Search found 74 matches

by John
Today, 09:03
Forum: Gaming
Topic: Basic Aimbot
Replies: 9
Views: 2662

Re: Basic Aimbot

Of course. Everything from more sophisticated pixelbots to memory aimbots to "opencv & friends" implementations of varying degrees, but it's still a good start. A good next step would be to swap AHK's PixelSearch to a faster solution using gdip and lockbits.
by John
Today, 07:40
Forum: Gaming
Topic: AHK Veteran Puzzled by Mouse in Inquisitor Game
Replies: 2
Views: 68

Re: AHK Veteran Puzzled by Mouse in Inquisitor Game

Is it possible that the game writes to what AHK's mousegetpos get's it's info from? I.e., for some inexplicable reason, the game overwrites the memory address that holds the cursor location? I think it could be worth trying to get the position with this https://rosettacode.org/wiki/Mouse_position#Au...
by John
14 Jun 2019, 03:14
Forum: Offtopic
Topic: Can equaly reasonable minds think differently?
Replies: 16
Views: 1309

Re: Can equaly reasonable minds think differently?

Could there be even greater resistence to accept the views of others when hierarchy (or rather an attempt to emphasize it) is present? Adding semi-imaginary and ever branching power structures at this early stage would be a bit pointless since then you can just reach a conclusion that will effectiv...
by John
08 May 2019, 07:36
Forum: General Discussion
Topic: promoting AutoHotkey
Replies: 3
Views: 556

Re: promoting AutoHotkey

I think the single most important factor that puts AHK leaps and bounds ahead of it's competitors is how small the initial investment will be to automate a task and eventually much of the work. For companies that employ <50 employees and/or have <10m annual income (before taxes, wages etc), most of ...
by John
13 Dec 2018, 05:37
Forum: Ask For Help
Topic: Decoding Base64 image failed Topic is solved
Replies: 8
Views: 787

Re: Decoding Base64 image failed Topic is solved

You base64 string doesn't decode into anything, https://codebeautify.org/base64-to-image-converter The script didn't seem to work either, don't know why. If you justn eed to get it working and don't want/need to understand the unerlying issues then try this function instead https://autohotkey.com/bo...
by John
04 Dec 2018, 02:26
Forum: Gaming
Topic: script won't read diablo 2 process memory
Replies: 1
Views: 542

Re: script won't read diablo 2 process memory

First you need to find the the address itself and the offsets that point to the address, with e.g. Cheat Engine. Once you've found those then you'd be looking at writing the script and all good, but without that first step there's no need to start scripting with AHK. Btw, if you use Cheat Engine or ...
by John
03 Dec 2018, 09:38
Forum: Ask For Help
Topic: SetTimer as metod - Ex4 Topic is solved
Replies: 2
Views: 296

Re: SetTimer as metod - Ex4 Topic is solved

Both of your goals could be achieved with a simple start_time := A_TickCount time_out := 3000 loop { ticks := a_tickcount - start_time tooltip % ticks if (ticks >= time_out) break } exitapp But if you want to use that class, then I'd do something like this ; Example #4: Using a method as the timer s...
by John
10 May 2017, 07:16
Forum: Gaming
Topic: [CS GO] GUI Based Multihack With NoRecoil, bhop and autoshoot!
Replies: 16
Views: 11685

Re: [CS GO] GUI Based Multihack With NoRecoil, bhop and autoshoot!

Ulfric Stormcloak wrote:What are chances of getting a Vac Ban from this ?
Significantly lower than with internal hacks, but there still is a chance especially if scripty cheats get too common.
by John
31 Mar 2017, 04:28
Forum: Gaming
Topic: Making Opaque Circle around mouse
Replies: 5
Views: 851

Re: Making Opaque Circle around mouse

Here's one way to do it without gdip and instead setting the shape of the gui to a list of points/a polygon, setwindelay,-1 coordmode,mouse,screen radius := 50 gui 1: +AlwaysOnTop -caption Gui 1: color, FF0000 gui 1: show, % "x0 y0 w" a_screenwidth " h" a_screenheight, backdrop1 WinSet, ExStyle, +0x...
by John
31 Mar 2017, 02:18
Forum: Gaming
Topic: Creating Aimbot
Replies: 4
Views: 805

Re: Creating Aimbot

by John
30 Mar 2017, 08:39
Forum: Gaming
Topic: [CS GO] GUI Based Multihack With NoRecoil, bhop and autoshoot!
Replies: 16
Views: 11685

Re: [CS GO] GUI Based Multihack With NoRecoil, bhop and autoshoot!

Here's a couple improvement suggestions to make it more readable and more easily improvable for others as well, ;;;no reason to set the same info every time you click so define outside/before the label active_pattern := ak_pattern ;semi-redundant and will make sense later sens:=2.52 key_shoot:="LBut...
by John
16 Mar 2017, 09:59
Forum: Gaming
Topic: Autoclicker
Replies: 2
Views: 1319

Re: Autoclicker

Just type into google "ahk autoclicker" or click this link https://goo.gl/2ohx8W
No need to make others redo work that has been done dozens of times already.
by John
07 Mar 2017, 09:03
Forum: Gaming
Topic: Mouse Twitching Script
Replies: 1
Views: 1296

Re: Mouse Twitching Script

Code: Select all

~$lbutton::
mousegetpos,mx,my
while(getkeystate(strreplace(a_thishotkey,"~$"),"P"))
	mousemove, mx + rand(-5,5), my + rand(-5,5), 0
return
rand(min,max) {
	random, r, % min, % max
	return % r
}
rshift::exitapp
by John
24 Feb 2017, 01:43
Forum: Announcements
Topic: [POLL] AutoHotkey_H dedicated subforum
Replies: 34
Views: 107555

Re: [POLL] AutoHotkey_H dedicated subforum

ahk_h isn't the same as ironahk. IA died many many many years ago. ahk_h has: scrollable guis, multi-threading, sleep delays built-in to send, and a lot of other goodies. Just saying ahk_h is well hidden and could use the little visibility and introductions that would come from a subforum. At least...
by John
23 Feb 2017, 06:01
Forum: Announcements
Topic: [POLL] AutoHotkey_H dedicated subforum
Replies: 34
Views: 107555

Re: [POLL] AutoHotkey_H dedicated subforum

I think it'd be a good addition since couple (maybe more) years ago when I last checked ahk_h I found out it was 'discontinued' and have been under that impression till now (due to not being an active member of the community, but I think that's the majority of AHK's users) so the subforum would give...
by John
23 Feb 2017, 05:52
Forum: Gaming
Topic: In-game time in Dota 2
Replies: 3
Views: 2006

Re: In-game time in Dota 2

Quite a few ways to deal with it, only limiting factor is what you can do in order to actually implement it. Memory reading is one option, but if you're not comfy with it there's a good chance you might get yourself banned while looking for the offsets+address. You could use one of the many OCR libr...
by John
03 Jan 2017, 06:20
Forum: Gaming
Topic: Mouse movement adjuster - No Recoil FPS
Replies: 4
Views: 2630

Re: Mouse movement adjuster - No Recoil FPS

Hmm, was there 2 distinct 'chains' (e.g., always 4L, 3R followed by 3L) of movement which it repeated over and over or was it more random chain of random movements? Also, which part is the start of recoil? The light green at top or red at bottom? If red at bottom right then that's a bit troublesome,...
by John
13 Dec 2016, 08:55
Forum: Gaming
Topic: Mouse movement adjuster - No Recoil FPS
Replies: 4
Views: 2630

Re: Mouse movement adjuster - No Recoil FPS

'Dynamic' recoil correction isn't really within the realm of possibilities if you're just starting out (even if it'd be just following a moving crosshair). It's most definitely doable but, it's something that grows more complex the more 'problems' you solve so I'd skip that idea for now. So, basic n...
by John
25 Nov 2016, 08:43
Forum: Gaming
Topic: Gaming script with native key hold
Replies: 6
Views: 961

Re: Gaming script with native key hold

Gaming script with native key hold :!: ..and it was in "Scripts and Functions -> Gaming", not in the "Ask for Help -> Gaming". Clearly just a simple misunderstanding so could maybe just let it fade away with the other inactive questions (until he decides to specify what he actually meant with what ...
by John
04 Nov 2016, 13:44
Forum: Gaming
Topic: Zoom-In Script (Sniper)
Replies: 9
Views: 4075

Re: Zoom-In Script (Sniper)

There isn't very many ways to go about doing this and regardless of which you'll pick you'll have somewhat subpar results. For an fps game and sniping, most if not all options you could muster up with AHK wouldn't be sufficient. In contrast, I think this could be quite easily made using DWM . Subje...

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