It is with great pleasure that I announce an initial release of Keysharp.
I began this long journey during the start of the lockdowns in 2020 and have worked almost non stop on it for three years. So this is a momentous occasion.
Over the past year,
@burque505 has helped substantially with testing and feedback. A big thanks goes to him.
You can find a lengthy writeup of how to run it and what to expect here:
https://bitbucket.org/mfeemster/keysharp/src/master/
A Windows installer and portable zip file can be found here:
https://bitbucket.org/mfeemster/keysharp/downloads/
We are calling this version 0.0.0.1, signifying that it is going to be very primitive, unpolished, buggy, unreliable and rough around the edges. Despite mine and
@burque505 's best efforts, heavy unit testing, and fixing well over 100 bugs, we are sure you will help us find many, many more.
Before you start coding, be mindful of the list of differences between Keysharp and AHK listed above.
I recommend starting off your testing with very small scripts to ensure the basic functionality works as you'd expect, then build up from there.
I also recommend writing your code in the Keyview.exe program which is contained in the installer and zip file. This will allow you to see in real-time whether your script code can be properly compiled without syntax errors. It's a very primitive editor, and I hope to get help from you in the future to make it better.
For quick questions, post them here or ask in the Discord. For serious bug reports, please make an account on bitbucket.org and post under the Issues page so we can track progress on fixing them.
I'm headed out of town for a few days, hopefully there will be a lot of feedback next week when I return.
It is with great pleasure that I announce an initial release of Keysharp.
I began this long journey during the start of the lockdowns in 2020 and have worked almost non stop on it for three years. So this is a momentous occasion.
Over the past year, [mention]burque505[/mention] has helped substantially with testing and feedback. A big thanks goes to him.
You can find a lengthy writeup of how to run it and what to expect here: https://bitbucket.org/mfeemster/keysharp/src/master/
A Windows installer and portable zip file can be found here: https://bitbucket.org/mfeemster/keysharp/downloads/
We are calling this version 0.0.0.1, signifying that it is going to be very primitive, unpolished, buggy, unreliable and rough around the edges. Despite mine and [mention]burque505[/mention] 's best efforts, heavy unit testing, and fixing well over 100 bugs, we are sure you will help us find many, many more.
Before you start coding, be mindful of the list of differences between Keysharp and AHK listed above.
I recommend starting off your testing with very small scripts to ensure the basic functionality works as you'd expect, then build up from there.
I also recommend writing your code in the Keyview.exe program which is contained in the installer and zip file. This will allow you to see in real-time whether your script code can be properly compiled without syntax errors. It's a very primitive editor, and I hope to get help from you in the future to make it better.
For quick questions, post them here or ask in the Discord. For serious bug reports, please make an account on bitbucket.org and post under the Issues page so we can track progress on fixing them.
I'm headed out of town for a few days, hopefully there will be a lot of feedback next week when I return.
:D