Search found 21 matches
- 22 Aug 2022, 12:24
- Forum: General Discussion
- Topic: Github Account Suspended
- Replies: 1
- Views: 1558
Github Account Suspended
Hi everyone, In short, I've had my account suspended due to one of my AHK tools being flagged as a virus. Extract from my conversation with the GitHub team: "Specifically, the content that was reported included hiding the proxy malware SystemBC in a Path of Exile trading application, which we found ...
- 23 Jul 2020, 07:44
- Forum: Gaming Help (v1)
- Topic: GUI update on keypress/hotkey, while GUI is not the active window
- Replies: 2
- Views: 895
Re: GUI update on keypress/hotkey, while GUI is not the active window
Background : I am using Vis2 https://www.autohotkey.com/boards/viewtopic.php?t=36047 (Tesseract) in order to retrieve OCR data from my active game session. The GUI is set to be AlwaysOnTop as I want to see if it receives the correct information at all time. When I press the c button (hotkey) then I...
- 23 Jul 2020, 07:36
- Forum: Ask for Help (v1)
- Topic: Cannot read first section of INI file
- Replies: 10
- Views: 3568
Re: Cannot read first section of INI file
I see you've solved your issue, but just saying. A workaround for this is to add a linefeed at the top of the file. But yeah it's a file encoding issue.
- 23 Jul 2020, 07:27
- Forum: Ask for Help (v1)
- Topic: I need a script that will copy a fields like name from notepad and paste it in Gui
- Replies: 4
- Views: 813
Re: I need a script that will copy a fields like name from notepad and paste it in Gui
A more efficient and easier to understand way would be to use StrSplit() in my opinion. #NoEnv SendMode Input SetWorkingDir %A_ScriptDir% #SingleInstance, Force file := "C:\test.txt" FileRead, fileContent, % File split := StrSplit(fileContent, "`n", "`r", 2), firstLine := split.1, restOfFile := spli...
- 23 Jul 2020, 06:38
- Forum: Ask for Help (v1)
- Topic: GdipAddPrivateFontFile 0xc0000005
- Replies: 2
- Views: 1208
Re: GdipAddPrivateFontFile 0xc0000005
All pointers and handles must be "Ptr", not "UInt". Hi, Thank you, I have made the changes and now awaiting them to send feedback this evening. DllCalls structure have always been confusing to me, but it makes a bit more sense now. Late EDIT: User reported that everything is working fine now, thank...
- 23 Jul 2020, 00:43
- Forum: Ask for Help (v1)
- Topic: GdipAddPrivateFontFile 0xc0000005
- Replies: 2
- Views: 1208
GdipAddPrivateFontFile 0xc0000005
Hi, What could be the reasons for this function to return "Access Violation"? An user from one of my applications is encountering this issue, and I can't figure out the cause. I have attached a ZIP file with samples of the code I use as well as some random font files. This is what I get when running...
- 03 Jun 2018, 09:05
- Forum: Scripts and Functions (v1)
- Topic: [Class] ImageButton - 1.5.00.00 - 20201230
- Replies: 190
- Views: 104373
Re: [Class] ImageButton
Hey, Really loving this. But is there some way to make it work with private font added with AddFontResourceEx? I believe it's a restriction from GDIP so I made some research and found this, but links are dead. Also found this one . It uses a modified function to work with private fonts: Gdip_Private...
- 01 Dec 2017, 03:54
- Forum: Ask for Help (v1)
- Topic: [SOLVED] Subroutines in class: Missing first parameter
- Replies: 2
- Views: 647
Re: Subroutines in class: Missing first parameter
Thank you!
Thanks a lot for the documentation!
Thanks a lot for the documentation!
- 29 Nov 2017, 16:10
- Forum: Ask for Help (v1)
- Topic: [SOLVED] Subroutines in class: Missing first parameter
- Replies: 2
- Views: 647
[SOLVED] Subroutines in class: Missing first parameter
Hello, When running a subroutine within a class, the first parameter (normally the control handle) is completely skipped. Am I doing something wrong? Are GUI not supposed to be running in a class? I personally find that running GUI in a class feels cleaner, as the subroutine names can be much shorte...
- 12 Jul 2017, 10:07
- Forum: Scripts and Functions (v1)
- Topic: [Class] ImageButton - 1.5.00.00 - 20201230
- Replies: 190
- Views: 104373
Re: [Class] ImageButton
Oops. Looks like I was not logged in on my previous message. Thanks for your results! After some testings, it turns out it had something to do with my OS. What's even more strange is that the delay would persist in safe mode. Ended up doing a fresh install, and could get >200ms results. Re-installe...
- 10 Jul 2017, 11:18
- Forum: Scripts and Functions (v1)
- Topic: [Class] ImageButton - 1.5.00.00 - 20201230
- Replies: 190
- Views: 104373
Re: [Class] ImageButton
Hey, quick question:
It takes roughly a second to create one button (it's actually around 700ms).
When creating multiple buttons, the wait can become pretty long. Is it expected behaviour, or am I doing something wrong?
Either way, this is amazing!
It takes roughly a second to create one button (it's actually around 700ms).
When creating multiple buttons, the wait can become pretty long. Is it expected behaviour, or am I doing something wrong?
Either way, this is amazing!
- 26 Jun 2017, 21:04
- Forum: Ask for Help (v1)
- Topic: Refresh System tray Icons Topic is solved
- Replies: 25
- Views: 14714
Re: Refresh System tray Icons Topic is solved
Soo, having upgraded to W10 recently, I noticed this doesn't work anymore. Here's the version I came-up with: Tray_Refresh() Tray_Refresh() { /* Remove any dead icon from the tray menu * Should work both for W7 & W10 */ WM_MOUSEMOVE := 0x200 detectHiddenWin := A_DetectHiddenWindows DetectHiddenWindo...
- 24 May 2017, 15:14
- Forum: Gaming Scripts (v1)
- Topic: Game Vivifier - Bring your games to life! (NVIDIA)
- Replies: 12
- Views: 16614
Re: Game Vivifier - Bring your games to life! (NVIDIA)
Oh yeah. I wasn't aware of that (NVIDIA not including the vibrance setting in their laptop drivers). I can't say anything about AMD compatibility, unless there is some AHK-AMD-API NVIDIA Control Panel's sidebar allows the use of ControlClick. Also, we are still able to access the Gamma/Vibrance slid...
- 24 May 2017, 14:45
- Forum: Ask for Help (v1)
- Topic: Detecting File Extensions Topic is solved
- Replies: 3
- Views: 1496
Re: Detecting File Extensions Topic is solved
Hi there,
You must use one of either:(%A_LoopFileExt%) means "the content of a variable with the same name as this file extension"
You must use one of either:
Code: Select all
if (A_LoopFileExt = "txt" )
if %A_LoopFileExt% == txt
- 17 May 2017, 07:07
- Forum: Gaming Scripts (v1)
- Topic: Game Vivifier - Bring your games to life! (NVIDIA)
- Replies: 12
- Views: 16614
Re: Game Vivifier - Bring your games to life! (NVIDIA)
Correct me if I'm wrong, but this doesn't work on laptop nvidia GPUs as it doesn't handle the display. Oops. Haven't checked this thread in a while. It should work as long as you have an NVIDIA gpu, with NVIDIA drivers installed. If you wish, you can add (for example) notepad.exe to your preference...
- 07 Jan 2017, 12:38
- Forum: Gaming Scripts (v1)
- Topic: Game Vivifier - Bring your games to life! (NVIDIA)
- Replies: 12
- Views: 16614
Re: Game Vivifier - Bring your games to life! (NVIDIA)
Bugfix aswell as the possibility to choose which monitor the settings should be applied to:
- 13 Jul 2016, 17:28
- Forum: Gaming Scripts (v1)
- Topic: Game Vivifier - Bring your games to life! (NVIDIA)
- Replies: 12
- Views: 16614
Re: Game Vivifier - Bring your games to life! (NVIDIA)
v2.0.12 Removed beta leftovers v2.0.11 Added Class_NvAPI (by jNizM) support! - - - It is only for the vibrance though, gamma is still handled trough the Nvidia Control Panel Optimized the way settings are sent when a fullscreen application is detected Changed the ">" and "<" buttons into "->" and "...
- 27 May 2016, 15:10
- Forum: Gaming Scripts (v1)
- Topic: Game Vivifier - Bring your games to life! (NVIDIA)
- Replies: 12
- Views: 16614
Re: Game Vivifier - Bring your games to life! (NVIDIA)
Just willing to let everyone know that the v2.0.10 has just been released! v2.0.10 French language added - Can be changed from the [Settings] menu Added several check towards the auto-detection of the "Adjust desktop color settings" control Preferences are now instantly saved upon moving the sliders...
- 09 May 2016, 21:12
- Forum: Gaming Scripts (v1)
- Topic: Game Vivifier - Bring your games to life! (NVIDIA)
- Replies: 12
- Views: 16614
Re: Game Vivifier - Bring your games to life! (NVIDIA)
Hello everyone! This project has been revived with a brand new interface, a new icon AND a new name! Screenshot of the new interface can be found in the main post. Feel free to let your friends know about it if you like it! New shiny icon! Brand new Settings menu! New name! AGC becomes... Game Vivif...
- 22 Dec 2015, 13:26
- Forum: Gaming Scripts (v1)
- Topic: Game Vivifier - Bring your games to life! (NVIDIA)
- Replies: 12
- Views: 16614
Re: Automatic Gama&Color
Update 1.3.0.1 released!
Changelog:
1.3
Changelog:
1.3
- User-friendly menus!
Everything can now be handled by the Settings tray menu (no more .ini editing!)
- Added option on First_Run() to set default preferences.
Thread link fixed.
Better source comments.
Some vars name were changed to fit better.