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media Player with library.

 
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happytodd



Joined: 12 Nov 2007
Posts: 83
Location: South Australia

PostPosted: Mon May 26, 2008 12:40 pm    Post subject: media Player with library. Reply with quote

Dear users,
I am currently making a media player but I am having some problems with it.
heres the code:
Code:
#SingleInstance ignore

FileInstall, SoundFunctions.ahk, SoundFunctions.ahk, 0
FileInstall, Filter.ini, Filter.ini, 0
SetBatchLines -1
#NoEnv
SetTimer, UpdateTime,100
SetTimer,UpdateProgress,1000
SetTimer,CheckStatus,100
SoundGet, MV
RSound := Round(MV)
playing = 0
IniRead, Filter, Filter.ini, Config, F

; Create the main Edit control and display the window:
Gui, +Resize  ; Make the window resizable.
Gui, Add, Edit, vMainEdit WantTab W300 R10
Gui, Show,, Eclipze Media Player
CurrentFileName =  ; Indicate that there is no current file.
Gui, Add, Tab, x-4 y0 w480 h130 , Media|Library
Gui, Tab, Library
Gui, Add, ListView, x16 y30 w290 h80 gPlayLV vLV, Media File Name
Gui, Add, Button, x16 y112 w80 h20 gAddC, Add File
Gui, Tab, Media
Gui, Add, StatusBar, x176 y70 w290 h30 , Not Playing A File
Gui, Add, Button, x16 y62 w290 h20 gOpenMF, Select A Song
Gui, Add, Button, x200 y82 w80 h20 gStopF, Stop
Gui, Add, Button, x120 y82 w80 h20 gPauseF, Pause
Gui, Add, Button, x40 y82 w80 h20 gResumeF, Resume
Gui, Add, Progress, x16 y30 w290 h30 cBlack vProgress Range1-100 vProgress, 0
Gui, Add, Text, x16 y112 w100 h15 vSongTime, 0:0:0 of 0:0:0
; Generated using SmartGUI Creator 4.0
Gui, Add, Text, +Disabled x260 y112 vText_Credits, Happytodd
Loop, %A_MyDocuments%\*.*
    LV_Add("", A_LoopFileName, A_LoopFileSizeMB, A_LoopFileExt,A_LoopFileFullPath)
LV_ModifyCol()
LV_ModifyCol(2,"Integer")
return

GuiSize:
if ErrorLevel = 1  ; The window has been minimized.  No action needed.
    return
; Otherwise, the window has been resized or maximized. Resize the Edit control to match.
GuiControl, Move, MainEdit, W%NewWidth% H%NewHeight%
return

VolumeC:
Gui, Submit, NoHide
SoundSet,%VSlider%,master
GuiControl,, VText,Volume`:%VSlider%
Return
;Sound Controls

OpenMF:
CheckSong := Sound_Status(hSound)
If CheckSong = playing
    {
    Sound_Stop(hSound)
    playing = 0
    }
Gui, +OwnDialogs
FileSelectFile, Filetoplay, 3, , Select A Song,
If Filetoplay =
    msgbox,No Song Selected

filename=
sleep 100
SplitPath, Filetoplay, filename
sleep 100

hSound := Sound_Open(Filetoplay)
If Not hSound
   return
playing = 1
Sound_Play(hSound)
Guicontrol,,Progress,0
Guicontrol,% "+Range1-" Sound_Length(hSound) / 1000,Progress
SplitPath, Filetoplay, filename
SB_SetText("Now Playing " filename)
return

StopF:
Sound_Stop(hSound)
playing = 0
Guicontrol,,Progress,0
GuiControl,,SongTime,0:0:0 of 0:0:0
SB_SetText("Not Playing A File")
return

PauseF:
Sound_Pause(hSound)
return

ResumeF:
Sound_Resume(hSound)
return

UpdateTime:
If playing = 0
      return
If(Sound_Pos(hSound) = Sound_Length(hSound))
      return
GuiControl,,SongTime,% Tohhmmss(Sound_Pos(hSound)) .  " of "  . Tohhmmss(Sound_Length(hSound))
return


UpdateProgress:
If playing = 0
      return
If(Sound_Pos(hSound) = Sound_Length(hSound))
      return
Guicontrol,,Progress,% (Sound_Pos(hSound) / 1000)
Return

CheckStatus:
Status := Sound_Status(hSound)
If Status = stopped
    {
    sleep 1500
    Guicontrol,,Progress,0
    Guicontrol,,SongTime,0:0:0 of 0:0:0
    SB_SetText("Not Playing A File")
    }
return


PlayLV:
LV_GetText(filetoplaylv, A_EventInfo, 4)
CheckSong := Sound_Status(hSound)
If CheckSong = playing
    {
    Sound_Stop(hSound)
    playing = 0
    }   
hSound := Sound_Open(filetoplaylv)
If Not hSound
   return
playing = 1
Sound_Play(hSound)
Guicontrol,,Progress,0
Guicontrol,% "+Range1-" Sound_Length(hSound) / 1000,Progress
SplitPath, filetoplaylv, filenamelv
SB_SetText("Now Playing " filenamelv)
return

UpdateLV:
Gui, Submit, NoHide
LV_Delete()
Loop, %Directory%\*.*
    LV_Add("", A_LoopFileName, A_LoopFileSizeMB, A_LoopFileExt,A_LoopFileFullPath)
LV_ModifyCol()
LV_ModifyCol(2,"Integer")
return

AddC:
If hSound =
    gosub CAM
Else
{
CheckSong := Sound_Status(hSound)
If CheckSong = playing
    {
    Sound_Pause(hSound)
    playing = 0
    gosub CAM
    }
}
return

CAM:
Critical
Gui, +OwnDialogs
Thread,NoTimers
Sleep,200 ; Ensure No timers start
FileSelectFile,FilesToAdd,M3,,Select Media File,Audio %Filter%
Thread,Notimers,False
If (!FilesToAdd){
  Return
}
Loop, parse, FilestoAdd, `n
{
    if (a_index != 1){
      SplitPath,A_loopField,,,FileExt
      LV_Add("",a_loopfield,FileExt,dir)
    }
    Else {
      Dir:=a_loopField
    }
 
}
If hSound =
    return
LV_ModifyCol()
Sound_Resume(hSound)

return

#Include SoundFunctions.ahk


Now what I'm trying too do is add another of these codes into the library area, however because I got one already added into the media section it wont let me do it.
Code:
Gui, Add, Text, +Disabled x260 y112 vText_Credits, Happytodd

Next once the songs are added they wont begin to play once double clicked library. How will I make them to play once double clicked. Thirdly under the library section where it says media file name on the bar at the top. How do I stretch it using the code so you can read the whole sentence. Sorry about all my problems I hope I'll get it working soon. Thanks guys!
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