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Pictures Matching Game..V2..!
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Do you like it? (please post and explain why?)
Yes.
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 100%  [ 4 ]
No.
0%
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Total Votes : 4

Author Message
Veovis



Joined: 13 Feb 2006
Posts: 390
Location: Utah

PostPosted: Tue Apr 11, 2006 4:29 am    Post subject: Reply with quote

Sorry I wasnt clear in my earlier question.
MYYM wrote:
Veovis wrote:

where are the pictures? Did you use FileInstall?

GuiControl has been used to put new contents (pictures) into the control.


What I meant was, where are the pictures accessed from? Do you FileInstall them to the temp? or some other obscure location? Or do you use some really fancy appending where you save the bitmap as text in the actual script? (i saw an example of this in the forums somewhere)

As far as I can tell you are running the pictures from the actual .exe file, and if you are, lots of us want in on your secret!!!
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PhiLho



Joined: 27 Dec 2005
Posts: 6721
Location: France (near Paris)

PostPosted: Tue Apr 11, 2006 6:09 am    Post subject: Reply with quote

Veovis wrote:
Or do you use some really fancy appending where you save the bitmap as text in the actual script? (i saw an example of this in the forums somewhere)
Currently, my script saves the bitmap files on disk so AHK can load them. I plan to experiment expanding them in memory and trying to load them from there, but I don't even know if it is possible (probably).

I believe MYYM uses FileInstall. Spying the startup of his program with Filemon, I see WAV files written to my %TEMP% directory.
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