This is much cleaner and works great, thank you!mikeyww wrote: ↑29 Jul 2021, 17:09An idea is below.
Code: Select all
SetKeyDelay,, 25 a::a w::w d::d s::s w & s:: s & w:: a & d:: d & a::Return a & w:: w & a::Send {Numpad7} d & w:: w & d::Send {Numpad9} a & s:: s & a::Send {Numpad1} d & s:: s & d::Send {Numpad3}
Search found 2 matches
- 30 Jul 2021, 11:08
- Forum: Gaming Help (v1)
- Topic: WASD with release input and diagonals for roguelikes
- Replies: 2
- Views: 623
Re: WASD with release input and diagonals for roguelikes
- 29 Jul 2021, 14:10
- Forum: Gaming Help (v1)
- Topic: WASD with release input and diagonals for roguelikes
- Replies: 2
- Views: 623
WASD with release input and diagonals for roguelikes
I'm pretty new to AHK and trying to make a script with WASD diagonal movement for roguelikes like Caves of Qud. The script I've made so far is below and it includes text of issues I'm having with each section: ; Below are lines to make wasd only activate on release of those keys, to prevent accident...