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[BF2 Scripts]
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daro.g



Joined: 19 Nov 2006
Posts: 13
Location: london

PostPosted: Thu Dec 06, 2007 3:42 am    Post subject: Reply with quote

i mean turn on another one without minimizing game but when i use g key to run app my game minimize and that small box coming out
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Alekoz



Joined: 17 Jun 2007
Posts: 157

PostPosted: Thu Dec 06, 2007 11:45 am    Post subject: Reply with quote

i get it...i already have a starter script where you can choose witch one you want to start and it closes down all others is open
i would have to usesomething to start them minimized or hidden so the game doesnt minimize..i will see
the only thing is that the scripts would have to be with the same name as downloaded...or else it would work

im pretty busy at the moment so if i find time i will see what i can do
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Alekoz



Joined: 17 Jun 2007
Posts: 157

PostPosted: Thu Dec 06, 2007 12:13 pm    Post subject: Reply with quote

Sniper Script v1.3 added

Changes : added GUI

BF2 Sniper Script



or from this page :

BF2 Scripts
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btb
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PostPosted: Thu Dec 06, 2007 1:18 pm    Post subject: Reply with quote

Nothing about a bullet compensation?
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Alekoz



Joined: 17 Jun 2007
Posts: 157

PostPosted: Thu Dec 06, 2007 1:23 pm    Post subject: Reply with quote

btb wrote:
Nothing about a bullet compensation?


thats not possible in ahk to do...
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reflexx
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PostPosted: Sat Dec 15, 2007 2:19 am    Post subject: Reply with quote

nice scripts you got there
good work i love the infantry one Wink
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bmcclure



Joined: 24 Nov 2007
Posts: 487

PostPosted: Sat Dec 15, 2007 4:50 am    Post subject: Reply with quote

Alekoz wrote:
btb wrote:
Nothing about a bullet compensation?


thats not possible in ahk to do...


Technically you might be able to auto-compensate for weapon kick, but that would be cheating.
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Alekoz



Joined: 17 Jun 2007
Posts: 157

PostPosted: Sat Dec 15, 2007 8:39 pm    Post subject: Reply with quote

bmcclure wrote:
Alekoz wrote:
btb wrote:
Nothing about a bullet compensation?


thats not possible in ahk to do...


Technically you might be able to auto-compensate for weapon kick, but that would be cheating.


anti recoil is already included in the infantry script...but it never works good and i never use it because the recoil in BF2 dont just makes the gun go up its kinda random so none of these scripts would help with that..
who needs anti recoil anyway...i dont need it..my aim is just fine
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RoninPedroshin



Joined: 14 Dec 2007
Posts: 4

PostPosted: Sun Dec 16, 2007 4:55 am    Post subject: Reply with quote

Could you create something like using Numpad buttons for Mouse-look in Jets?
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Tweak
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PostPosted: Sun Dec 16, 2007 11:36 am    Post subject: Reply with quote

What is the inf script doing? Does it really work?
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tweak
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PostPosted: Sun Dec 16, 2007 12:52 pm    Post subject: Reply with quote

Does PB detect it? Anybody who knows or tried it?

Plz respond =)
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Alekoz



Joined: 17 Jun 2007
Posts: 157

PostPosted: Tue Dec 18, 2007 9:21 am    Post subject: Reply with quote

Tweak wrote:
What is the inf script doing? Does it really work?


all the info is in the script if you download it...or you can see what it does from the screenshots...yes it works perfectly

RoninPedroshin wrote:
Could you create something like using Numpad buttons for Mouse-look in Jets?


what exactly do you mean...i need some more info please and maybe i can see what i can do

tweak wrote:
Does PB detect it? Anybody who knows or tried it?

Plz respond =)


no it doesnt detect it...it doesnt detect any ahk scripts...compiled or not its safe
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r6.reactor
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PostPosted: Thu Dec 27, 2007 12:28 am    Post subject: Reply with quote

tweak wrote:
Does PB detect it? Anybody who knows or tried it?

Plz respond =)


running it as an .ahk is safe
but i think even if you compile it punkbuster doesnt detect it
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daro.g



Joined: 19 Nov 2006
Posts: 13
Location: london

PostPosted: Fri Dec 28, 2007 12:52 am    Post subject: Reply with quote

r6.reactor wrote:
tweak wrote:
Does PB detect it? Anybody who knows or tried it?

Plz respond =)


running it as an .ahk is safe
but i think even if you compile it punkbuster doesnt detect it
if compiled i think somethimes can kick for unknown windows app nothing banneble so dont worry
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RoninPedroshin



Joined: 14 Dec 2007
Posts: 4

PostPosted: Mon Dec 31, 2007 5:48 am    Post subject: Reply with quote

Alekoz wrote:

RoninPedroshin wrote:
Could you create something like using Numpad buttons for Mouse-look in Jets?


what exactly do you mean...i need some more info please and maybe i can see what i can do


I mean, for example, I would press numpad 4 and it would make me look to the left, pressing numpad 6 make me look to the right, 8 up, 2 down, 7 top left, 9 top left, 1 bottom left and 3 bottom right. All while piloting jets or helicopters.

It would be best if I had to hold the numpad keys to look on a certain direction instead of toggle and if I didn't need to press and hold the mouse-look key before pressing the numpads too. But it would be good enough on any way that's possible. Smile

It would be just like using the joystick hat-switches, but instead of the joystick hat-switch tilts it would be numpad buttons. Since some of us are keyboard pilots and not mouse+keyboard or joystick pilots, this would be great!

Do you think that's possible?

Thanks! Happy new year by the way Very Happy
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