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mmkisser Guest
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Posted: Thu Apr 23, 2009 5:23 am Post subject: Wiimote Support |
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| I hope AutoHotKey can support Wiimote, that will be great! |
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trik
Joined: 15 Jul 2007 Posts: 1320
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Posted: Thu Apr 23, 2009 6:50 am Post subject: |
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So.. You can connect your Wii Remote to a computer? If not, this feature will never come, sorry! _________________ Religion is false. >_> |
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Lexikos
Joined: 17 Oct 2006 Posts: 7295 Location: Australia
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Posted: Thu Apr 23, 2009 2:40 pm Post subject: |
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| Quote: | | So.. You can connect your Wii Remote to a computer? |
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TheIrishThug
Joined: 19 Mar 2006 Posts: 419
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Posted: Thu Apr 23, 2009 4:27 pm Post subject: |
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| Honestly, I never see native support for a wiimote being included in AHK. It would create a whole bunch of weight that few would use. The possibility of someone writing a library that provides support is much more likely. |
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Krogdor
Joined: 18 Apr 2008 Posts: 1390 Location: The Interwebs
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Posted: Thu Apr 23, 2009 10:55 pm Post subject: |
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| Trikster wrote: | | So.. You can connect your Wii Remote to a computer? |
It uses bluetooth to connect, just as the PS3 controller and (I would assume) the Xbox 360 controller does. So as long as your computer has a bluetooth chip (or you could buy a USB one for very cheap these days) you can connect it.
GlovePIE has pretty good Wiimote support, and can be used in conjunction with AHK by remapping Wiimote buttons to unused keyboard buttons (such as F13-24) which can then be intercepted by AHK. |
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Frankie
Joined: 02 Nov 2008 Posts: 2850
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Posted: Fri Apr 24, 2009 1:06 pm Post subject: |
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You have to buy a special adapter for XBox 360. No idea what it uses.
But I agree that WiiMote support would be under used and I believe there is a dll floating around somewhere that has a library in AHK. (search the forums) _________________ aboutscript ⍟ apps ⍟ scripts
Any code ⇈ above ⇈ requires AutoHotkey_L to run |
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Lexikos
Joined: 17 Oct 2006 Posts: 7295 Location: Australia
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Posted: Fri Apr 24, 2009 3:09 pm Post subject: |
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| Frankie wrote: | | You have to buy a special adapter for XBox 360. No idea what it uses. | 2.4 GHz wireless. Wired Xbox 360 controllers are standard USB.
| Quote: | | I believe there is a dll floating around somewhere | A few AutoHotkey users (tic, Mustang and unlfrank) tried wiiuse, but it doesn't look like they had much success. |
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corrupt
Joined: 29 Dec 2004 Posts: 2485
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Posted: Sat Apr 25, 2009 5:59 am Post subject: |
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| Lexikos wrote: | | Frankie wrote: | | You have to buy a special adapter for XBox 360. No idea what it uses. | 2.4 GHz wireless. Wired Xbox 360 controllers are standard USB.
| I have a wireless one (Intec) that I use as a PC joystick/gamepad. I left the original connector on and added a USB connector to the receiver. Windows XP located and loaded the drivers automatically  |
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micromike777 Guest
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tyxiang
Joined: 26 Nov 2008 Posts: 12
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Posted: Wed May 20, 2009 2:55 am Post subject: |
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| wiimote is a bluetooth device. It can connect to PC easily. |
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tyxiang
Joined: 26 Nov 2008 Posts: 12
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Posted: Wed May 20, 2009 2:58 am Post subject: |
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| Glovepie can not compile to a exe file. |
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tic
Joined: 22 Apr 2007 Posts: 1786
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Posted: Thu Jun 18, 2009 9:52 am Post subject: |
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I managed to get it working in ahk using just the dll a while back:
http://wiiuse.net/forums/viewtopic.php?f=2&t=215
but got lazy as to getting full functionality as Para stopped replying and I couldnt be bothered to figure it all out myself as his documentation on the stack he created seemed incorrect. If anyone wants to figure out where the IR data, yaw, pitch and roll are stored in the stack, then I will add to the library |
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