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by boiler
59 minutes ago
Forum: Ask for Help (v1)
Topic: [ahk v1] about '::' hotkey with 'send key'
Replies: 3
Views: 122

Re: [ahk v1] about '::' hotkey with 'send key'

Then like I said, you want to send qkey . There is no reason to make a distinction between the q and the key . It doesn’t work like that. So your hotkey would be this: #Requires AutoHotkey v1.1.33 *RButton::Send, qkey And in v2: #Requires AutoHotkey 2.0 *RButton::Send 'qkey' Please use a translator ...
by boiler
Today, 04:37
Forum: Ask for Help (v1)
Topic: Need Advice on Finding My Missing { bracket
Replies: 2
Views: 139

Re: Need Advice on Finding My Missing { bracket

If you use a good indenting approach, it should make it easy to identify code blocks and quickly see where their associated pair of braces should be.
by boiler
Today, 03:20
Forum: Ask for Help (v1)
Topic: [ahk v1] about '::' hotkey with 'send key'
Replies: 3
Views: 122

Re: [ahk v1] about '::' hotkey with 'send key'

It’s not clear what you want to happen. When you right-click, do you want it to send q followed by 'key' ? So you really want to send q'key' ? Or are you not aware that the single quotes are part of what gets sent the way you’ve written it? Do you want to send qkey ? Or is q not even meant to be a p...
by boiler
Yesterday, 20:52
Forum: Ask for Help (v2)
Topic: String Manipulation between ^ and /
Replies: 4
Views: 149

Re: String Manipulation between ^ and /

Another way:

Code: Select all

str := '%B1111222233334444^LastName/FirstName'
MsgBox LName := Strsplit(StrSplit(str,'^')[2],'/')[1]
by boiler
Yesterday, 15:46
Forum: Ask for Help (v1)
Topic: Can't make key be held down Topic is solved
Replies: 2
Views: 266

Re: Can't make key be held down Topic is solved

I imagine that it actually is holding the key down. It's just not having the result you expect. Check the KeyHistory , and I'm confident you'll see that o was pressed down and was not released, like this: DC 02B d 38.19 \ CodeQuickTester* 4F 018 i d 0.00 o DC 02B u 0.11 \
by boiler
Yesterday, 13:44
Forum: Gaming Help (v1)
Topic: it happen the revere! Topic is solved
Replies: 10
Views: 593

Re: it happen the revere! Topic is solved

Since I was about to post this anyway... Suspend only stops hotkeys from being active. It doesn't stop code from running or hide GUIs that are displayed. This seems like what you want, although I'm not sure. Gui, +LastFound -Caption +AlwaysOnTop +ToolWindow -Border Gui, % CLICKTHROUGH := "+E0x20" Gu...
by boiler
Yesterday, 05:57
Forum: Ask for Help (v1)
Topic: Using ahk_class and ClassNN for pasting text
Replies: 1
Views: 202

Re: Using ahk_class and ClassNN for pasting text

See ControlSetText. If you don’t want to replace the entire text of the control but rather just add or insert text to the existing text in the control at the text entry position, see ControlSend.
by boiler
Yesterday, 05:54
Forum: Gaming Help (v1)
Topic: WoW with AHK PixelGetColor
Replies: 2
Views: 183

Re: WoW with AHK PixelGetColor

Topic moved to v1.
by boiler
Yesterday, 05:50
Forum: Ask for Help (v2)
Topic: Distinguish between Array and another object
Replies: 4
Views: 163

Re: Distinguish between Array and another object

Ah, yes. I keep forgetting we have that now.
by boiler
Yesterday, 05:41
Forum: Ask for Help (v2)
Topic: how do i make it that when one section of my AutoHotkey script activates, the other deactivates
Replies: 5
Views: 133

Re: how do i make it that when one section of my AutoHotkey script activates, the other deactivates

mindlessplague wrote: dunno why but even when the y key is pressed to deactivate the script the d key remains active
Not sure why you expected the d key not to be active. It deactivates the hotkey as you said you wanted. Now you want the key to become a dead key instead of returning to its normal function?
by boiler
Yesterday, 04:34
Forum: Ask for Help (v2)
Topic: how do i make it that when one section of my AutoHotkey script activates, the other deactivates
Replies: 5
Views: 133

Re: how do i make it that when one section of my AutoHotkey script activates, the other deactivates

I made a mistake where I left a Send ‘aa’ line in there I had for testing. Did you remove that? I don’t see how it would cause what you are describing, but fix that first anyway. The swap approach works, as this demonstrates: #Requires AutoHotkey v2.0 Top := 1 #HotIf Top *a::MsgBox 'a' *d::MsgBox 'd...
by boiler
Yesterday, 04:27
Forum: Ask for Help (v2)
Topic: Distinguish between Array and another object
Replies: 4
Views: 163

Re: Distinguish between Array and another object

Code: Select all

#Requires AutoHotkey v2.0
aArray := [ 1 ]
oObject := InputHook('L1')
oVar := oObject ; aArray
Try
	MsgBox oVar.Has(1) && 'Array'
Catch
	MsgBox 'Input object'
by boiler
Yesterday, 03:58
Forum: Gaming
Topic: Clicking a position without releasing rightclick
Replies: 3
Views: 134

Re: Clicking a position without releasing rightclick

You haven’t used the correct syntax. You just put a string of text with no values of your variables where it’s expecting x and a number followed by y and a number (with a space between them). That is accomplished by concatenating the literal string parts and your variables (with 5 added to each). Yo...
by boiler
Yesterday, 03:46
Forum: Ask for Help (v2)
Topic: how do i make it that when one section of my AutoHotkey script activates, the other deactivates
Replies: 5
Views: 133

Re: how do i make it that when one section of my AutoHotkey script activates, the other deactivates

#Requires AutoHotkey v2.0 Top := 1 #HotIf Top *a:: { Static A := 0 Send (A:=!A)?"{Blind}{a down}":"{Blind}{a up}" KeyWait "a" send 'aa' } *d:: { Static D := 0 Send (D:=!D)?"{Blind}{d down}":"{Blind}{d up}" KeyWait "d" } #HotIf *r:: { Static R := 0 Send (R:=!R)?"{Blind}{r down}":"{Blind}{r up}" KeyW...
by boiler
09 May 2024, 21:31
Forum: Gaming Help (v1)
Topic: Script Background Topic is solved
Replies: 2
Views: 117

Re: Script Background Topic is solved

ControlSend simply doesn’t work on all windows. It very well could be nothing more than that. I can’t help but notice in the first script you’re sending the F6 key and you are sending the 1 key in the second. I assume you really did run them using the same keys in both the send and ControlSend versi...
by boiler
09 May 2024, 21:24
Forum: Ask for Help (v1)
Topic: Mac Parallel & Win11 Issues
Replies: 9
Views: 455

Re: Mac Parallel & Win11 Issues

Look carefully at your original example of making a hotkey combination out of the CapsLock and 2 keys, and look again and what you tried for a hotkey for a combination of the CapsLock and Z keys, and see if you can spot any difference. One hint: Capitalization isn’t the issue. And using a lowercase ...
by boiler
09 May 2024, 18:33
Forum: Ask for Help (v2)
Topic: CheckColor / WaitColor - Color names of HEX color Topic is solved
Replies: 15
Views: 472

Re: CheckColor / WaitColor - Color names of HEX color Topic is solved

PixelGetColor returns the hex number as a string. To get it to treat it as a number, do this: readColor := PixelGetColor( xPos, yPos ) + 0 Demonstration below. Try it both with and without the readColor += 0 line commented out. #Requires AutoHotkey v2.0 cValue := Map( '' , , 'white' , 0xFFFFFF , 'bl...
by boiler
09 May 2024, 18:15
Forum: Ask for Help (v1)
Topic: How to check if Gui is empty before showing it?
Replies: 2
Views: 271

Re: How to check if Gui is empty before showing it?

An alternate approach is to use this function to which you pass the GUI's hwnd. It will work without showing the GUI if you have DetectHiddenWindows on. CtrlCount(id) { WinGet, list, ControlList, ahk_id %id% RegExReplace(list, "\w+",, count) return count } Demonstration: DetectHiddenWindows, On Gui,...
by boiler
09 May 2024, 16:45
Forum: Gaming Help (v1)
Topic: Help With script. Topic is solved
Replies: 24
Views: 1271

Re: Help With script. Topic is solved

Code: Select all

F1::
WinActivate, Willhood ahk_exe DofusMod.exe
WinGetPos,,, w, h, Willhood ahk_exe DofusMod.exe
MouseMove, w / 2, h / 2, 0
return

F2::
WinActivate, Will-shot ahk_exe DofusMod.exe
WinGetPos,,, w, h, Will-shot ahk_exe DofusMod.exe
MouseMove, w / 2, h / 2, 0
Send, {tab}
return
by boiler
09 May 2024, 15:13
Forum: Ask for Help (v1)
Topic: Mac Parallel & Win11 Issues
Replies: 9
Views: 455

Re: Mac Parallel & Win11 Issues

What could be happening is that when you run a virtual desktop like Parallels, depending on the settings, it could be trying to sync the states of toggle keys between the physical desktop and the virtual desktop, and in doing so, it can mess up the way those keys are handled, especially on the virtu...

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