Search found 48 matches
- 18 Nov 2020, 08:58
- Forum: Gaming
- Topic: Titan Quest Anniversary Edition - Auto Move, Attack and Pickup + Auto Buy Potions
- Replies: 0
- Views: 685
Titan Quest Anniversary Edition - Auto Move, Attack and Pickup + Auto Buy Potions
My old topic: https://www.autohotkey.com/boards/viewtopic.php?f=19&t=18039 The new game(in its 2.9 version with the Ragnarok and Atlantis expansions) came with control improvements, my script is only if you want to decrease the frequency of using the left mouse button to move the character, attack t...
- 05 Nov 2020, 18:52
- Forum: Ask For Help
- Topic: Mouse wheel changing variable. Topic is solved
- Replies: 3
- Views: 110
Re: Mouse wheel changing variable. Topic is solved
Gosub, WheelDown SetTimer, Check, 100 Check: ToolTip, %status% Return WheelUp:: status = ON SoundBeep, 1500, 20 Return WheelDown:: status = OFF SoundBeep, 1000, 20 Return The timer is not actually needed here, because in this script, the only determinants of a status change are the wheel actions; t...
- 05 Nov 2020, 17:18
- Forum: Ask For Help
- Topic: Mouse wheel changing variable. Topic is solved
- Replies: 3
- Views: 110
Mouse wheel changing variable. Topic is solved
I saw the program's help file a little but I didn't find an answer, I can't change the variable with the mouse wheel. Below, attempts that did not work: SetTimer, Button_Pressed, 1 return Button_Pressed: GetKeyState, state, WheelUp if state = D { var_a = 1 } GetKeyState, state, WheelDown if state = ...
- 05 Nov 2020, 17:12
- Forum: Gaming
- Topic: Titan Quest - Immortal Throne
- Replies: 3
- Views: 8199
Re: Titan Quest - Immortal Throne
How am I supposed to stop the execution? I just can't and it keeps running. And why, for example, common torchlight button smash doesn't work here? These scripts are very old and I don't even remember how they work anymore, coincidentally or not, I'm playing the new titan quest now and I'm making a...
- 29 Mar 2020, 09:03
- Forum: Gaming
- Topic: Aim Assist V4.0 BETA
- Replies: 4
- Views: 32300
Re: Aim Assist V4.0 BETA
video unavailable
- 28 Mar 2020, 10:56
- Forum: Gaming
- Topic: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
- Replies: 22
- Views: 4786
Re: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
:bravo: @lugia19, thank you! While you were coding that, apparently, I was coding this, which is inferior as it has no toggle. It just sets the mouse position to the initial position. #SingleInstance,Force Gui, Add, ListBox, w300 h200 hwndhOutput Gui, Add, Text, xm w300 center, Hit F9 to toggle on ...
- 28 Mar 2020, 10:48
- Forum: Gaming
- Topic: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
- Replies: 22
- Views: 4786
Re: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
@lugia19 thanks you are very friendly.
- 28 Mar 2020, 06:54
- Forum: Gaming
- Topic: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
- Replies: 22
- Views: 4786
Re: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
lugia19 Apparently you updated the script and now it is working here... The execution of the generated script is so accurate in the movement of the mouse :dance: EDITED: I would prefer the script to record the initial position of the cursor to put the cursor in such position at the beginning, but I...
- 26 Mar 2020, 16:08
- Forum: Gaming
- Topic: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
- Replies: 22
- Views: 4786
Re: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
Maybe it's something on my computer, I give up.
- 26 Mar 2020, 15:20
- Forum: Gaming
- Topic: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
- Replies: 22
- Views: 4786
Re: DeltaMacros - Macro Recoder based on LLmouse/Mousedelta
I like macro recorders, it is a quick way to make a keybot even knowing how to make one manually, I was interested in this one because of the apparent speed of use but the generated script does not work and presents this error: aa.png The first error of this type was solved by updating the autohotke...
- 14 Mar 2020, 09:06
- Forum: Gaming
- Topic: Torchlight 2 Auto Potion
- Replies: 1
- Views: 2020
Re: Torchlight 2 Auto Potion
There is a mod called "auto consume" that uses potion automatically,
but in this mod you cannot choose one of the numeric keys of the game action interface.
but in this mod you cannot choose one of the numeric keys of the game action interface.
- 14 Mar 2020, 08:27
- Forum: Gaming
- Topic: Torchlight 2 Auto Potion
- Replies: 1
- Views: 2020
Torchlight 2 Auto Potion
Script made for the game configured with the health and magic original orbs in the center(UI Scale: 90%)(Display Option in: windowed fullscreen), sorry. More instructions inside the script. Updated to v.9 #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. #Persis...
- 14 Mar 2020, 07:05
- Forum: Scripts e Funções
- Topic: [JOGO] Tibia
- Replies: 3
- Views: 5632
Re: [JOGO] Tibia
Obrigado pela explicação, com isso tomei coragem pra pesquisar esse "PixelSearch" no arquivo de ajuda e fiz meu "auto potion" em outro jogo (Torchlight 2). :dance: Ficou mais ou menos assim: SetTimer, Button_Pressed, 200 return Button_Pressed: if WinActive("Torchlight II") { ;Auto Potion PixelGetCol...
- 08 Mar 2020, 14:51
- Forum: Gaming
- Topic: Torchlight 2 Attack, move and pick up items almost automatically
- Replies: 2
- Views: 2571
Re: Torchlight 2 Attack, move and pick up items almost automatically
I improved the script thanks to this guy: https://www.autohotkey.com/boards/viewtopic.php?f=19&t=72315 :clap: We now have a script for the mouse buttons: #IfWinActive, Torchlight II SetTimer, Smash, 75 ;keys chosen here e::t1 := !t1 ;Auto LClicks t::t2 := !t2 ;Hold LClick y::t3 := !t3 ;Hold RClick ...
- 08 Mar 2020, 12:31
- Forum: Gaming
- Topic: Diablo Smash v1
- Replies: 3
- Views: 2810
Re: Diablo Smash v1
Thanks, with this script i think i found a way to use my "buffs" automatically in the torchlight 2 game (i was too lazy to look for a way in the help file
).
I made a similar script on this topic:
https://www.autohotkey.com/boards/viewtopic.php?f=19&t=73317

I made a similar script on this topic:
https://www.autohotkey.com/boards/viewtopic.php?f=19&t=73317
- 08 Mar 2020, 11:41
- Forum: Gaming
- Topic: Torchlight 2 Attack, move and pick up items almost automatically
- Replies: 2
- Views: 2571
Torchlight 2 Attack, move and pick up items almost automatically
This topic is almost a copy of my other topic in another forum: https://gamefaqs.gamespot.com/boards/604445-torchlight-ii/78453551 I made an script for me to move the character and attack automatically: #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. #Persiste...
- 25 Aug 2016, 15:28
- Forum: Scripts and Functions
- Topic: TypingAid v2.22.0 - Word AutoCompletion Utility
- Replies: 207
- Views: 90856
Re: TypingAid v2.22.0 - Word AutoCompletion Utility
This script seems so useful...

https://autohotkey.com/boards/viewtopic ... 689#p96689
I made a script with utility similar to "Ditto", maybe someone can learn to make a better thing than "Ditto" with AHK, while reading my script...Judykator wrote:I use Typing Aid & Ditto.

https://autohotkey.com/boards/viewtopic ... 689#p96689
- 10 Aug 2016, 02:21
- Forum: Offtopic
- Topic: My First VPN
- Replies: 15
- Views: 7274
Re: My First VPN
These are goodxZomBie wrote:Betternet and Psyphon3 is what I use
- 08 Aug 2016, 01:43
- Forum: Pulovers Macro Creator
- Topic: Pulover's Macro Creator v5.3.9 - The Complete Automation Tool
- Replies: 1178
- Views: 751761
Re: Pulover's Macro Creator v5.0.5 - The Complete Automation Tool
The result is (for DataDzien <10): 123 So AHK removes all 0 I had a situation like that in my script in a close past... This code had success: loop %loop_count% { count += 1 if (count < 10) { count = 0%count% } Send {Control Down} Sleep 50 Send {a} Sleep 50 Send {c} Sleep 50 Send {Control Up} Sleep...
- 24 Jul 2016, 21:25
- Forum: Gaming
- Topic: Making game with AHK (NOT solved)
- Replies: 4
- Views: 2861
Re: Making game with AHK (NOT solved)
Looks good
, after some things i will test this script...
I'm making a game with other system, currently.
I still have interest in make game with AHK...
AHK is very interesting.

I'm making a game with other system, currently.
I still have interest in make game with AHK...
AHK is very interesting.