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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Sun Oct 01, 2006 12:16 am Post subject: real expose clone |
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to see/edit the latest version in wiki click here:
http://www.autohotkey.com/wiki/index.php?title=Workspace%3AExpose_Clone
as suggested by majkinetor, i combined some of my scripts and built a real expose clone, which shows all your windows in miniature and if you click on it it activates this window. compared to the other exposescript here, the windows are not moved or resized, but the window is "zoomed".
like other expose clones this also supports fancy animation, or better fade_in and fade_out. (animation would be possible but its to complicated for me now). you can configure this script in the "read_config" function. (transparency and speed of fade, simply set fade_steps to 1 to turn it off).
i tried to keep the script short, but its the nature of this application that it gets a bit longer. i didnt reuse the other expose script, as i wanted to figure it out myself but borrowed one or two ideas to make it shorter.
you could even have livepreviews if you call "draw_thumbnails:" in a timer function, but for me its enough to draw it only once. (less cpu)
use mbutton or win-tab to activate it. (pressing the same key while expose is running will end it and do no modification to any window)
activate the window by clicking on the replica.
important: if you miss windows then change min_w and min_h or change the function is_excluded_win()
download: expose.ahk
Version 0.1: initial version
Version 0.2: changed configs and added strech for small windows
Version 0.3: bugfix for scalethumbs, now correct
Version 0.4: optimized layout one row less if possible
Version 0.5: added live-repaint, to prevent hidden windows (cmd.exe)
Version 0.6: added sorting of task_ids suggested by lazlo, +sleep0 , repainttime now 2secs
Version 0.7: some versions in this thread, thanks for contribution.
Version 0.8: lazlos optimization for gui_destroy order
Version 0.9: lazlos latest Posted: Thu Oct 05, 2006 4:34 pm
Version 0.91: minor change strechblt mode 3
Version 0.92: lazlos optimization for refresh etc.
Version 0.93: on click zoom-out effect added (holomind)
Version 0.94: animation now zooms exactly to clicked window (small change in winactivate(id) as WinMove forces refresh of window.)
Version 0.95: RC1 Superb Animation with Tripple Framebuffer, like Butter Addictive
Version 0.96: correct taskbar detection, optimized transition from real to animation (delay gui show)
Version 0.97: bugfix, detectscreen hat top and left swapped now ok
Version 0.98: bugfix for offset in bitblt, + optimization for backbuffer clearing if number of wins changes. backup 0.98 in wiki
Version 1.00: now in wiki and speed improvements, backup 1.00 in wiki
Version 1.01: added desktopimage, code read more readable, max zoom backup 1.01 in wiki
... from Version 1.0 on we will work in wiki and copy stable versions into forum
Roadplan for Version 1.0 until version 2.0
* agree on a codestyle for all collaborators (we are near already)
(ok) work in realtime in wiki, make bugfixes directly and inform others with forum, so everybody always changes/works on latest version.
* make a small featurelist and who wants to do it, so we dont do things twice (majkinetor proposed a similar list already)
(ok) new feature: rewrite DLLcalls and use #include GDI.ahk (from this thread)
* compact code to satisfy lazlos short style
(ok) rename some variablenames to make it easier to understand
* rewrite functions to enable pluginsystem of majkinetor (and lazlo)
* new feature: config .ini file
* now we can start building .exe as downloadables
* new feature: config gui (lower prio if we have config.ini)
* new feature: fade transition between last animate_out and hide gui
(ok) new feature: enable background image (with offset correction for taskbar)
* new feature: mirror window position of not-maximized windows in thumbposition
* add lots of features/bugfixes from user-feedback
* make a big 2.0 release party
| Code: | ; v1.01 -- expose.ahk - Thumbnails of windows over the working area
OnExit handle_exit
#SingleInstance Force
#NoEnv
SetBatchLines -1
SetWinDelay 0 ; larger values also fail under heavy load, changing windows
Process Priority,,Above Normal
CoordMode Mouse, Relative
Main:
Gosub, Read_Keymapping
Gosub, Read_Config
Gosub, Detect_Screensize
Gosub, Create_Gui
Gosub, Create_Buffers
; wait for key/mouse
Return
Read_Keymapping:
Hotkey, #TAB , Window_Choose
Hotkey, MButton , Window_Choose
Hotkey, IfWinActive , »Expose«
Hotkey, #TAB , Window_Activate
Hotkey, IfWinActive , »Expose«
Hotkey, MButton , Window_Activate
Hotkey, IfWinActive , »Expose«
Hotkey, LButton , Window_Activate
Hotkey, IfWinActive , »Expose«
Hotkey, Esc , hide_gui
Hotkey, +MButton , handle_exit ; panik-key
Return
Read_Config:
min_w = 110 ; min width of windows to be shown
min_h = 110 ; min height of windows to be shown (hides taskbar etc)
scale_thumb_space = 1 ; scale thumbnails to best fit to box?
live_redraw = 1 ; 1/0 = Yes/No
time_gap = 50 ; ms, time left for others after each thumbnail draw
thumb_border = 1 ; 1 for gap between thumbnail s
animate_in_delay = 5
animate_in_steps = 5
animate_out_delay = 5
animate_out_steps = 5
show_taskbar = 1
;fade_in_steps = 5
;fade_in_delay = 5
;fade_out_steps = 5
;fade_out_delay = 50
quality_low = 3 ; allowed: 1 (terrible) , 3 (accepatable) 4 (good = slow)
quality_high = 4 ; allowed: 1 (terrible) , 3 (accepatable) 4 (good = slow)
BackGroundColor = 004E98
count := 0
Return
Window_Hidden() {
global
Return w < min_w or h < min_h or title ="»Expose«" or title =""
}
Detect_ScreenSize:
Th=0
Tw=0
Ty=0
Tx=0
if show_taskbar
WinGetPos,Tx,Ty,Tw,Th,ahk_class Shell_TrayWnd,,,
WorkArea_Top := ( Tw > Th and Tx = 0 and Ty = 0) * Th
WorkArea_Left := ( Tw < Th and Tx = 0 and Ty = 0) * Tw
WorkArea_Height := A_ScreenHeight - ( Tw > Th ) * Th
WorkArea_Width := A_ScreenWidth - ( Tw < Th ) * Tw
Return
Create_Gui:
Gui +AlwaysOnTop -Caption +Toolwindow +Owner +LastFound
;Gui Color, %BackGroundColor%
Gui Show, Hide w%WorkArea_Width% h%WorkArea_Height% x%WorkArea_Left% y%WorkArea_Top%, »Expose«
;Gui, Add, Pic, x0 y0 w%WorkArea_Width% h%WorkArea_Height%, c:\test.bmp
DetectHiddenWindows ON
WinGet Expose_ID , ID, »Expose«
WinGet Desktop_ID, ID, Program Manager
DetectHiddenWindows OFF
Return
Create_Buffers:
hdc_frontbuffer := GetDC( Expose_ID )
hdc_printwindow := CreateCompatibleDC( hdc_frontbuffer)
hbm_printwindow := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_printwindow,hbm_printwindow)
hdc_thumbnails := CreateCompatibleDC( hdc_frontbuffer)
hbm_thumbnails := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_thumbnails,hbm_thumbnails)
hdc_backbuffer := CreateCompatibleDC( hdc_frontbuffer)
hbm_backbuffer := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_backbuffer,hbm_backbuffer)
hdc_desktop := CreateCompatibleDC( hdc_frontbuffer)
hbm_desktop := CreateCompatibleBitmap(hdc_frontbuffer,WorkArea_Width,WorkArea_Height)
hbm_old := SelectObject( hdc_desktop,hbm_desktop)
Gui Show
PaintDesktop( hdc_frontbuffer ) ; 0=window, 1=Child(no toolbars)
BitBlt(hdc_desktop , 0, 0, WorkArea_Width, WorkArea_Height
, hdc_frontbuffer , 0, 0 ,0xCC0020) ; SRCCOPY
BitBlt(hdc_thumbnails , 0, 0, WorkArea_Width, WorkArea_Height
, hdc_frontbuffer , 0, 0 ,0xCC0020) ; SRCCOPY
Gui Hide
Return
Window_Choose:
WinGet ActiveID, ID, A
SetTimer Window_Choose_Thread, 0 ; new thread to make thumbnail draws interruptible
Return
Window_Choose_Thread:
Stop_Drawing =
yield := time_gap ; yield time to other tasks after each thumbnail drawn
SetTimer Window_Choose_Thread, OFF ; run once
GoSub Window_Info ; list window IDs, sizes, etc.
Gosub Animate_In
GoSub Draw_Thumbnails
Return
Window_Activate:
Stop_Drawing = 1
MouseGetPos X, Y
pos := 1 + X*cols//WorkArea_Width + Y*rows//WorkArea_Height * cols
task_id := task_ids_%pos%
If (pos <= num_win and X >= 0 and X <= WorkArea_Width and Y >= 0 and Y <= WorkArea_Height)
{
Gosub Animate_Out
WinActivate(task_id) ; activate selected window
Gosub fade_out
}
Gui_Hide()
Return
WinActivate(ID) {
WinGet ,ActiveID2, ID, A
if ActiveID2 <> ID
WinActivate ahk_id %ID%
}
Window_Info:
WinGet ids, list,,,Program Manager ; all active windows-tasks (processes)
task_info =
num_win = 0
Loop %ids% {
task_id := ids%A_Index% ; id of this window
WinGetClass class, ahk_id %task_id%
WinGetTitle title, ahk_id %task_id%
WinGetPos,,, w, h, ahk_id %task_id%
If Window_Hidden() ; small windows not shown (e.g. taskbar)
Continue
num_win++
task_info := task_info class "|" ids%A_Index% "|" w "|" h ","
}
StringTrimRight task_info, task_info, 1
Sort task_info, D, ; keep positions of thumbnails
cols := ceil(sqrt(num_win))
rows := ceil(sqrt(num_win))
If (cols*(rows-1) >= num_win) ; minimize table size
rows--
thumb_w := WorkArea_Width // cols
thumb_h := WorkArea_Height // rows
ratio_of_screen := WorkArea_Width / WorkArea_Height * rows / cols
Loop Parse, task_info, `, ; task_info has been set up in get_wins()
{
StringSplit z, A_LoopField, | ; separate ID, w, h
task_ids_%A_Index% := z2 ; needed for activation
if ( z2 = ActiveID )
pos = %A_Index%
w%A_Index% := z3 ; w
h%A_Index% := z4 ; h
ratio_of_win := z3 / z4 ; w/h
If ( scale_thumb_space ) {
If (ratio_of_win < ratio_of_screen) { ; tall window
thumb_h%A_Index% := thumb_h - thumb_border
thumb_w%A_Index% := Floor(thumb_w * ratio_of_win / ratio_of_screen) - thumb_border
} Else { ; wide window
thumb_w%A_Index% := thumb_w - thumb_border
thumb_h%A_Index% := Floor(thumb_h * ratio_of_screen / ratio_of_win) - thumb_border
}
} Else {
thumb_w%A_Index% := z3//cols - 2*thumb_border
thumb_h%A_Index% := z4//cols - 2*thumb_border ; cols >= rows, keep aspect ratio of window
}
if ( thumb_w%A_Index% > w%A_Index% or thumb_h%A_Index% > h%A_Index% )
{
thumb_w%A_Index% := w%A_Index%
thumb_h%A_Index% := h%A_Index%
}
}
Return
Draw_Thumbnails:
If Stop_Drawing
Return
WinGet ids_count, list,,,Program Manager ; all active windows-tasks (processes)
SetStretchBltMode(hdc_thumbnails,quality_high) ; 3: Lower quality at 1st draw
if ( old_ids_count <> ids_count )
gosub Window_Info ; detect if windows were added in expose mode
; layout changed full refresh (start with empty desktop)
if ( cols <> old_cols or rows <> old_rows)
BitBlt( hdc_frontbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_desktop, 0, 0 , 0xCC0020) ; SRCCOPY
; clear "now empty" places , only needed when less, more are filled automatically
gaps := old_num_win - num_win
if ( gaps )
{
loop %gaps%
{
a_index2 := num_win + gaps
pos_x := thumb_w * Mod(A_Index2-1,cols)
pos_y := thumb_h * ((A_Index2-1)//cols)
BitBlt( hdc_thumbnails, pos_x, pos_y, thumb_w, thumb_h
, hdc_desktop, pos_x, pos_y ,0xCC0020) ;
BitBlt( hdc_frontbuffer, pos_x, pos_y, thumb_w, thumb_h
, hdc_thumbnails, pos_x, pos_y ,0xCC0020) ;
}
}
old_ids_count := ids_count
old_rows := rows
old_cols := cols
old_num_win := num_win
Loop %num_win% { ; task_ids, dims have been set up in win_list
Sleep %yield% ; CPU cycles to other tasks @ frequent redraw
If Stop_Drawing
Break
pos_x := thumb_w * Mod(A_Index-1,cols)
pos_y := thumb_h * ((A_Index-1)//cols)
PrintWindow( task_ids_%A_Index%, hdc_printwindow, 0) ; 0=window, 1=Child(no toolbars)
BitBlt( hdc_thumbnails, pos_x , pos_y, thumb_w, thumb_h
, hdc_desktop , pos_x , pos_y ,0xCC0020) ; Clear slot . (could load Image here ?)
; prevent flicker with backbuffer , store it in hdc_thumbnails for later reuse!
StretchBlt( hdc_thumbnails , pos_x + ( thumb_w - thumb_w%A_Index% ) // 2
, pos_y + ( thumb_h - thumb_h%A_Index% ) // 2
, thumb_w%A_Index%
, thumb_h%A_Index%
,hdc_printwindow, 0, 0, w%A_Index%, h%A_Index% ,0xCC0020) ; SRCCOPY
BitBlt( hdc_frontbuffer, pos_x , pos_y , thumb_w, thumb_h
,hdc_thumbnails, pos_x , pos_y ,0xCC0020) ; Clear slot . (could load Image here ?)
}
If live_redraw ; redraw thumbnails until Break is set
Gosub draw_thumbnails
Return
Animate_In:
if !animate_in_steps
return
SetStretchBltMode(hdc_backbuffer, quality_low) ; 3: Lower quality at 1st draw
A_index2 := pos
pos_x := thumb_w * Mod(A_Index2-1,cols)
pos_y := thumb_h * ((A_Index2-1)//cols)
PrintWindow(task_ids_%A_Index2%,hdc_printwindow,0)
task_id := task_ids_%A_Index2%
WinGetPos, diff_x, diff_y, diff_w, diff_h , ahk_id %task_id%
diff_x := diff_x - ( pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 ) - WorkArea_Left
diff_y := diff_y - ( pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 ) - WorkArea_Top
diff_w := diff_w - ( thumb_w%A_Index2% )
diff_h := diff_h - ( thumb_h%A_Index2% )
Loop %animate_in_steps%
{
sleep %animate_in_delay%
zoom := 1 - ( A_Index / animate_in_steps )
BitBlt( hdc_backbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_thumbnails, 0, 0 , 0xCC0020) ; SRCCOPY
if ( zoom = 0 )
SetStretchBltMode(hdc_backbuffer, quality_high) ; 3: Lower quality at 1st draw
StretchBlt( hdc_backbuffer , pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 + diff_x * zoom
, pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 + diff_y * zoom
, thumb_w%A_Index2% + diff_w * zoom
, thumb_h%A_Index2% + diff_h * zoom
, hdc_printwindow, 0, 0, w%A_Index2%, h%A_Index2% ,0xCC0020) ; SRCCOPY
if ( zoom = 0 )
SetStretchBltMode(hdc_backbuffer, quality_low) ; 3: Lower quality at 1st draw
Gui_Show()
BitBlt(hdc_frontbuffer, 0, 0 ,WorkArea_Width ,WorkArea_Height
,hdc_backbuffer , 0, 0 ,0xCC0020) ; SRCCOPY
}
old_cols := cols ; prevent full refresh on next draw
old_rows := rows
Return
; should be reverse of animate in ? combine them ...
Animate_Out:
if !animate_out_steps
return
A_index2 := pos
pos_x := thumb_w * Mod(A_Index2-1,cols)
pos_y := thumb_h * ((A_Index2-1)//cols)
If (!(pos <= num_win and X >= 0 and X <= WorkArea_Width and Y >= 0 and Y <= WorkArea_Height))
return
;SetStretchBltMode(hdc_frontbuffer,quality_low) ;
PrintWindow( task_ids_%A_Index2%, hdc_printwindow ,0) ; get selected window
; clear
BitBlt( hdc_backbuffer, pos_x, pos_y, thumb_w, thumb_h
, hdc_desktop , pos_x, pos_y, 0xCC0020) ; clear with desktopimage
task_id := task_ids_%A_Index2%
WinGetPos, diff_x, diff_y, diff_w, diff_h , ahk_id %task_id%
diff_x := diff_x - ( pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 ) - WorkArea_Left
diff_y := diff_y - ( pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 ) - WorkArea_Top
diff_w := diff_w - ( thumb_w%A_Index2% )
diff_h := diff_h - ( thumb_h%A_Index2% )
SetStretchBltMode(hdc_backbuffer,quality_low) ; 3: Lower quality at 1st draw
Loop %animate_out_steps%
{
sleep %animate_out_delay%
zoom := ( A_Index / animate_out_steps )
; you can comment this line to get bit speed, acceptable
BitBlt( hdc_backbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_thumbnails, 0, 0, 0xCC0020) ; SRCCOPY
StretchBlt( hdc_backbuffer, pos_x + (thumb_w - thumb_w%A_Index2% ) // 2 + diff_x * zoom
, pos_y + (thumb_h - thumb_h%A_Index2% ) // 2 + diff_y * zoom
, thumb_w%A_Index2% + diff_w * zoom
, thumb_h%A_Index2% + diff_h * zoom
,hdc_printwindow, 0, 0, w%A_Index2%, h%A_Index2% ,0xCC0020) ; SRCCOPY
BitBlt(hdc_frontbuffer, 0, 0, WorkArea_Width, WorkArea_Height
, hdc_backbuffer, 0, 0 ,0xCC0020) ; SRCCOPY
}
Return
fade_in:
; not used ?
Return
fade_out:
; fade last animate_out with real desktop
Return
Gui_Show() {
global
if Shown
return
Gui, Show
Shown = 1
}
Gui_Hide() {
global
if !Shown
return
Gui, Hide
Shown =
}
hide_gui:
Stop_Drawing = 1
Gui_Hide()
WinActivate(ActiveID) ; activate last active window
Return
handle_exit:
Gui Destroy
ReleaseDC(hw_frame,hdc_frontbuffer) ; free lock?
DeleteObject( hbm_printwindow)
DeleteDC( hdc_printwindow)
DeleteObject( hbm_window)
DeleteDC( hdc_window)
DeleteObject( hbm_backbuffer)
DeleteDC( hdc_backbuffer)
; WinActivate ahk_id %ActiveID% ; activate last active window
ExitApp
; --------------------------------------------------------------------------------------------------
; Library: no need to modify below
; Libary (could be put in extra file )
; #include <GDI.ahk>
; for documentation of commands see: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/wingdistart_9ezp.asp
; -- highlevel not direct dllcall mapping , simplifiers
CreateDCBuffer(ByRef hdc_from, ByRef hdc_to, ByRef hbm_to, w ,h ) {
; does not work, something wrong with ByRef and global
hdc_to := CreateCompatibleDC(hdc_from) ; buffer
hbm_to := CreateCompatibleBitmap(hdc_from,w,h)
old := SelectObject(hdc_to,hbm_to)
}
; -- mfc wrapper
GetDC( hw ) {
return DLLCall("GetDC", UInt, hw )
}
CreateDC( driver,device,output,mode ) {
return DLLCall("GetDC", UInt, driver, UInt, device, UInt, output, UInt, mode )
}
SetStretchBltMode( hdc , value ) {
return DllCall("gdi32.dll\SetStretchBltMode", UInt,hdc, "int",value)
}
CreateCompatibleDC( hdc ) {
return DllCall("gdi32.dll\CreateCompatibleDC", UInt,hdc)
}
CreateCompatibleBitmap( hdc , w, h ) {
return DllCall("gdi32.dll\CreateCompatibleBitmap", UInt,hdc, Int,w, Int,h)
}
SelectObject( hdc , hbm ) {
return DllCall("gdi32.dll\SelectObject", UInt,hdc, UInt,hbm)
}
DeleteObject( hbm ) {
return DllCall("gdi32.dll\DeleteObject", UInt,hbm)
}
DeleteDC( hdc ) {
return DllCall("gdi32.dll\DeleteDC", UInt,hdc )
}
ReleaseDC( hwnd, hdc ) {
return DllCall("gdi32.dll\ReleaseDC", UInt,hwnd,UInt,hdc )
}
PrintWindow( window_id , hdc , mode ) {
return DllCall("PrintWindow", UInt, window_id , UInt,hdc, UInt, mode)
}
StretchBlt( hdc_dest , x1, y1, w1, h1, hdc_source , x2, y2, w2, h2 , mode) {
return DllCall("gdi32.dll\StretchBlt"
, UInt,hdc_dest , Int,x1, Int,y1, Int,w1, Int,h1
, UInt,hdc_source, Int,x2, Int,y2, Int,w2, Int,h2
, UInt,mode)
}
BitBlt( hdc_dest, x1, y1, w1, h1 , hdc_source, x2, y2 , mode ) {
return DllCall("gdi32.dll\BitBlt"
, UInt,hdc_dest , Int, x1, Int, y1, Int, w1, Int, h1
, UInt,hdc_source , Int, x2, Int, y2
, UInt, mode)
}
PaintDesktop( hdc ) {
return DllCall("PaintDesktop", UInt, hdc )
}
; constants
; see: http://www.adaptiveintelligence.net/Developers/Reference/Win32API/GDIConstants.aspx
; #SRCCOPY = 0xCC0020
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Last edited by holomind on Fri Oct 13, 2006 6:37 am; edited 27 times in total |
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Veovis
Joined: 13 Feb 2006 Posts: 390 Location: Utah
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Posted: Sun Oct 01, 2006 3:38 am Post subject: |
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EXCELLENT!!!
this is way cool!
i have always loved macs expose. its so useful and intuitive. unlike alt-tabbing through a bunch of icons or looking for the name of your program in the taskbar, expose is intuitive and easy.
While this does go a little slow on my 1 Ghz lappy, i am very pleased with the feel. I noticed that there is a lot of black space if you have some small windows open, but that isnt a problem really, and it would be complicated to compute window sizes so the fit together better.
I also changed the transparency so it goes black because it was slightly disorienting to see parts of a different window behind the small thumbnails.
Overall, Very nice job! _________________
"Power can be given overnight, but responsibility must be taught. Long years go into its making." |
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koro
Joined: 24 Sep 2006 Posts: 60
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Posted: Sun Oct 01, 2006 3:44 am Post subject: bogus? |
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| The first time i tried it worked fine, but now it's randomly showing 1 or 2 windows only, not all of the open windos. in fact right now it only shows 1, everytime. I re-downloaded the script since i may have pasted something wrong but no... |
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Veovis
Joined: 13 Feb 2006 Posts: 390 Location: Utah
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Posted: Sun Oct 01, 2006 4:03 am Post subject: |
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hmmmm your right. right now it only shows 4 of the 6 that are open. it might be due to the ... somewhat odd nature of the google talk windows, but i recall them working earlier... any ideas? _________________
"Power can be given overnight, but responsibility must be taught. Long years go into its making." |
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SoggyDog
Joined: 02 May 2006 Posts: 179 Location: Denver, CO
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Posted: Sun Oct 01, 2006 6:45 am Post subject: |
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I absolutely love it...
However, I also have windows that don't show up.
This really is a fantastic script  _________________
SoggyDog
Download AutoHotKey Wallpaper
Does Fuzzy Logic tickle? |
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Sun Oct 01, 2006 10:26 am Post subject: |
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i also noticed that windows sometimes do not show acutally they are completele black (but not missing). its a problem with the printwindow() function. and perhaps shows up when many windows are open. if i have 4windows or 8windows it works but with more it can give black windows.
the msdn api says it returns if it was successfull, but in my case it also returns 1 if its black. one trick would be to draw it repeatadly calling the draw_thumbnails in a loop (every second) to repaint it, then the chance is quite good next time its correct.
in the beginning i had the gui: add picture just after the printwindow and got lots of black frames, i move the gui add to a different location in the code and it didnt interfere anymore. there are many people complaining about black frames in printwindow and its quite unreliable. even commercial tools have this problem.
perhaps one could do a pixel search on the lower half of the thumbnail and if its black then repaint the window. perhaps search on the windowborder so you dont hit real black text or background by accident.
you have the code so you can tweak it.
performace should not be the greatest as all is done in printwindow and bitblt. (fast but slower than directx or opengl).
on the other hand bitblt-ing the desktop never gives black frames, so you could buffer the images and then show them, but this makes it more complicate.
as i didnt notice blackframes in my useage i hadnt the need to optimize it.
for debugging it would be interessting:
a) number of windows when showing expose
b) your screenresolution
c) ghz of cpu, and perhaps brand of gfx-card (shared or realmemory)
eg. i have 6windows, 1400x1050 intel-i850 gfx with no problems |
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Sun Oct 01, 2006 10:28 am Post subject: |
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did you notice the size-filter? it hides windows smaller than 200px-width or lower than 200px height. this way i hide windows on purpose like taskbar. maybe some sidebars and other small windows "disappear", this is by purpouse.
you can tweak the min_w and min_h in the readconfig functions to allow other windows. |
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Sun Oct 01, 2006 10:39 am Post subject: |
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| Veovis wrote: |
While this does go a little slow on my 1 Ghz lappy, i am very pleased with the feel. I noticed that there is a lot of black space if you have some small windows open, but that isnt a problem really, and it would be complicated to compute window sizes so the fit together better.
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it is a bit slow due to the fade_in/out also the printwindow (actually repainting each of your windows in realtime instead of just making a screenshot, printwindow() is much slower than bitblt the desktop) you could speed this up with buffers but then need more memory etc. (many expose tools give you the option to optimize it for speed, memory or smoothness etc. this is the "basic" version
the windows could be zoomed but the complicated part is not to distort the image, you can easily set thumb_w2 = thumb_w and thumb_h2=thumb_h and it uses all space but distorts then, i tried it but didnt do the math right also it makes the code longer and harder to understand.
(also if width > height you need to reduce width, otherwise the width, not so easy)
thanks for the compliments  |
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Sun Oct 01, 2006 11:50 am Post subject: |
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the script is now a bit longer, but i implemented the suggested ideas:
a) small windows are scaled to fit the avalable space in this grid-zone.
no tetris stacking yet (which i personally dont like)
b) you can set the end of animation to solid if you set
read_config: translevel_stop_solid to 1
c) the window filter is now in a separate function so you can easily adopt it to your needs. i have to hide my deskman window and my objectdock-tab-folderbar, which would mess it up. also expose itself is hidden.
i think there is not a big problem with black frames in printwindow, but windows are hidden because of their size. for me expose works like expected  |
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majkinetor
Joined: 24 May 2006 Posts: 3544 Location: Belgrade
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Posted: Sun Oct 01, 2006 11:55 am Post subject: |
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Superb homind, this is exactly what I wanted up to the animation.
The bugs are of course, present in this first release, windows are dropped somehow. First time when I run it, all were there except console. I restarted the script and only console and opera were there, and on next F12, console dissappeared leaving opera small in one corner. On next F12, Opera was big, using all the screen. ))
BTW, I have an advice to you. You should change the layout of your presentation with something more structural. I had a problem with your other script using this and that - well, not really a problem but it was more time consuming then it should be. So, I suggest you to put download cleanly visible and direct links to scripts u used if you didn't merge all scripts at the end (ExpandIncludes.ahk). You can also provide archive with all the additionals used by your main script. I also noticed that Chris created overview for one of your scripts witch shouldn't happen in the first place if they are structured well. Consider that some of us don't have enough time to read every word and/or entire thread, and want to "jump in" in fastest way. If you supply usability & installation data clearly visible and separated of other text, they are able to do that. _________________
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Sun Oct 01, 2006 11:59 am Post subject: |
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| majkinetor wrote: | | ...visible and direct links to scripts u used if you didn't merge all scripts at the end (ExpandIncludes.ahk). |
you dont understand its only this script and no includes whatsoever.
i always put the download link above the code so people can easliy download it instead of copy+paste it into notepad and save ..
is this to complicated ? this forum is an exchange of script-CODE and not to sell executables. |
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Sun Oct 01, 2006 12:31 pm Post subject: |
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the scale function is now bugfixes, i hope it scales the windows without distortion now.
majkinetor suggested to use wallpaper instead of black background, so we wait what he comes up with, as i dont use any wallpaper i dont know how to do it  |
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majkinetor
Joined: 24 May 2006 Posts: 3544 Location: Belgrade
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Posted: Sun Oct 01, 2006 12:48 pm Post subject: |
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| Quote: | you dont understand its only this script and no includes whatsoever.
i always put the download link above the code so people can easliy download it instead of copy+paste it into notepad and save .. |
I don't talk about this script.
| Quote: | | is this to complicated ? this forum is an exchange of script-CODE and not to sell executables. |
It is not too complicated. Who is talking about selling executables ?
I wish there is some standard form of presentation here.... _________________
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holomind
Joined: 11 Mar 2006 Posts: 297 Location: Munich, Germany
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Posted: Sun Oct 01, 2006 12:54 pm Post subject: |
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| majkinetor wrote: | | I wish there is some standard form of presentation here.... |
ok, thats what you want, but you wont get this in short term. there are too many different ways presenting script in this forum , also the codestyle etc.
you would need a "template" or "form" to fill out and have consistency. this is a "forum" software
its hard enough that the code is in the first post and updated there  |
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Laszlo
Joined: 14 Feb 2005 Posts: 3877 Location: Pittsburgh
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Posted: Sun Oct 01, 2006 6:26 pm Post subject: |
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This is a very nice script. I will use a version of it all the time. Thanks Holomind for sharing it. (Don't worry about the comments on the format. It is fine!).
I only have problems with disappearing command prompt (console) windows (Version 0.3). They randomly show up or remain black after pressing F12. All other windows behave properly. |
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