Post by AfterLemon » 26 Mar 2014, 14:18
This is a
Zork-style relatively long-term game available to anyone at any time.
The first responder (Now tidbit), is the main character. His character's actions determine where the story is set, and all additional player actions must be within the same city, or communicated in some way. If others' actions are NOT communicated or within the city, they are unknown to the main character.
All additional responses from new people are new "players" created upon first post and kept until death (or long silence [also death]).
Who you are and how you act is what determines what you look like, your abilities, and your situation and circumstances in the story.
Feel free to join in any time and start playing. Players can "name" their character by "thinking" their name or by other players naming them.
Simple commands are best, leaving ALL "info" out of it, only stating specific "intents".
Code: Select all
>Run to car
>Search store for guns
>Drive to florida
Generally, necessary secondary intents that are not expressly described are either assumed or included in my followup. (e.g. packing to go to a cabin requires clothes)
As well, details will be given when requested (by intents [e.g. examine car; check if gun is clean]) and intents are expected to be reasonable (e.g. driving to florida requires TIME, GAS, and FOOD if you are in Colorado). Details will be given as external links.
=================================================================================================================================
You (the first responder) awaken in
your home in the Castlewood Community in Centennial, Colorado.
You've lived here for a couple of years, gotten to know a few of the neighbors, even been invited to dinner a few times.
You're an average human, and you have a bit of experience using firearms. You're a bachelor, but you have a few friends in Denver. Or... had.
You look outside and see an empty street, much like other days. In the lawns of your neighbors, however, there are holes dug up out of the grass and what look like piles of broken metal. You immediately realize that something is wrong in your neighborhood. It's 3pm and nobody is making any sound, nobody is walking, and only 2 vehicles are left parked in any of the driveways. One of these is
your car.
Then you hear it - what sounds like someone yelling while an accelerating car speeds past your home. You watch as the person in the passenger seat holds a handgun out of the window, aiming it behind the SUV. He's shouting to the driver, "Keep going, they were only a few hundred feet behind us!" They speed off, probably going
50mph down your street.
A wave of fear washes over you - you're not safe here, especially if something is coming. You need to get out of here.
This is a [url=http://en.wikipedia.org/wiki/Zork]Zork[/url]-style relatively long-term game available to anyone at any time.
The first responder (Now tidbit), is the main character. His character's actions determine where the story is set, and all additional player actions must be within the same city, or communicated in some way. If others' actions are NOT communicated or within the city, they are unknown to the main character.
All additional responses from new people are new "players" created upon first post and kept until death (or long silence [also death]).
Who you are and how you act is what determines what you look like, your abilities, and your situation and circumstances in the story.
Feel free to join in any time and start playing. Players can "name" their character by "thinking" their name or by other players naming them.
Simple commands are best, leaving ALL "info" out of it, only stating specific "intents".
[code]>Run to car
>Search store for guns
>Drive to florida[/code]
Generally, necessary secondary intents that are not expressly described are either assumed or included in my followup. (e.g. packing to go to a cabin requires clothes)
As well, details will be given when requested (by intents [e.g. examine car; check if gun is clean]) and intents are expected to be reasonable (e.g. driving to florida requires TIME, GAS, and FOOD if you are in Colorado). Details will be given as external links.
=================================================================================================================================
You (the first responder) awaken in [url=https://www.google.com/maps/place/Centennial,+CO/@39.584968,-104.901941,3a,75y,260.3h,90t/data=!3m4!1e1!3m2!1sVS1FbGZ1h8_RoxbXYfDTyQ!2e0!4m2!3m1!1s0x876c85c4f20a97c5:0x99d31d8142c6d7a7]your home in the Castlewood Community in Centennial, Colorado[/url].
You've lived here for a couple of years, gotten to know a few of the neighbors, even been invited to dinner a few times.
You're an average human, and you have a bit of experience using firearms. You're a bachelor, but you have a few friends in Denver. Or... had.
You look outside and see an empty street, much like other days. In the lawns of your neighbors, however, there are holes dug up out of the grass and what look like piles of broken metal. You immediately realize that something is wrong in your neighborhood. It's 3pm and nobody is making any sound, nobody is walking, and only 2 vehicles are left parked in any of the driveways. One of these is [url=http://www.edmunds.com/honda/accord/2010/]your car[/url].
Then you hear it - what sounds like someone yelling while an accelerating car speeds past your home. You watch as the person in the passenger seat holds a handgun out of the window, aiming it behind the SUV. He's shouting to the driver, "Keep going, they were only a few hundred feet behind us!" They speed off, probably going [url=http://www.wolframalpha.com/input/?i=50mph+to+kph]50mph[/url] down your street.
A wave of fear washes over you - you're not safe here, especially if something is coming. You need to get out of here.