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Control Games with Gestures, Speech, and Other Input Devices

 
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BoBo



Joined: 23 Apr 2007
Posts: 8

PostPosted: Fri May 04, 2007 9:45 am    Post subject: Control Games with Gestures, Speech, and Other Input Devices Reply with quote

Quote:
With GlovePIE you can now play any game, or control any software or MIDI devices, using whatever controls you want. This includes joysticks, gamepads, mice, keyboards, MIDI input devices, HMDs, Wiimotes, trackers, and of course, Virtual Reality gloves!

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GlovePIE has been kindly recommended from tic @ this thread: "Send does not work with all programs. Is OSC possible?"
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automaticman



Joined: 27 Oct 2006
Posts: 401

PostPosted: Sat Sep 27, 2008 6:55 pm    Post subject: Reply with quote

Finally, I bought today a Wiimote controller, so if I discover anything nice/useful/interesting for Wiimote + GlovePIE + AutoHotkey + AHK midi input library, what nobody mentioned here yet, I can add it in future.

Mainly I am having now all together following input "machines":

- 61 key midi keyboard
- Wacom graphics tablet
- BCR2000 midi controller
- Wii Remote controller
- Pc keyboard
- Logitech MX 518 mouse

Mixing all these machines to do various things should be interesting. I am thinking more of a complementary setup, you could separate "functional spaces" of various software tools into orthogonal input spaces which you could control then from your available input machines.

If the software tool allows it, you could use then your input machines also parallelly, e.g. just imagine a music application where you map your input machines to orthogonal functional targets, then multiple humans could work simultaneously on the same output, sounds nice e.g. for experimental music. Where is majkinetor? Smile
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