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BF2 QuickSwitch - Battlefield 2 Macros
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What do you think of this program?
It's bad ass, keep up the good work.
50%
 50%  [ 1 ]
It's ok
50%
 50%  [ 1 ]
I don't like it
0%
 0%  [ 0 ]
You suck, stop wasting your time.
0%
 0%  [ 0 ]
Total Votes : 2

Author Message
icecreammerk
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PostPosted: Sat Apr 12, 2008 9:51 pm    Post subject: Reply with quote

Maybe its like an autoclicker or something then. Everytime I pick up a gun in match play their always on single shot. And if you look at them when they are shooting you its like an M16 of full auto. In matches they have people throwing down the Ak101 for the M16. Is this autoclick or whatever possible for the next update?
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AZA



Joined: 10 Mar 2008
Posts: 137
Location: USA

PostPosted: Mon Apr 14, 2008 5:41 am    Post subject: 0.7 WIP Reply with quote

I'm currently working on the 0.7 update, I'm planning on including a command spot macro in this version. I have been working on it for quite sometime now but this is turning out to be one of the most complicated macros yet. So far I have gotten a it working fine at 800x600, 1024x768, 1152x864 and 1440x900, I believe 1280x800 works but i haven't tested it yet. 1440x900 is the largest resolution my 17" laptop will run so i ported it over to my desktop and tested it at 1680x1050 on my 22" and it didn't work. ill have to retest all the lower resolutions again on the desktop to make sure that they work o.k. I will also have to pull my old 21" 4:3 monitor out so i can test the rest of the standard 4:3 resolutions. This all translates to a lot of work. Sad Anyway i may need some help testing this macro out before i release 0.7 so if anyone is interested in helping out please PM me.
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aaa333



Joined: 14 Apr 2008
Posts: 1

PostPosted: Mon Apr 14, 2008 8:39 pm    Post subject: Reply with quote

"""ok if you download this (it works on desktop)
http://files.filefront.com/Recoil+Compensatorrar/;8849237;/fileinfo.html
and try it youll notice if you were to press = 2 times it will move your mouse down at a certain speed, then if you was to press f10 it will set off the autoclick part of my script but when you do this you will notice that it doesnt move your mouse down as fast. this is because without my autoclicker on it will do this """""



Is detected for Punksbuster? / file .exe?
Question
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Alekoz



Joined: 17 Jun 2007
Posts: 154

PostPosted: Mon Apr 14, 2008 10:10 pm    Post subject: Reply with quote

aaa333 wrote:
"""ok if you download this (it works on desktop)
http://files.filefront.com/Recoil+Compensatorrar/;8849237;/fileinfo.html
and try it youll notice if you were to press = 2 times it will move your mouse down at a certain speed, then if you was to press f10 it will set off the autoclick part of my script but when you do this you will notice that it doesnt move your mouse down as fast. this is because without my autoclicker on it will do this """""



Is detected for Punksbuster? / file .exe?
Question


i wish i could understand you Rolling Eyes
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AZA



Joined: 10 Mar 2008
Posts: 137
Location: USA

PostPosted: Mon Apr 14, 2008 11:20 pm    Post subject: Reply with quote

aaa333 wrote:
"""ok if you download this (it works on desktop)
http://files.filefront.com/Recoil+Compensatorrar/;8849237;/fileinfo.html
and try it youll notice if you were to press = 2 times it will move your mouse down at a certain speed, then if you was to press f10 it will set off the autoclick part of my script but when you do this you will notice that it doesnt move your mouse down as fast. this is because without my autoclicker on it will do this """""



Is detected for Punksbuster? / file .exe?
Question



Yea i agrees with Alekoz, 'I wish i could understand you' I'm looking for help with making a Commander Spot macro, not autofire and recoil correction. Are you saying your file is detected by punkbuster? or asking if my script is?
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Sylar
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PostPosted: Tue Apr 15, 2008 6:51 pm    Post subject: Reply with quote

AZA wrote:

I will add the option for setting what BF2.exe is called in the next version. Thats going to be a pain making all those changes to the mod launcher. Id also point out that the renaming of BF2.exe trick doesn't really work. You know you could delete the profiles for Battlefield 2 from the nvida or ati control panels instead if you are worried about it right? for nvidia i would suggest using rivatuner and or nhancer along with DNA drivers. for ATI i suggest ATITool and the XGWarcat drivers, XG drivers kick ass on ATI! My old X1900XTX look a million times better with those drivers. With everything on high with 4X AA I got a solid 150 FPS. I now use 2X 8800 GTS and with the same setting i get 200 FPS. Sadly my laptop that i use for writing this program and test it only gets 80. (7600 go)


could you please include this in the next version
i have my bf2.exe renamed and i really want to use your program but i dont want to change everything again

Thanks
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slevin



Joined: 16 Apr 2008
Posts: 12

PostPosted: Wed Apr 16, 2008 11:19 am    Post subject: Reply with quote

nice but its sad there is no way to desactivate auto fire in missile tv
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AZA



Joined: 10 Mar 2008
Posts: 137
Location: USA

PostPosted: Wed Apr 16, 2008 11:33 am    Post subject: Reply with quote

slevin wrote:
nice but its sad there is no way to desactivate auto fire in missile tv


Really? I didn't think anyone would want an option to turn the auto clicking on and off. I will add this into 0.7 for you.

Sylar wrote:
could you please include this in the next version
i have my bf2.exe renamed and i really want to use your program but i dont want to change everything again


Wink I have added this feature into 0.7, i will be releasing it soon.
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slevin



Joined: 16 Apr 2008
Posts: 12

PostPosted: Wed Apr 16, 2008 11:42 am    Post subject: Reply with quote

thanks a lot its very kind i'm waiting now for the 0.7 any idea of the release date?
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Alekoz



Joined: 17 Jun 2007
Posts: 154

PostPosted: Wed Apr 16, 2008 12:56 pm    Post subject: Reply with quote

AZA wrote:
slevin wrote:
nice but its sad there is no way to desactivate auto fire in missile tv


Really? I didn't think anyone would want an option to turn the auto clicking on and off. I will add this into 0.7 for you.



i think its a good idea adding it
some people like me for example prefer to do the clicking themselves
you have more control of the missile that way
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AZA



Joined: 10 Mar 2008
Posts: 137
Location: USA

PostPosted: Wed Apr 16, 2008 9:12 pm    Post subject: Reply with quote

slevin wrote:
thanks a lot its very kind i'm waiting now for the 0.7 any idea of the release date?


Sometime in the next 2 days i would say.
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spazz123
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PostPosted: Thu Apr 17, 2008 4:27 pm    Post subject: Reply with quote

ah thanks for taking my idea into consideration ^^ ive been using your script for infantry along with my heli script


anyone get the bug where you goto type and it doesnt type and you cant leave typing unless you push escape but then it just minimizes your game
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AZA



Joined: 10 Mar 2008
Posts: 137
Location: USA

PostPosted: Sat Apr 19, 2008 12:13 am    Post subject: 0.7 Delayed Reply with quote

0.7 Has been delayed.

Sorry guys, but I decided to hold back 0.7 a few more days. The good news is its being delayed because of the large number of changes and improvements being added. So far I have added 7 new features and made 2 improvements with another 2 to 4 features currently being worked on. Some of the features you can expect in the new version include faster autofire, support for renamed BF2.exe and the option to disable the TV missile auto clicker to name just a few. I'm not going to giveaway all the new goodies that are in it yet though, But it will be worth the wait.
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PostPosted: Sat Apr 19, 2008 6:38 pm    Post subject: Reply with quote

thanks for the update aza i'm so impatient to play with the 0.7 Smile
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AZA



Joined: 10 Mar 2008
Posts: 137
Location: USA

PostPosted: Sun Apr 20, 2008 10:32 am    Post subject: 0.7 Released Reply with quote

0.7 Released

New in 0.7

* Grenade Throw / Spam
* Faster Autofire Timing
* TV Missile Auto Clicker Toggle
* Show FPS Toggle
* Unlock Frame Rates
* HUD Toggle
* Launch BF2 & Mods From The Tray Menu
* Support For Renamed BF2.exe
* Hotkey Modifier Bug Fixed
* Auto Zoom Option For Primary & Secondary Weapons
* Hotkeys Automatically Disable in Chat
* Set Custom BF2 Process Priority
* Set Custom QuickSwitch Process Priority
* Speech Recognition For Commo Rose Commands

Yes thats right speech recognition for the commo rose! To use this you need to download A SAPI 5.1-compatible speech recognition engine and have MS .NET 1.1 installed. I will post some links on the first post for people who need to download them. I would recommend D/L and installing both to be on the safe side, Once you have installed them goto your control panel and open speech and go through the voice training. Once thats done and its recognizing your voice ok you need to open up QuickSwitch and under voice recognition click generate voice XML. This will create a XML file for shoot 1.6.4 that contains all the commo rose commands that you have assigned keys too. (i suggest using the numberpad keys for this) Then under voice recognition click start voice recognition, this will load up shoot with the newly created xml file. When shoot is running you will see a icon of a microphone in the bottom right hand corner with a red X through it, this means its not listening to you at the moment. To turn the mic on you can either press 'SCROLL LOCK' to switch it to always on or 'Right ALT' to toggle it on when you puch the key down. In the main window you will see the list of commands you have assigned keys to, Just say that phrase and it will send that command for you in BF2. You can test them all out in shoot to make sure it works before you load up BF2. If it understands what you said it will highlight that command in shoot for you.

Don't be a TURD and complain about it not recognizing your voice if you are to lazy to go through the training Exclamation

Grenade Spam: The grenade spamming option in grenade throw setup is for when you play with support. It will throw a grenade switch to the ammo pack reload a new nade then throw it. To spam nades just hold down your nade throwing key, It will keep throwing as long as the keys is down.

The Zoom option: The timing on the scope zoom is set differently for primary and secondary weapons, primary is set to 1.2 seconds. This is good for most riffles, but the 50. and the 96 sniper riffles take to long to pull (1.6 sec) so it wont work with them. There are 1 or 2 other guns with long pull times as well but i dont remember which ones off hand. The secondary zoom is set to .65 seconds, this is only good for the pistol.

So lots of new features in 0.7, 14 in all. I expect that ill get a lot of feedback, questions and bugs reported with this update. Ill do my best to help.
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