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Fun: Sound effects for meetings

 
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Author Message
Relayer



Joined: 24 Nov 2008
Posts: 68

PostPosted: Wed Jan 06, 2010 3:51 pm    Post subject: Fun: Sound effects for meetings Reply with quote

I like to do unexpected things in meetings to liven things up at times. Sound effects like a game show BUZZZZ can be hilarious if your timing is right. I wanted a quick way to launch into an app that would let me play any wav file in a directory with minimal keystrokes while controlling the volume. Again, timing is everything, right? So, I wrote this script. Enjoy.

It launches into a directory you choose as default but allows navigation to other directories. Escape will terminate a long playing file if it needs to be killed early.

-Relayer

Code:
#SingleInstance Force
#NoEnv

EffectsPath = C:\utilities\WAV
initVol = 4
Gui:  ;build gui based on files in a directory
   Gui, Font, s8 w700
   Gui, Add, Edit, x16 y17 w140 h20 , %EffectsPath%
   Gui, Add, Button, gBrowse x156 y17 w60 h20 , Browse
   Gui, Add, Edit, y17 w40
   Gui, Add, UpDown, Group vVol gVol xp Range1-10, %initVol%
      Gui, Add, Radio, vRadVol gRadVol y17, 1
      Gui, Add, Radio, gRadVol y17, 2
      Gui, Add, Radio, gRadVol y17, 3
      Gui, Add, Radio, gRadVol Checked y17, 4
      Gui, Add, Radio, gRadVol y17, 5
      Gui, Add, Radio, gRadVol y17, 6
      Gui, Add, Radio, gRadVol y17, 7
      Gui, Add, Radio, gRadVol y17, 8
      Gui, Add, Radio, gRadVol y17, 9
      Gui, Add, Radio, gRadVol y17, 10
   
   Loop, %EffectsPath%\*.wav
   if (A_Index = 1)
      Gui, Add, Button, gPlayIt x16 section, %A_LoopFileName%  ;make this a section
   else
   {
      if(mod(A_Index,25) = 1)
         Gui, Add, Button, gPlayIt ys , %A_LoopFileName%
      else
         Gui, Add, Button, gPlayIt , %A_LoopFileName%
   }
   Gui, Show
Return

PlayIt:
Gui, Submit, NoHide
;msgbox, %A_Gui% `n %A_GuiControl% `n %A_GuiEvent% `n %A_EventInfo%
wav = %EffectsPath%\%A_GuiControl%
SoundGet, mastermute, Master, Mute
;msgbox, %mastermute%
SoundGet, mastervol, Master, Volume
SoundGet, wavemute, Wave, Mute
SoundGet, wavevol, Wave, Volume
SoundSet, (10 * Vol), Master, Volume  ;temporary volume handled in 10 rough steps (adequate for meetings, hehehe!)
SoundSet, (10 * Vol), Wave, Volume
SoundSet, Off, Master, Mute
SoundSet, Off, Wave, Mute
SoundPlay, %wav%, Wait
if mastermute = On
   SoundSet, 1, Master, Mute
SoundSet, mastervol, Master, Volume
if wavemute = On
   SoundSet, 1, Wave, Mute
SoundSet, wavevol, Wave, Volume
Return

Escape::  ;esc will terminate a playing sound
SoundPlay, Nonexistent.wav
Return

GuiClose:
ExitApp

Browse:
FileSelectFolder, EffectsPath, C:\utilities\WAV
Gui, Submit
initVol = %Vol%
Gui, Destroy
GoSub, Gui
Return

Vol:
Gui, Submit, NoHide
initVol = %Vol%
junk := initVol+1   ;found using spy that radio button number is +1 my volume index
;msgbox, %junk%
GuiControl, , Button%junk% , 1
Return

RadVol:
Gui, Submit, NoHide
initVol = %RadVol%
GuiControl, ,Vol , %RadVol%
Return
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