolg Very Happy
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AGU
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PostPosted: Fri Sep 15, 2006 4:02 pm    Post subject: Reply with quote

Quote:
A) How do you like it?
Looks interesting. Quite a lot of icons. Smile
Quote:
I would like to have simple yet intuitive icons (23x23)
It's a rather unusual format. Doesn't this mean all .icos have to be made from scratch?
Quote:
And they should be in a single file. Beware it will be a lot of work.
Maybe Rajat is able to help? Do you speak about an .icl file? I don't know anything about these files.

Quote:
C) Who wants to be alpha tester?
Hmm, I don't know if I'm qualified to fix bugs. However I'm using W2k which is unusual in the days of XP/2003/Vista.
I also don't know how much spare time I might be able to spend on this. But if you can live with that you can count on me as an AlphaTester. Wink
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AGU
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toralf



Joined: 31 Jan 2005
Posts: 3842
Location: Bremen, Germany

PostPosted: Fri Sep 15, 2006 4:09 pm    Post subject: Reply with quote

AGU wrote:
Quote:
I would like to have simple yet intuitive icons (23x23)
It's a rather unusual format. Doesn't this mean all .icos have to be made from scratch?
Yes I guess so. What is a usual format? I just choosed it by taking the screenshots. The icons fitted well into that square and weren't too big on the gui.
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toralf
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AGU
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PostPosted: Fri Sep 15, 2006 4:14 pm    Post subject: Reply with quote

I think usually icons are 16x16 px or 32x32 px, n'est pas?
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toralf



Joined: 31 Jan 2005
Posts: 3842
Location: Bremen, Germany

PostPosted: Fri Sep 15, 2006 4:17 pm    Post subject: Reply with quote

I leave it to the one who will do it to decide which size is best. They just shouldn't be too large.
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toralf
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PhiLho



Joined: 27 Dec 2005
Posts: 6721
Location: France (near Paris)

PostPosted: Fri Sep 15, 2006 4:20 pm    Post subject: Reply with quote

toralf wrote:
What is a usual format?
http://search.msdn.microsoft.com/search/default.aspx?siteId=0&tab=0&query=toolbar+icon

Creating Windows XP Icons
If you are creating icons for a toolbar, the Windows standard sizes are 24 × 24 and 16 × 16 pixels.

Of course, MS doesn't apply its own rules to its own softwares:
Toolbar Button Style Guide
The Internet Explorer toolbar requires two sizes for all toolbar icons: 20x20 pixel and 16x16 pixel. The following table shows the difference between the two icons.
The 20x20 pixel icon is used with the default Internet Explorer toolbar. The 16x16 pixel icon is used when Internet Explorer is in full-screen mode.

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PostPosted: Fri Sep 15, 2006 4:21 pm    Post subject: Reply with quote

Quote:
n'est pas?
Ces't vrai mon ami Cool
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freakkk



Joined: 29 Jul 2005
Posts: 130

PostPosted: Fri Sep 15, 2006 4:34 pm    Post subject: Reply with quote

The above layout looks great! I'm especially happy to see the 'Control List' & 'Properties' boxes. Since Rajat has decided to share his secrets Smile I have made some minor modifications based on preferences. Although I might not be much help w/ the icons.. I would definately be interested in alpha testing/helping with development (especially for the properties..)
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not-logged-in-daonlyfreez
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PostPosted: Fri Sep 15, 2006 4:46 pm    Post subject: Reply with quote

Wow! Looks very impressive! Cool

Just one remark:

- I would prefer to have just one 'controls/properties/info/actions' window (on the left) with all the necessary data/icons/buttons, maybe divided over multiple tabs, instead of these multiple windows you created and the icons on the top/left/right/bottom, to me this would be less 'messy'.

PS: I'll be willing to help testing/debugging

PPS: Any chance of adding a code-highlighter-editor-window? Like SciTE for example?
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PhiLho



Joined: 27 Dec 2005
Posts: 6721
Location: France (near Paris)

PostPosted: Fri Sep 15, 2006 4:49 pm    Post subject: Reply with quote

not-logged-in-daonlyfreez wrote:
PPS: Any chance of adding a code-highlighter-editor-window? Like SciTE for example?
1) No very useful to integrate such editor;
2) Not a chance, lot of work... Wink
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not-logged-in-daonlyfreez
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PostPosted: Fri Sep 15, 2006 4:56 pm    Post subject: Reply with quote

@PhiLho: Not useful? I would find it very useful to be able to edit the resulting code directly.

Not a chance? I already got most of it working (thanks to your work on SciTE) Wink

PS: Will be presenting more code for the IE Browser Object DLL (cwebpage.dll) too in a while, but am still testing...
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majkinetor



Joined: 24 May 2006
Posts: 3626
Location: Belgrade

PostPosted: Fri Sep 15, 2006 5:06 pm    Post subject: Reply with quote

It looks really great.

Can I have some private conversation on some place with you about it ? Some IM ?
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PhiLho



Joined: 27 Dec 2005
Posts: 6721
Location: France (near Paris)

PostPosted: Fri Sep 15, 2006 5:07 pm    Post subject: Reply with quote

Mixing, even more in real time, generated code and hand-coded or modified code is often prone to problems. But perhaps my (little) experience was with bad products.

Do you mean to wrote an AutoHotkey wrapper around Scintilla? If so:
1) This is very cool;
2) My objection on the big work to do is lifted... Smile
Actually, it shouldn't be that hard, as interface to Scintilla is done via the simple (and restrictive) SendMessage format. But there are lot of messages to implement...
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toralf



Joined: 31 Jan 2005
Posts: 3842
Location: Bremen, Germany

PostPosted: Fri Sep 15, 2006 9:13 pm    Post subject: Reply with quote

majkinetor wrote:
Can I have some private conversation on some place with you about it ? Some IM ?
I have no IM installed. Just write me an email or PM.
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toralf
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