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SoggyDog
Joined: 02 May 2006 Posts: 783 Location: Greeley, CO
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Posted: Fri Apr 25, 2008 4:56 pm Post subject: Biorhythms [development temporarily suspended] |
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Biorhythms
Feedback Request:
I've started a grass-roots re-write of this application.
Jump to Version 2.0
If you know nothing about biorhythms, you can get started here.
This application uses rmchart.dll* and several snippets found
on the AHK Forum; Proper credit provided in the code.
*You need not download the dll as it is embedded in the script.
[Note] The link above has died; I have the files available here.
[edit] Code removed from post by author; Download it here.
toDo;
- Replace Save/Load with a Profile Manager for Save, Load, Edit, Delete
- Until then, fine-tune Saving/Loading Profiles, including bug fixes
- Add Past/Future Date functionality
- Add 'Compatibility'
- Include gdiplus.dll in distribution for non-XP/Vista users
- Clean up the code
- Make 'marker' movable
- Consolidate GUIs
- Add support for the four (4) additional cycles
- Consider native AHK solution for chart
- Add customizable date formatting
- Add local regional settings
knownIssues;
- Canceling 'Load Profile' when launched from 'Profile Editor' does not return to the Editor
- 'Profile Editor' no longer displays Load button after Profile.ini exists (until reload)
changeLog;
[latest]
- Finally, Save/Load Profile feature added (but not yet refined)
- Rewrote code for gathering birth information; Now uses dateTime control
[older]
- More housekeeping on the code today; Little new functionality
- Added Icon and Tray Menu
- Cleaned up some of the code [finally] and moved HUGE data chunks to external file
- As suggested by Drugwash, added clear marker for "Today" (Thanks SKAN)
- Started Prep-work for Profiles and cleaned up Menus and Buttons (Note: Now just buttons)
- Started adding Menu items (Note: Menu has been abandoned for buttons)
- Progress Bar added for installing dll (Note: Took too long... Removed until Installer is ready)
- Rudimentary 'Help' added
- Dates added to bottom of chart
- Screenshot added above
_________________
SoggyDog
Dwarf Fortress:
"The most intriguing game I've ever played."
Last edited by SoggyDog on Mon Sep 14, 2009 8:39 pm; edited 69 times in total |
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SKAN
Joined: 26 Dec 2005 Posts: 8688
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Posted: Fri Apr 25, 2008 5:34 pm Post subject: Re: Biorhythms [Work in progress] |
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| SoggyDog wrote: | | If you know nothing about biorhythms, you can get started here. |
Thanks for introducing it.. and the chart looks cool!  |
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imapow
Joined: 13 Mar 2008 Posts: 155 Location: Trøndelag, Norway
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Posted: Sat Apr 26, 2008 12:22 pm Post subject: |
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ok, so i got the chart.
now, how do i reed it?
idea for an uppgrade:
create an reed button with a toturial on how to read the chart _________________ -._.-¨¯¨-._.-IM@PΩW-._.-¨¯¨-._.- |
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SoggyDog
Joined: 02 May 2006 Posts: 783 Location: Greeley, CO
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Posted: Sat Apr 26, 2008 6:01 pm Post subject: |
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| imapow wrote: | ok, so i got the chart.
now, how do i reed it?
idea for an uppgrade:
create an reed button with a toturial on how to read the chart |
A tutorial is in the works, but getting the core functionality down was priority one (of course).
To get you started, refer to the wikipedia link in my first post or do a quick Google for 'biorhythms'.
Thanks for checking it out. _________________
SoggyDog
Dwarf Fortress:
"The most intriguing game I've ever played." |
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imapow
Joined: 13 Mar 2008 Posts: 155 Location: Trøndelag, Norway
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Posted: Sat Apr 26, 2008 7:36 pm Post subject: |
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| SoggyDog wrote: | | To get you started, refer to the wikipedia link in my first post or do a quick Google for 'biorhythms'. |
k. _________________ -._.-¨¯¨-._.-IM@PΩW-._.-¨¯¨-._.- |
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SoggyDog
Joined: 02 May 2006 Posts: 783 Location: Greeley, CO
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SoggyDog
Joined: 02 May 2006 Posts: 783 Location: Greeley, CO
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SoggyDog
Joined: 02 May 2006 Posts: 783 Location: Greeley, CO
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Posted: Wed Apr 30, 2008 5:15 pm Post subject: |
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Update: Progress Bar added for installing dll (has subsequently been replaced with simple splash screen).
Update: Started adding Menu items (Help button moved to Menu).
See top post. _________________
SoggyDog
Dwarf Fortress:
"The most intriguing game I've ever played."
Last edited by SoggyDog on Wed Oct 22, 2008 8:37 pm; edited 1 time in total |
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SoggyDog
Joined: 02 May 2006 Posts: 783 Location: Greeley, CO
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Posted: Mon May 05, 2008 9:38 pm Post subject: |
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Bump
The code is sloppy and poorly written and it could definitely use an installer since WriteFile() takes so long,
but that aside, with so little feedback from the community, I wonder if this is even worth pursuing? _________________
SoggyDog
Dwarf Fortress:
"The most intriguing game I've ever played."
Last edited by SoggyDog on Wed Oct 22, 2008 8:36 pm; edited 1 time in total |
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SoggyDog
Joined: 02 May 2006 Posts: 783 Location: Greeley, CO
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imapow
Joined: 13 Mar 2008 Posts: 155 Location: Trøndelag, Norway
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Posted: Wed May 07, 2008 9:37 am Post subject: |
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| SoggyDog wrote: | Discontinued due to lack of community interest
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R.I.P. Biorhythms  _________________ -._.-¨¯¨-._.-IM@PΩW-._.-¨¯¨-._.- |
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nli - MsgBox Guest
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Posted: Wed May 07, 2008 10:25 am Post subject: |
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SoggyDog
You should make programs for YOURSELF and share them if you think that others would like them. I'm sure you're not but you are coming across as a cry baby (... Discontinued due to lack of community interest in the thread title and in your last post (in big red letters!!)). There probably are people that ARE interested in your app but are not posting... I know I don't always. Do YOU find it useful? Do YOU enjoy programming it? If you do then carry on with it and bugger "community feedback".
Please take this post as constructive and carry on with your app.  |
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Superfraggle
Joined: 02 Nov 2004 Posts: 1019 Location: London, UK
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Posted: Wed May 07, 2008 10:54 am Post subject: |
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I have noticed that interest can be huge, but people will generally only post when something doesnt work or if they want changes made. _________________ Steve F AKA Superfraggle
http://r.yuwie.com/superfraggle |
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SoggyDog
Joined: 02 May 2006 Posts: 783 Location: Greeley, CO
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Posted: Wed May 07, 2008 1:32 pm Post subject: |
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| nli - MsgBox wrote: | SoggyDog
You should make programs for YOURSELF and share them if you think that others would like them. I'm sure you're not but you are coming across as a cry baby (... Discontinued due to lack of community interest in the thread title and in your last post (in big red letters!!)). There probably are people that ARE interested in your app but are not posting... I know I don't always. Do YOU find it useful? Do YOU enjoy programming it? If you do then carry on with it and bugger "community feedback".
Please take this post as constructive and carry on with your app.  |
Of course I take your post as constructive (the cry baby thing stings a little, though). I did start working on this as a project for myself (I always thought biorhythms were kinda neat) but posted to share with the community hoping for input that would help keep me motivated. You see, I get bored easily and lose interest in things. The code is sloppy, etcetera and I know that... That's not what I was looking for, but rather ideas to make it better (like imapow's suggestion for some sort of instructions) and to keep me moving forward.
PS - Title and 'last' post now simply read 'Work Suspended'
| Superfraggle wrote: | | I have noticed that interest can be huge, but people will generally only post when something doesnt work or if they want changes made. |
That's one reason I simply marked the thread as 'Discontinued' rather than removing it.
Who knows, maybe I'll change my mind down the road and get back to work on this. _________________
SoggyDog
Dwarf Fortress:
"The most intriguing game I've ever played."
Last edited by SoggyDog on Mon Jun 02, 2008 7:12 pm; edited 1 time in total |
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Superfraggle
Joined: 02 Nov 2004 Posts: 1019 Location: London, UK
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Posted: Wed May 07, 2008 1:38 pm Post subject: |
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Maybe Rename it to Final Release. Disoncontinued may put people off looking. _________________ Steve F AKA Superfraggle
http://r.yuwie.com/superfraggle |
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