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AutoHotkey Community Let's help each other out
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Guest
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Posted: Tue Apr 22, 2008 3:16 am Post subject: |
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| holomind wrote: | | Expose-Clone with hardware-acceleration will be comming in the future, its not impossible any more. |
It was possible for ages, even DirectX/3D was/is possible. |
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Tue Apr 22, 2008 9:42 am Post subject: |
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| Anonymous wrote: | | holomind wrote: | | Expose-Clone with hardware-acceleration will be comming in the future, its not impossible any more. |
It was possible for ages, even DirectX/3D was/is possible. |
Whats your point ? Show me how to do it in Pure AHK with DllCalls. Or do you mean i should write it in C or C++ ? No , thanks.
If you follow my comments in this forum you will recognize, that programming DirectX or opengl is not easy. But thinbasic makes it easier and much more understandable. Code is simply much shorter to open windows or Call GL-Functions. I also chose OpenGL over Directx, because its "Open" like in OpenSource and Platformindependent. Which means i can Port the GL functions to Linux or Osx if i wanted. (but they have such tools already).
Anonymous, if you are so smart, you could show some code of yours to proof your comments. |
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n-l-i-d Guest
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IN2ITive
Joined: 15 Apr 2008 Posts: 17
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Posted: Fri May 09, 2008 2:23 am Post subject: |
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Hi:
Looking for a little help to expand the exposer clone...any hints would be greatly appreciated. Here is what I want:
1) The expose works great, and the realtime thumbnails really help my automation lab. What i am looking for is a way when the mouse cursor is over a window while in expose mode that a tooltip (or progress) displays the windows title of the window. I would like it only displayed once while in a window(I wouldn't want it each time you moved the mouse within a window). Once you move to a new window then the tooltip/progressbar would display the new window's title. I would love for the tooltip/progress text to be displayed just above the present mouse cursor.
The reason i need this is because with many windows it is hard to tell what window you are actually hovered over.
The tooltip/progress text would show the user the window they are on before we invoke the middle mouse click to zoom into that window.
Thanks. |
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Fri May 09, 2008 12:15 pm Post subject: |
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Hi,
Here is an updated "experimental" version with zoom of hovered windows, and tooltip for the windowtitle. also some experiments with InvalidateRect to repair some artefacts of Printwindow. Now only the hovered window is repainted. the full redraw (backbuffer) is not yet right.
| Code: | ; v1.20080509 -- expose.ahk - Thumbnails of windows over the working area
OnExit handle_exit
#SingleInstance Force
#NoEnv
SetBatchLines -1
SetWinDelay 0 ; larger values also fail under heavy load, changing windows
Process Priority,,Above Normal
CoordMode Mouse, Relative
Main:
Gosub, Read_Keymapping
Gosub, Read_Config
Gosub, Detect_Screensize
Gosub, Create_Gui
Gosub, Create_Buffers
; wait for key/mouse
Return
Read_Keymapping:
Hotkey, #TAB , Window_Choose
Hotkey, MButton , Window_Choose
Hotkey, IfWinActive , »Expose«
Hotkey, #TAB , Window_Activate
Hotkey, IfWinActive , »Expose«
Hotkey, MButton , Window_Activate
Hotkey, IfWinActive , »Expose«
Hotkey, LButton , Window_Activate
Hotkey, IfWinActive , »Expose«
Hotkey, Esc , hide_gui
Hotkey, +MButton , handle_exit ; panik-key
Return
Read_Config:
min_w = 110 ; min width of windows to be shown
min_h = 110 ; min height of windows to be shown (hides taskbar etc)
scale_thumb_space = 1 ; scale thumbnails to best fit to box?
live_redraw = 1 ; 1/0 = Yes/No
time_gap = 50 ; ms, time left for others after each thumbnail draw
thumb_border = 1 ; 1 for gap between thumbnail s
animate_in_delay = 10
animate_in_steps = 5
animate_out_delay = 5
animate_out_steps = 5
show_taskbar = 1
;fade_in_steps = 5
;fade_in_delay = 5
;fade_out_steps = 5
;fade_out_delay = 50
quality_low = 3 ; allowed: 1 (terrible) , 3 (accepatable) 4 (good = slow)
quality_high = 4 ; allowed: 1 (terrible) , 3 (accepatable) 4 (good = slow)
BackGroundColor = 004E98
count := 0
Return
Window_Hidden() {
global
Return w < min_w or h < min_h or title ="»Expose«" or title ="" or title ="SF_Pwnd" or title="SF_Label"
}
Detect_ScreenSize:
Th=0
Tw=0
Ty=0
Tx=0
if show_taskbar
WinGetPos,Tx,Ty,Tw,Th,ahk_class Shell_TrayWnd,,,
WorkArea_Top := ( Tw > Th and Tx = 0 and Ty = 0) * Th
WorkArea_Left := ( Tw < Th and Tx = 0 and Ty = 0) * Tw
WorkArea_Height := A_ScreenHeight - ( Tw > Th ) * Th
WorkArea_Width := A_ScreenWidth - ( Tw < Th ) * Tw
Return
Create_Gui:
Gui +AlwaysOnTop -Caption +Toolwindow +Owner +LastFound
;Gui Color, %BackGroundColor%
Gui Show, Hide w%WorkArea_Width% h%WorkArea_Height% x%WorkArea_Left% y%WorkArea_Top%, »Expose«
;Gui, Add, Pic, x0 y0 w%WorkArea_Width% h%WorkArea_Height%, c:\test.bmp
DetectHiddenWindows ON
WinGet Expose_ID , ID, »Expose«
WinGet Desktop_ID, ID, Program Manager
DetectHiddenWindows OFF
Return
Create_Buffers:
hdc_frontbuffer := GetDC( Expose_ID )
hdc_printwindow := CreateCompatibleDC( hdc_frontbuffer)
hbm_printwindow := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_printwindow,hbm_printwindow)
hdc_thumbnails := CreateCompatibleDC( hdc_frontbuffer)
hbm_thumbnails := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_thumbnails,hbm_thumbnails)
hdc_backbuffer := CreateCompatibleDC( hdc_frontbuffer)
hbm_backbuffer := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_backbuffer,hbm_backbuffer)
hdc_desktop := CreateCompatibleDC( hdc_frontbuffer)
hbm_desktop := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_desktop,hbm_desktop)
Gui Show
PaintDesktop( hdc_frontbuffer ) ; 0=window, 1=Child(no toolbars)
BitBlt(hdc_desktop , 0, 0, WorkArea_Width, WorkArea_Height
, hdc_frontbuffer , 0, 0 ,0xCC0020) ; SRCCOPY
BitBlt(hdc_thumbnails , 0, 0, WorkArea_Width, WorkArea_Height
, hdc_frontbuffer , 0, 0 ,0xCC0020) ; SRCCOPY
Gui Hide
Return
Window_Choose:
WinGet ActiveID, ID, A
SetTimer Window_Choose_Thread, 0 ; new thread to make thumbnail draws interruptible
Return
Window_Choose_Thread:
Stop_Drawing =
yield := time_gap ; yield time to other tasks after each thumbnail drawn
SetTimer Window_Choose_Thread, OFF ; run once
tooltip,
GoSub Window_Info ; list window IDs, sizes, etc.
Gosub Animate_In
GoSub Draw_Thumbnails
Return
Window_Activate:
Stop_Drawing = 1
MouseGetPos X, Y
pos := 1 + X*cols//WorkArea_Width + Y*rows//WorkArea_Height * cols
task_id := task_ids_%pos%
If (pos <= num_win and X >= 0 and X <= WorkArea_Width and Y >= 0 and Y <= WorkArea_Height)
{
Gosub Animate_Out
WinActivate(task_id) ; activate selected window
Gosub fade_out
}
Gui_Hide()
Return
WinActivate(ID) {
WinGet ,ActiveID2, ID, A
if ActiveID2 <> ID
WinActivate ahk_id %ID%
}
Window_Info:
WinGet ids, list,,,Program Manager ; all active windows-tasks (processes)
task_info =
num_win = 0
Loop %ids% {
task_id := ids%A_Index% ; id of this window
WinGetClass class, ahk_id %task_id%
WinGetTitle title, ahk_id %task_id%
WinGetPos,,, w, h, ahk_id %task_id%
If Window_Hidden() ; small windows not shown (e.g. taskbar)
Continue
num_win++
task_info := task_info class "|" ids%A_Index% "|" w "|" h ","
}
StringTrimRight task_info, task_info, 1
Sort task_info, D, ; keep positions of thumbnails
cols := ceil(sqrt(num_win))
rows := ceil(sqrt(num_win))
If (cols*(rows-1) >= num_win) ; minimize table size
rows--
thumb_w := WorkArea_Width // cols
thumb_h := WorkArea_Height // rows
ratio_of_screen := WorkArea_Width / WorkArea_Height * rows / cols
Loop Parse, task_info, `, ; task_info has been set up in get_wins()
{
StringSplit z, A_LoopField, | ; separate ID, w, h
task_ids_%A_Index% := z2 ; needed for activation
if ( z2 = ActiveID )
pos = %A_Index%
w%A_Index% := z3 ; w
h%A_Index% := z4 ; h
ratio_of_win := z3 / z4 ; w/h
If ( scale_thumb_space ) {
If (ratio_of_win < ratio_of_screen) { ; tall window
thumb_h%A_Index% := thumb_h - thumb_border
thumb_w%A_Index% := Floor(thumb_w * ratio_of_win / ratio_of_screen) - thumb_border
} Else { ; wide window
thumb_w%A_Index% := thumb_w - thumb_border
thumb_h%A_Index% := Floor(thumb_h * ratio_of_screen / ratio_of_win) - thumb_border
}
} Else {
thumb_w%A_Index% := z3//cols - 2*thumb_border
thumb_h%A_Index% := z4//cols - 2*thumb_border ; cols >= rows, keep aspect ratio of window
}
if ( thumb_w%A_Index% > w%A_Index% or thumb_h%A_Index% > h%A_Index% )
{
thumb_w%A_Index% := w%A_Index%
thumb_h%A_Index% := h%A_Index%
}
}
Return
Draw_Thumbnails:
If Stop_Drawing
Return
WinGet ids_count, list,,,Program Manager ; all active windows-tasks (processes)
SetStretchBltMode(hdc_thumbnails,quality_high) ; 3: Lower quality at 1st draw
SetStretchBltMode(hdc_frontbuffer,quality_high) ; 3: Lower quality at 1st draw
if ( old_ids_count <> ids_count )
gosub Window_Info ; detect if windows were added in expose mode
; layout changed full refresh (start with empty desktop)
if ( cols <> old_cols or rows <> old_rows)
BitBlt( hdc_frontbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_desktop, 0, 0 , 0xCC0020) ; SRCCOPY
; clear "now empty" places , only needed when less, more are filled automatically
gaps := old_num_win - num_win
if ( gaps )
{
loop %gaps%
{
a_index2 := num_win + gaps
pos_x := thumb_w * Mod(A_Index2-1,cols)
pos_y := thumb_h * ((A_Index2-1)//cols)
BitBlt( hdc_thumbnails, pos_x, pos_y, thumb_w, thumb_h
, hdc_desktop, pos_x, pos_y ,0xCC0020) ;
BitBlt( hdc_frontbuffer, pos_x, pos_y, thumb_w, thumb_h
, hdc_thumbnails, pos_x, pos_y ,0xCC0020) ;
}
}
old_ids_count := ids_count
old_rows := rows
old_cols := cols
old_num_win := num_win
Loop %num_win% { ; task_ids, dims have been set up in win_list
Sleep %yield% ; CPU cycles to other tasks @ frequent redraw
If Stop_Drawing
Break
pos_x := thumb_w * Mod(A_Index-1,cols)
pos_y := thumb_h * ((A_Index-1)//cols)
PrintWindow( task_ids_%A_Index%, hdc_printwindow, 0) ; 0=window, 1=Child(no toolbars)
DllCall( "InvalidateRect", Uint, task_ids_%A_Index% , Uint, 0 , Uint, 1 ) ;
BitBlt( hdc_thumbnails, pos_x , pos_y, thumb_w, thumb_h
, hdc_desktop , pos_x , pos_y ,0xCC0020) ; Clear slot . (could load Image here ?)
; prevent flicker with backbuffer , store it in hdc_thumbnails for later reuse!
StretchBlt( hdc_thumbnails , pos_x + ( thumb_w - thumb_w%A_Index% ) // 2
, pos_y + ( thumb_h - thumb_h%A_Index% ) // 2
, thumb_w%A_Index%
, thumb_h%A_Index%
,hdc_printwindow, 0, 0, w%A_Index% , h%A_Index% ,0xCC0020) ; SRCCOPY
BitBlt( hdc_frontbuffer, pos_x , pos_y , thumb_w , thumb_h
,hdc_thumbnails, pos_x , pos_y ,0xCC0020) ; Clear slot . (could load Image here ?)
}
; detect current mouse = hover-position
MouseGetPos Xh, Yh
old_pos2 := 1 + Xh*cols//WorkArea_Width + Yh*rows//WorkArea_Height * cols
If live_redraw ; redraw thumbnails until Break is set
Gosub draw_active
Return
draw_active:
; detect current mouse = hover-position
MouseGetPos Xh, Yh
pos2 := 1 + Xh*cols//WorkArea_Width + Yh*rows//WorkArea_Height * cols
scale = 1.5
pos_x := thumb_w * Mod(pos2-1,cols)
pos_y := thumb_h * ((pos2-1)//cols)
PrintWindow( task_ids_%pos2%, hdc_printwindow, 0) ; 0=window, 1=Child(no toolbars)
DllCall( "InvalidateRect", Uint, task_ids_%pos2% , Uint, 0 , Uint, 1 ) ;
; prevent flicker with backbuffer , store it in hdc_thumbnails for later reuse!
StretchBlt( hdc_frontbuffer , pos_x + ( thumb_w - thumb_w%pos2% *scale ) // 2
, pos_y + ( thumb_h - thumb_h%pos2% *scale ) // 2
, thumb_w%pos2% * scale
, thumb_h%pos2% * scale
,hdc_printwindow, 0, 0, w%pos2% , h%pos2% ,0xCC0020) ; SRCCOPY
winid := task_ids_%pos2%
WinGetTitle title, ahk_id %winid%
tooltip, %title% ; + %old_pos2% + %pos2%
if ( old_pos2 <> pos2 )
{
old_pos2 := pos2
gosub draw_thumbnails
}
old_pos2 := pos2
if live_redraw
Gosub draw_active
return
Animate_In:
if !animate_in_steps
return
SetStretchBltMode(hdc_backbuffer, quality_low) ; 3: Lower quality at 1st draw
A_index2 := pos
pos_x := thumb_w * Mod(A_Index2-1,cols)
pos_y := thumb_h * ((A_Index2-1)//cols)
PrintWindow(task_ids_%A_Index2%,hdc_printwindow,0)
DllCall( "InvalidateRect", Uint, task_ids_%A_Index2% , Uint, 0 , Uint, 1 ) ;
task_id := task_ids_%A_Index2%
WinGetPos, diff_x, diff_y, diff_w, diff_h , ahk_id %task_id%
diff_x := diff_x - ( pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 ) - WorkArea_Left
diff_y := diff_y - ( pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 ) - WorkArea_Top
diff_w := diff_w - ( thumb_w%A_Index2% )
diff_h := diff_h - ( thumb_h%A_Index2% )
Loop %animate_in_steps%
{
sleep %animate_in_delay%
zoom := 1 - ( A_Index / animate_in_steps )
BitBlt( hdc_backbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_thumbnails, 0, 0 , 0xCC0020) ; SRCCOPY
if ( zoom = 0 )
SetStretchBltMode(hdc_backbuffer, quality_high) ; 3: Lower quality at 1st draw
StretchBlt( hdc_backbuffer , pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 + diff_x * zoom
, pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 + diff_y * zoom
, thumb_w%A_Index2% + diff_w * zoom
, thumb_h%A_Index2% + diff_h * zoom
, hdc_printwindow, 0, 0, w%A_Index2%, h%A_Index2% ,0xCC0020) ; SRCCOPY
if ( zoom = 0 )
SetStretchBltMode(hdc_backbuffer, quality_low) ; 3: Lower quality at 1st draw
Gui_Show()
BitBlt(hdc_frontbuffer, 0, 0 ,WorkArea_Width ,WorkArea_Height
,hdc_backbuffer , 0, 0 ,0xCC0020) ; SRCCOPY
}
old_cols := cols ; prevent full refresh on next draw
old_rows := rows
Return
; should be reverse of animate in ? combine them ...
Animate_Out:
if !animate_out_steps
return
A_index2 := pos
pos_x := thumb_w * Mod(A_Index2-1,cols)
pos_y := thumb_h * ((A_Index2-1)//cols)
If (!(pos <= num_win and X >= 0 and X <= WorkArea_Width and Y >= 0 and Y <= WorkArea_Height))
return
;SetStretchBltMode(hdc_frontbuffer,quality_low) ;
PrintWindow( task_ids_%A_Index2%, hdc_printwindow ,0) ; get selected window
DllCall( "InvalidateRect", Uint, task_ids_%A_Index2% , Uint, 0 , Uint, 1 ) ;
; clear
BitBlt( hdc_backbuffer, pos_x, pos_y, thumb_w, thumb_h
, hdc_desktop , pos_x, pos_y, 0xCC0020) ; clear with desktopimage
task_id := task_ids_%A_Index2%
WinGetPos, diff_x, diff_y, diff_w, diff_h , ahk_id %task_id%
diff_x := diff_x - ( pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 ) - WorkArea_Left
diff_y := diff_y - ( pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 ) - WorkArea_Top
diff_w := diff_w - ( thumb_w%A_Index2% )
diff_h := diff_h - ( thumb_h%A_Index2% )
SetStretchBltMode(hdc_backbuffer,quality_low) ; 3: Lower quality at 1st draw
Loop %animate_out_steps%
{
sleep %animate_out_delay%
zoom := ( A_Index / animate_out_steps )
; you can comment this line to get bit speed, acceptable
BitBlt( hdc_backbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_thumbnails, 0, 0, 0xCC0020) ; SRCCOPY
StretchBlt( hdc_backbuffer, pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 + diff_x * zoom
, pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 + diff_y * zoom
, thumb_w%A_Index2% + diff_w * zoom
, thumb_h%A_Index2% + diff_h * zoom
,hdc_printwindow, 0, 0, w%A_Index2%, h%A_Index2% ,0xCC0020) ; SRCCOPY
BitBlt(hdc_frontbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_backbuffer, 0, 0 ,0xCC0020) ; SRCCOPY
}
Return
fade_in:
; not used ?
Return
fade_out:
; fade last animate_out with real desktop
Return
Gui_Show() {
global
if Shown
return
Gui, Show
Shown = 1
}
Gui_Hide() {
global
if !Shown
return
Gui, Hide
Shown =
}
hide_gui:
Stop_Drawing = 1
Gui_Hide()
WinActivate(ActiveID) ; activate last active window
Return
handle_exit:
Gui Destroy
ReleaseDC(hw_frame,hdc_frontbuffer) ; free lock?
DeleteObject( hbm_printwindow)
DeleteDC( hdc_printwindow)
DeleteObject( hbm_window)
DeleteDC( hdc_window)
DeleteObject( hbm_backbuffer)
DeleteDC( hdc_backbuffer)
; WinActivate ahk_id %ActiveID% ; activate last active window
ExitApp
; --------------------------------------------------------------------------------------------------
; Library: no need to modify below
; Libary (could be put in extra file )
; #include <GDI.ahk>
; for documentation of commands see: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/wingdistart_9ezp.asp
; -- highlevel not direct dllcall mapping , simplifiers
CreateDCBuffer(ByRef hdc_from, ByRef hdc_to, ByRef hbm_to, w ,h ) {
; does not work, something wrong with ByRef and global
hdc_to := CreateCompatibleDC(hdc_from) ; buffer
hbm_to := CreateCompatibleBitmap(hdc_from,w,h)
old := SelectObject(hdc_to,hbm_to)
}
; -- mfc wrapper
GetDC( hw ) {
return DLLCall("GetDC", UInt, hw )
}
CreateDC( driver,device,output,mode ) {
return DLLCall("GetDC", UInt, driver, UInt, device, UInt, output, UInt, mode )
}
SetStretchBltMode( hdc , value ) {
return DllCall("gdi32.dll\SetStretchBltMode", UInt,hdc, "int",value)
}
CreateCompatibleDC( hdc ) {
return DllCall("gdi32.dll\CreateCompatibleDC", UInt,hdc)
}
CreateCompatibleBitmap( hdc , w, h ) {
return DllCall("gdi32.dll\CreateCompatibleBitmap", UInt,hdc, Int,w, Int,h)
}
SelectObject( hdc , hbm ) {
return DllCall("gdi32.dll\SelectObject", UInt,hdc, UInt,hbm)
}
DeleteObject( hbm ) {
return DllCall("gdi32.dll\DeleteObject", UInt,hbm)
}
DeleteDC( hdc ) {
return DllCall("gdi32.dll\DeleteDC", UInt,hdc )
}
ReleaseDC( hwnd, hdc ) {
return DllCall("gdi32.dll\ReleaseDC", UInt,hwnd,UInt,hdc )
}
PrintWindow( window_id , hdc , mode ) {
return DllCall("PrintWindow", UInt, window_id , UInt,hdc, UInt, mode)
}
StretchBlt( hdc_dest , x1, y1, w1, h1, hdc_source , x2, y2, w2, h2 , mode) {
return DllCall("gdi32.dll\StretchBlt"
, UInt,hdc_dest , Int,x1, Int,y1, Int,w1, Int,h1
, UInt,hdc_source, Int,x2, Int,y2, Int,w2, Int,h2
, UInt,mode)
}
BitBlt( hdc_dest, x1, y1, w1, h1 , hdc_source, x2, y2 , mode ) {
return DllCall("gdi32.dll\BitBlt"
, UInt,hdc_dest , Int, x1, Int, y1, Int, w1, Int, h1
, UInt,hdc_source , Int, x2, Int, y2
, UInt, mode)
}
PaintDesktop( hdc ) {
return DllCall("PaintDesktop", UInt, hdc )
}
; constants
; see: http://www.adaptiveintelligence.net/Developers/Reference/Win32API/GDIConstants.aspx
; #SRCCOPY = 0xCC0020
| [/code] |
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IN2ITive
Joined: 15 Apr 2008 Posts: 17
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Posted: Fri May 09, 2008 3:35 pm Post subject: |
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Hi Holomind:
You are quick! Thanks for the update there. Again, as I have stated this script is used everyday at my work, just because it makes the automation developers lives easier.
I copied your new version and without any modifications I noticed the following:
The tooltip stays on even after escaping expose mode by using the ESC character. A few seconds after exiting expose mode the script crashes, sometimes displaying the message about the crash, sometimes just shutting down with no indication.
I saw a few times that if I had 4 windows to draw (just an example) that it would start to draw, would make it to the second thumbnail, then the screen would go blank (not black but a white screen), then it would try again, get to the second one again, and do the same thing. Almost like it was stuck in a loop. After a couple of iterations of this the script would crash. |
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Fri May 09, 2008 9:24 pm Post subject: |
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hi, i also noticed the crashes, perhaps this comes from invalidate-rect or some stackoverflow due to recursive gosubs ??
here is now a much improved version which shows tooltip of the current window-title on hover. also only the hover-window is updated in live-preview.
and another big feature as requested some while ago is the possibility to zoom the hovered window.
usage: after you start the expose gui with middleclick, you can enable and disable zoom-preview with rightclick (on/off) , with mousewheel you can change the zoomlevel (0-200%) . the state is remembered until you next middleclick.
modify time_gap if the script is too slow, or if you want more direct preview-rereshes. (50 to 200 are good values)
enjoy, holomind
| Code: | ;v1.20080509 -- expose.ahk - Thumbnails of windows over the working area
OnExit handle_exit
#SingleInstance Force
#NoEnv
SetBatchLines -1
SetWinDelay 0 ; larger values also fail under heavy load, changing windows
Process Priority,,Above Normal
CoordMode Mouse, Relative
Main:
Gosub, Read_Keymapping
Gosub, Read_Config
Gosub, Detect_Screensize
Gosub, Create_Gui
Gosub, Create_Buffers
; wait for key/mouse
Return
Read_Keymapping:
Hotkey, #TAB , Window_Choose
Hotkey, MButton , Window_Choose
Hotkey, IfWinActive , »Expose«
Hotkey, #TAB , Window_Activate
Hotkey, MButton , Window_Activate
Hotkey, LButton , Window_Activate
HotKey, RButton , Window_Preview
Hotkey, Esc , hide_gui
Hotkey, WheelUp , Handle_Zoom
Hotkey, WheelDown, Handle_Zoom
Hotkey, +MButton , handle_exit ; panik-key
Return
Read_Config:
min_w = 110 ; min width of windows to be shown
min_h = 110 ; min height of windows to be shown (hides taskbar etc)
scale_thumb_space = 1 ; scale thumbnails to best fit to box?
live_redraw = 1 ; 1/0 = Yes/No
time_gap = 100 ; ms, time left for others after each thumbnail draw
thumb_border = 1 ; 1 for gap between thumbnail s
animate_in_delay = 5
animate_in_steps = 5
animate_out_delay = 5
animate_out_steps = 5
show_taskbar = 1
;fade_in_steps = 5
;fade_in_delay = 5
;fade_out_steps = 5
;fade_out_delay = 50
quality_low = 3 ; allowed: 1 (terrible) , 3 (accepatable) 4 (good = slow)
quality_high = 4 ; allowed: 1 (terrible) , 3 (accepatable) 4 (good = slow)
BackGroundColor = 004E98
count := 0
zoom_preview = 0.8
do_zoom := 0 ; // off at first
Return
Window_Hidden() {
global
Return w < min_w or h < min_h or title ="»Expose«" or title =""
}
Handle_Zoom:
If (zoom_preview < 4 and ( A_ThisHotKey = "WheelUp" or A_ThisHotKey = "^+Up" ))
zoom_preview += 0.1 ; sqrt(sqrt(2))
If (zoom_preview > -1 and ( A_ThisHotKey = "WheelDown" or A_ThisHotKey = "^+Down" ))
zoom_preview -= 0.1
TrayTip,,% "Zoom = " Round(100*(1+zoom_preview)) "%"
Return
In(x,a,b) { ; closest number to x in [a,b]
IfLess x,%a%, Return a
IfLess b,%x%, Return b
Return x
}
Detect_ScreenSize:
Th=0
Tw=0
Ty=0
Tx=0
if show_taskbar
WinGetPos,Tx,Ty,Tw,Th,ahk_class Shell_TrayWnd,,,
WorkArea_Top := ( Tw > Th and Tx = 0 and Ty = 0) * Th
WorkArea_Left := ( Tw < Th and Tx = 0 and Ty = 0) * Tw
WorkArea_Height := A_ScreenHeight - ( Tw > Th ) * Th
WorkArea_Width := A_ScreenWidth - ( Tw < Th ) * Tw
Return
Create_Gui:
Gui +AlwaysOnTop -Caption +Toolwindow +Owner +LastFound
;Gui Color, %BackGroundColor%
Gui Show, Hide w%WorkArea_Width% h%WorkArea_Height% x%WorkArea_Left% y%WorkArea_Top%, »Expose«
;Gui, Add, Pic, x0 y0 w%WorkArea_Width% h%WorkArea_Height%, c:\test.bmp
DetectHiddenWindows ON
WinGet Expose_ID , ID, »Expose«
WinGet Desktop_ID, ID, Program Manager
DetectHiddenWindows OFF
Return
Create_Buffers:
hdc_frontbuffer := GetDC( Expose_ID )
hdc_printwindow := CreateCompatibleDC( hdc_frontbuffer)
hbm_printwindow := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_printwindow,hbm_printwindow)
hdc_thumbnails := CreateCompatibleDC( hdc_frontbuffer)
hbm_thumbnails := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_thumbnails,hbm_thumbnails)
hdc_backbuffer := CreateCompatibleDC( hdc_frontbuffer)
hbm_backbuffer := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_backbuffer,hbm_backbuffer)
hdc_desktop := CreateCompatibleDC( hdc_frontbuffer)
hbm_desktop := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_desktop,hbm_desktop)
Gui Show
PaintDesktop( hdc_frontbuffer ) ; 0=window, 1=Child(no toolbars)
BitBlt(hdc_desktop , 0, 0, WorkArea_Width, WorkArea_Height
, hdc_frontbuffer , 0, 0 ,0xCC0020) ; SRCCOPY
BitBlt(hdc_thumbnails , 0, 0, WorkArea_Width, WorkArea_Height
, hdc_frontbuffer , 0, 0 ,0xCC0020) ; SRCCOPY
Gui Hide
Return
Window_Choose:
WinGet ActiveID, ID, A
SetTimer Window_Choose_Thread, 0 ; new thread to make thumbnail draws interruptible
Return
Window_Choose_Thread:
Stop_Drawing =
yield := time_gap ; yield time to other tasks after each thumbnail drawn
SetTimer Window_Choose_Thread, OFF ; run once
GoSub Window_Info ; list window IDs, sizes, etc.
Gosub Animate_In
GoSub Draw_Thumbnails
Return
Window_Activate:
Stop_Drawing = 1
MouseGetPos X, Y
pos := 1 + X*cols//WorkArea_Width + Y*rows//WorkArea_Height * cols
task_id := task_ids_%pos%
If (pos <= num_win and X >= 0 and X <= WorkArea_Width and Y >= 0 and Y <= WorkArea_Height)
{
Gosub Animate_Out
WinActivate(task_id) ; activate selected window
Gosub fade_out
}
Gui_Hide()
Return
WinActivate(ID) {
WinGet ,ActiveID2, ID, A
if ActiveID2 <> ID
WinActivate ahk_id %ID%
}
Window_Info:
WinGet ids, list,,,Program Manager ; all active windows-tasks (processes)
task_info =
num_win = 0
Loop %ids% {
task_id := ids%A_Index% ; id of this window
WinGetClass class, ahk_id %task_id%
WinGetTitle title, ahk_id %task_id%
WinGetPos,,, w, h, ahk_id %task_id%
If Window_Hidden() ; small windows not shown (e.g. taskbar)
Continue
num_win++
task_info := task_info class "|" ids%A_Index% "|" w "|" h ","
}
StringTrimRight task_info, task_info, 1
Sort task_info, D, ; keep positions of thumbnails
cols := ceil(sqrt(num_win))
rows := ceil(sqrt(num_win))
If (cols*(rows-1) >= num_win) ; minimize table size
rows--
thumb_w := WorkArea_Width // cols
thumb_h := WorkArea_Height // rows
ratio_of_screen := WorkArea_Width / WorkArea_Height * rows / cols
Loop Parse, task_info, `, ; task_info has been set up in get_wins()
{
StringSplit z, A_LoopField, | ; separate ID, w, h
task_ids_%A_Index% := z2 ; needed for activation
if ( z2 = ActiveID )
pos = %A_Index%
w%A_Index% := z3 ; w
h%A_Index% := z4 ; h
ratio_of_win := z3 / z4 ; w/h
If ( scale_thumb_space ) {
If (ratio_of_win < ratio_of_screen) { ; tall window
thumb_h%A_Index% := thumb_h - thumb_border
thumb_w%A_Index% := Floor(thumb_w * ratio_of_win / ratio_of_screen) - thumb_border
} Else { ; wide window
thumb_w%A_Index% := thumb_w - thumb_border
thumb_h%A_Index% := Floor(thumb_h * ratio_of_screen / ratio_of_win) - thumb_border
}
} Else {
thumb_w%A_Index% := z3//cols - 2*thumb_border
thumb_h%A_Index% := z4//cols - 2*thumb_border ; cols >= rows, keep aspect ratio of window
}
if ( thumb_w%A_Index% > w%A_Index% or thumb_h%A_Index% > h%A_Index% )
{
thumb_w%A_Index% := w%A_Index%
thumb_h%A_Index% := h%A_Index%
}
}
Return
Draw_Thumbnails:
If ( Stop_Drawing )
{
tooltip,
Return
}
WinGet ids_count, list,,,Program Manager ; all active windows-tasks (processes)
SetStretchBltMode(hdc_thumbnails,quality_high) ; 3: Lower quality at 1st draw
if ( old_ids_count <> ids_count )
gosub Window_Info ; detect if windows were added in expose mode
; layout changed full refresh (start with empty desktop)
if ( cols <> old_cols or rows <> old_rows)
BitBlt( hdc_frontbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_desktop, 0, 0 , 0xCC0020) ; SRCCOPY
BitBlt( hdc_thumbnails, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_desktop, 0, 0 , 0xCC0020) ; SRCCOPY
; clear "now empty" places , only needed when less, more are filled automatically
gaps := old_num_win - num_win
if ( gaps )
{
loop %gaps%
{
a_index2 := num_win + gaps
pos_x := thumb_w * Mod(A_Index2-1,cols)
pos_y := thumb_h * ((A_Index2-1)//cols)
BitBlt( hdc_thumbnails, pos_x, pos_y, thumb_w, thumb_h
, hdc_desktop, pos_x, pos_y ,0xCC0020) ;
BitBlt( hdc_frontbuffer, pos_x, pos_y, thumb_w, thumb_h
, hdc_thumbnails, pos_x, pos_y ,0xCC0020) ;
}
}
old_ids_count := ids_count
old_rows := rows
old_cols := cols
old_num_win := num_win
Loop %num_win% { ; task_ids, dims have been set up in win_list
; Sleep %yield% ; CPU cycles to other tasks @ frequent redraw
If Stop_Drawing
Break
pos_x := thumb_w * Mod(A_Index-1,cols)
pos_y := thumb_h * ((A_Index-1)//cols)
PrintWindow( task_ids_%A_Index%, hdc_printwindow, 0) ; 0=window, 1=Child(no toolbars)
BitBlt( hdc_thumbnails, pos_x , pos_y, thumb_w, thumb_h
, hdc_desktop , pos_x , pos_y ,0xCC0020) ; Clear slot . (could load Image here ?)
; prevent flicker with backbuffer , store it in hdc_thumbnails for later reuse!
StretchBlt( hdc_thumbnails , pos_x + ( thumb_w - thumb_w%A_Index% ) // 2
, pos_y + ( thumb_h - thumb_h%A_Index% ) // 2
, thumb_w%A_Index%
, thumb_h%A_Index%
,hdc_printwindow, 0, 0, w%A_Index%, h%A_Index% ,0xCC0020) ; SRCCOPY
BitBlt( hdc_frontbuffer, pos_x , pos_y , thumb_w, thumb_h
,hdc_thumbnails, pos_x , pos_y ,0xCC0020) ; Clear slot . (could load Image here ?)
}
MouseGetPos X, Y
pos := 1 + X*cols//WorkArea_Width + Y*rows//WorkArea_Height * cols
winid := task_ids_%pos%
WinGetTitle title, ahk_id %winid%
tooltip, %title% ; + %old_pos2% + %pos%
If live_redraw ; redraw thumbnails until Break is set
Gosub draw_active
Return
Window_Preview:
do_zoom := 1 - do_zoom ; toggle state
BitBlt(hdc_frontbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_thumbnails, 0, 0 ,0xCC0020) ; SRCCOPY
; gosub draw_active
return
draw_active:
zoom := zoom_preview
sleep %yield% ; CPU cycles to other tasks @ frequent redraw
If ( Stop_Drawing )
{
tooltip,
Return
}
MouseGetPos X, Y
pos := 1 + X*cols//WorkArea_Width + Y*rows//WorkArea_Height * cols
winid := task_ids_%pos%
pos_x := thumb_w * Mod(pos -1,cols)
pos_y := thumb_h * ((pos -1)//cols)
A_Index2 := pos
task_id := task_ids_%A_Index2%
diff_x := WorkArea_Left
diff_y := WorkArea_Top
diff_w := WorkArea_Width
diff_h := WorkArea_Height
WinGetPos, diff_x, diff_y, diff_w, diff_h , ahk_id %task_id%
diff_x := X - diff_w // 2 ; - ( WorkArea_Width - WorkArea_Left ) // 2
diff_y := Y - diff_h // 2 ; - ( WorkArea_Height - WorkArea_Top ) // 2
; if ( pos_x + diff_x + (diff_w//2) *zoom > Work_AreaWidth )
; diff_x := Work_AreaWidth - ( (diff_w//2) *zoom)
if diff_x < 1
diff_x :=1
if diff_y < 1
diff_y := 1
; if ( diff_y + thumb_h * zoom > Work_AreaHeight )
; diff_y := Work_AreaHeight - thumb_h * zoom
diff_x := diff_x - ( pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 ) - WorkArea_Left
diff_y := diff_y - ( pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 ) - WorkArea_Top
diff_w := diff_w - ( thumb_w%A_Index2% )
diff_h := diff_h - ( thumb_h%A_Index2% )
; you can comment this line to get bit speed, acceptable
BitBlt( hdc_backbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_thumbnails, 0, 0, 0xCC0020) ; SRCCOPY
PrintWindow( task_ids_%A_Index2%, hdc_printwindow, 0) ; 0=window, 1=Child(no toolbars)
SetStretchBltMode(hdc_backbuffer,quality_high) ; 3: Lower quality at 1st draw
SetStretchBltMode(hdc_frontbuffer,quality_high) ; 3: Lower quality at 1st draw
if ( do_zoom = 1 ) {
StretchBlt( hdc_backbuffer, pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 + diff_x * zoom
, pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 + diff_y * zoom
, thumb_w%A_Index2% + diff_w * zoom
, thumb_h%A_Index2% + diff_h * zoom
,hdc_printwindow, 0, 0, w%A_Index2%, h%A_Index2% ,0xCC0020) ; SRCCOPY
BitBlt(hdc_frontbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_backbuffer, 0, 0 ,0xCC0020) ; SRCCOPY
}
else {
StretchBlt( hdc_thumbnails , pos_x + ( thumb_w - thumb_w%A_Index2% ) // 2
, pos_y + ( thumb_h - thumb_h%A_Index2% ) // 2
, thumb_w%A_Index2%
, thumb_h%A_Index2%
,hdc_printwindow, 0, 0, w%A_Index2%, h%A_Index2% ,0xCC0020) ; SRCCOPY
StretchBlt( hdc_frontbuffer , pos_x + ( thumb_w - thumb_w%A_Index2% ) // 2
, pos_y + ( thumb_h - thumb_h%A_Index2% ) // 2
, thumb_w%A_Index2%
, thumb_h%A_Index2%
,hdc_thumbnails, pos_x + ( thumb_w - thumb_w%A_Index2% ) // 2
, pos_y + ( thumb_h - thumb_h%A_Index2% ) // 2
, thumb_w%A_Index2%
, thumb_h%A_Index2% ,0xCC0020) ; SRCCOPY
}
MouseGetPos X, Y
pos := 1 + X*cols//WorkArea_Width + Y*rows//WorkArea_Height * cols
winid := task_ids_%pos%
WinGetTitle title, ahk_id %winid%
tooltip, %title% ; + %old_pos2% + %pos%
If live_redraw ; redraw thumbnails until Break is set
Gosub draw_active
return
Animate_In:
if !animate_in_steps
return
SetStretchBltMode(hdc_backbuffer, quality_low) ; 3: Lower quality at 1st draw
A_index2 := pos
pos_x := thumb_w * Mod(A_Index2-1,cols)
pos_y := thumb_h * ((A_Index2-1)//cols)
PrintWindow(task_ids_%A_Index2%,hdc_printwindow,0)
task_id := task_ids_%A_Index2%
WinGetPos, diff_x, diff_y, diff_w, diff_h , ahk_id %task_id%
diff_x := diff_x - ( pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 ) - WorkArea_Left
diff_y := diff_y - ( pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 ) - WorkArea_Top
diff_w := diff_w - ( thumb_w%A_Index2% )
diff_h := diff_h - ( thumb_h%A_Index2% )
Loop %animate_in_steps%
{
sleep %animate_in_delay%
zoom := 1 - ( A_Index / animate_in_steps )
BitBlt( hdc_backbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_thumbnails, 0, 0 , 0xCC0020) ; SRCCOPY
if ( zoom = 0 )
SetStretchBltMode(hdc_backbuffer, quality_high) ; 3: Lower quality at 1st draw
StretchBlt( hdc_backbuffer , pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 + diff_x * zoom
, pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 + diff_y * zoom
, thumb_w%A_Index2% + diff_w * zoom
, thumb_h%A_Index2% + diff_h * zoom
, hdc_printwindow, 0, 0, w%A_Index2%, h%A_Index2% ,0xCC0020) ; SRCCOPY
if ( zoom = 0 )
SetStretchBltMode(hdc_backbuffer, quality_low) ; 3: Lower quality at 1st draw
Gui_Show()
BitBlt(hdc_frontbuffer, 0, 0 ,WorkArea_Width ,WorkArea_Height
,hdc_backbuffer , 0, 0 ,0xCC0020) ; SRCCOPY
}
old_cols := cols ; prevent full refresh on next draw
old_rows := rows
Return
; should be reverse of animate in ? combine them ...
Animate_Out:
if !animate_out_steps
return
A_index2 := pos
pos_x := thumb_w * Mod(A_Index2-1,cols)
pos_y := thumb_h * ((A_Index2-1)//cols)
If (!(pos <= num_win and X >= 0 and X <= WorkArea_Width and Y >= 0 and Y <= WorkArea_Height))
return
;SetStretchBltMode(hdc_frontbuffer,quality_low) ;
PrintWindow( task_ids_%A_Index2%, hdc_printwindow ,0) ; get selected window
; clear
BitBlt( hdc_backbuffer, pos_x, pos_y, thumb_w, thumb_h
, hdc_desktop , pos_x, pos_y, 0xCC0020) ; clear with desktopimage
task_id := task_ids_%A_Index2%
WinGetPos, diff_x, diff_y, diff_w, diff_h , ahk_id %task_id%
diff_x := diff_x - ( pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 ) - WorkArea_Left
diff_y := diff_y - ( pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 ) - WorkArea_Top
diff_w := diff_w - ( thumb_w%A_Index2% )
diff_h := diff_h - ( thumb_h%A_Index2% )
SetStretchBltMode(hdc_backbuffer,quality_low) ; 3: Lower quality at 1st draw
Loop %animate_out_steps%
{
sleep %animate_out_delay%
zoom := ( A_Index / animate_out_steps )
; you can comment this line to get bit speed, acceptable
BitBlt( hdc_backbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_thumbnails, 0, 0, 0xCC0020) ; SRCCOPY
StretchBlt( hdc_backbuffer, pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 + diff_x * zoom
, pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 + diff_y * zoom
, thumb_w%A_Index2% + diff_w * zoom
, thumb_h%A_Index2% + diff_h * zoom
,hdc_printwindow, 0, 0, w%A_Index2%, h%A_Index2% ,0xCC0020) ; SRCCOPY
BitBlt(hdc_frontbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_backbuffer, 0, 0 ,0xCC0020) ; SRCCOPY
}
Return
fade_in:
; not used ?
Return
fade_out:
; fade last animate_out with real desktop
Return
Gui_Show() {
global
if Shown
return
Gui, Show
Shown = 1
}
Gui_Hide() {
global
tooltip,
if !Shown
return
Gui, Hide
Shown =
}
hide_gui:
Stop_Drawing = 1
Gui_Hide()
WinActivate(ActiveID) ; activate last active window
Return
handle_exit:
Gui Destroy
ReleaseDC(hw_frame,hdc_frontbuffer) ; free lock?
DeleteObject( hbm_printwindow)
DeleteDC( hdc_printwindow)
DeleteObject( hbm_window)
DeleteDC( hdc_window)
DeleteObject( hbm_backbuffer)
DeleteDC( hdc_backbuffer)
; WinActivate ahk_id %ActiveID% ; activate last active window
ExitApp
; --------------------------------------------------------------------------------------------------
; Library: no need to modify below
; Libary (could be put in extra file )
; #include <GDI.ahk>
; for documentation of commands see: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/wingdistart_9ezp.asp
; -- highlevel not direct dllcall mapping , simplifiers
CreateDCBuffer(ByRef hdc_from, ByRef hdc_to, ByRef hbm_to, w ,h ) {
; does not work, something wrong with ByRef and global
hdc_to := CreateCompatibleDC(hdc_from) ; buffer
hbm_to := CreateCompatibleBitmap(hdc_from,w,h)
old := SelectObject(hdc_to,hbm_to)
}
; -- mfc wrapper
GetDC( hw ) {
return DLLCall("GetDC", UInt, hw )
}
CreateDC( driver,device,output,mode ) {
return DLLCall("GetDC", UInt, driver, UInt, device, UInt, output, UInt, mode )
}
SetStretchBltMode( hdc , value ) {
return DllCall("gdi32.dll\SetStretchBltMode", UInt,hdc, "int",value)
}
CreateCompatibleDC( hdc ) {
return DllCall("gdi32.dll\CreateCompatibleDC", UInt,hdc)
}
CreateCompatibleBitmap( hdc , w, h ) {
return DllCall("gdi32.dll\CreateCompatibleBitmap", UInt,hdc, Int,w, Int,h)
}
SelectObject( hdc , hbm ) {
return DllCall("gdi32.dll\SelectObject", UInt,hdc, UInt,hbm)
}
DeleteObject( hbm ) {
return DllCall("gdi32.dll\DeleteObject", UInt,hbm)
}
DeleteDC( hdc ) {
return DllCall("gdi32.dll\DeleteDC", UInt,hdc )
}
ReleaseDC( hwnd, hdc ) {
return DllCall("gdi32.dll\ReleaseDC", UInt,hwnd,UInt,hdc )
}
PrintWindow( window_id , hdc , mode ) {
return DllCall("PrintWindow", UInt, window_id , UInt,hdc, UInt, mode)
}
StretchBlt( hdc_dest , x1, y1, w1, h1, hdc_source , x2, y2, w2, h2 , mode) {
return DllCall("gdi32.dll\StretchBlt"
, UInt,hdc_dest , Int,x1, Int,y1, Int,w1, Int,h1
, UInt,hdc_source, Int,x2, Int,y2, Int,w2, Int,h2
, UInt,mode)
}
BitBlt( hdc_dest, x1, y1, w1, h1 , hdc_source, x2, y2 , mode ) {
return DllCall("gdi32.dll\BitBlt"
, UInt,hdc_dest , Int, x1, Int, y1, Int, w1, Int, h1
, UInt,hdc_source , Int, x2, Int, y2
, UInt, mode)
}
PaintDesktop( hdc ) {
return DllCall("PaintDesktop", UInt, hdc )
}
; constants
; see: http://www.adaptiveintelligence.net/Developers/Reference/Win32API/GDIConstants.aspx
; #SRCCOPY = 0xCC0020
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IN2ITive
Joined: 15 Apr 2008 Posts: 17
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Posted: Sat May 10, 2008 4:01 am Post subject: |
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Thanks again holomind...I will test this code when i get into work on Monday...have a great weekend! (ps i may dial in on the weekend to give it a go  |
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IN2ITive
Joined: 15 Apr 2008 Posts: 17
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Posted: Sun May 11, 2008 6:24 pm Post subject: |
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Well Holomind I tried it on my home pc and it is working very well. The zoom feature will definitely be a helpful addition for my work environment.
It definitely is more stable and it seems super fast on my home pc; I will give you additional feedback when I am at work tomorrow.
Thanks again, and enjoy the rest of your weekend! |
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IN2ITive
Joined: 15 Apr 2008 Posts: 17
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Posted: Mon May 12, 2008 3:00 pm Post subject: |
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Tried it at work and it works very well. The only thing I noticed from Holomind's previous post is that the live preview is only on the hovered window. While this is a good feature for some things (and would be better performance-wise) it doesn't fit my need at work since the monitor is like a monitoring station; I would like to have quickly glance at the screen (my second pc) to see that the automation code is running on all virtual machines (which are in their own remote desktop window). It is a little more time consuming to hover over all of the windows.
I imagine it is a just a commented out piece of code as this was in there before. I will take a stab at it but if anyone else knows how to get the live previews back on for all windows it is appreciated.
Thanks again Holomind! |
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Guest
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Posted: Wed May 14, 2008 5:24 am Post subject: |
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excellent! this is the only thing I miss from working in OSX.
Wondering if there is any way to have it show minimized windows as well? |
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SomeGuy
Joined: 21 Apr 2008 Posts: 92 Location: somewhere
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Posted: Wed May 14, 2008 5:31 am Post subject: |
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i have my taskbar at the top of the screem auto-hiding and when in expose view it does not cover the normal taskbar area up (on the bottom of the screen)...very nice script though...
edit: just saw the show taskbar option... |
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IN2ITive
Joined: 15 Apr 2008 Posts: 17
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Posted: Wed May 14, 2008 9:27 pm Post subject: |
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Hi:
I haven't had much time to fool around and see if I can get the live previews back...I have noticed that the draw_active window is where the action occurs but that is it so far.
By the way, my boss was at my desk today I I happened to have all the automation VMs running and he nearly fell over! He couldn't believe that this was done with AHK and was thouroughly impressed by the work done in Holomind's script.
Anyway, also wanted to add a feature that may be nice...
When zooming, if you are on a window that is near the edge of the screen, when it zooms you don't see the whole window as it is cut off at the edge. Maybe the ability to toggle a key so that you can "move the window so that you can see everything. At this time the script does move with the cursor when the window is zoomed, but as soon as it detects a different window then it switches to a zoom of that window, which it should. But maybe a toggle key to state "don't draw the new window, just move the present window until the toggle is done". |
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Rhys
Joined: 17 Apr 2007 Posts: 618 Location: Florida
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Posted: Wed May 14, 2008 10:00 pm Post subject: |
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Wow, this has come a long way, the new features are really nice.
It runs fairly well on my slow work computer with many open apps and a very high resolution.
Keep up the good work  _________________
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