Search found 282 matches

by SpeedMaster
22 Jun 2019, 13:18
Forum: Ask For Help
Topic: How to check if a Gui, Submit returned any new variable values Topic is solved
Replies: 5
Views: 108

Re: How to check if a Gui, Submit returned any new variable values Topic is solved

I could probably store all the variable values in different variables and then compare them back against the new variables or you could merge all the variables into one variable and then compare it back against the new merged variable :think: gui, add, tab, w300 h500 vthistab gTabChange +buttons Ch...
by SpeedMaster
21 Jun 2019, 00:54
Forum: Ask For Help
Topic: Delete Object key - How? Topic is solved
Replies: 17
Views: 411

Re: Delete Object key - How? Topic is solved

Albireo wrote:
20 Jun 2019, 16:20
Have done an analysis on all three examples.
How about this one ? :think:

Code: Select all

Loop, % InputData.Length()
	(z:=InputData.Pop()) ? (InputData.InsertAt(1,z))
by SpeedMaster
20 Jun 2019, 17:16
Forum: Ask For Help
Topic: Detect colors similar to another color?
Replies: 13
Views: 343

Re: Detect colors similar to another color?

however depending on where I click in that rectangle (on the screenshot) the color is different. so something like "if color=0x1d5f8S" wont do it since the rectangle consists of different shades of that light red. hello, Here is a r eady to use function (by skrommel) that can solve this problem :su...
by SpeedMaster
16 Jun 2019, 14:07
Forum: Scripts and Functions
Topic: Arithmetic Exercise Generator
Replies: 0
Views: 99

Arithmetic Exercise Generator

Hello, This is a simple addition/subtraction exercise generator. ;) You can enter an answer and check it. 8-) Feel free to make suggestions to improve the code. :geek: here is the script ; ===============================================================================================================...
by SpeedMaster
14 Jun 2019, 13:48
Forum: Ask For Help
Topic: [Math] How to make a table of arithmetic exercises ? Topic is solved
Replies: 6
Views: 276

Re: [Math] How to make a table of arithmetic exercises ? Topic is solved

Maybe this: subtraction still has a flaw: First entry can get out of bounds. :arrow: not really a problem for me since even the final result of an addition can exceed the limit. :think: :!: you made the final result of the subtractions too obvious =1 (fortunately this one was easy to fix. :D) here ...
by SpeedMaster
13 Jun 2019, 08:20
Forum: Ask For Help
Topic: [Math] How to make a table of arithmetic exercises ? Topic is solved
Replies: 6
Views: 276

Re: [Math] How to make a table of arithmetic exercises ? Topic is solved

I took your code as is, and introduced TestSum. If mixed, the new algorithm tries to subtract if possible. I'm not sure if that is better for you? "TestSum" creates the same kind of problem (but just the opposite too many subtractions and not enough additions) :cry: here is the code with "TestSum" ...
by SpeedMaster
12 Jun 2019, 20:23
Forum: Ask For Help
Topic: [Math] How to make a table of arithmetic exercises ? Topic is solved
Replies: 6
Views: 276

Re: [Math] How to make a table of arithmetic exercises ? Topic is solved

try this, but its in String format Thank you for your answer but you are facing the same difficulties as me. :cry: I need to clarify some rules: An exercise should always start with a positive number. (e. g. +55-12+30=) Numbers starting with one or more zeros are not allowed. (e. g. 0027 0577 001 e...
by SpeedMaster
12 Jun 2019, 17:29
Forum: Ask For Help
Topic: [Math] How to make a table of arithmetic exercises ? Topic is solved
Replies: 6
Views: 276

[Math] How to make a table of arithmetic exercises ? Topic is solved

Hello, I'm trying to make a simple arithmetic exercise table (addition only, substration only or both) :think: my problems: some generated exercises are not well mixed (they only contain additions or too few substrations) generating a table that only contains subtraction exercises is also difficult....
by SpeedMaster
01 May 2019, 15:18
Forum: Gaming
Topic: [Game] List of all AHK Games
Replies: 33
Views: 12700

Re: [Game] List of all AHK Games

New Game:

[ 29 Apr 2019] - Breakout [Windows 7+] (by maestrith) :thumbup: 8-)
by SpeedMaster
25 Apr 2019, 07:56
Forum: Scripts and Functions
Topic: [GAME] REGEX FROGGER
Replies: 17
Views: 1719

Re: [GAME] REGEX FROGGER

Suggestion: Only activate the hotkeys while the game window is active in the foreground. Good point. I hadn't thought of that. Thanks. :thumbup: Look at how I capture hotkeys in my game (you know the one...) using window messages... WM_KEYDOWN() works but I couldn't get rid of the default windows "...
by SpeedMaster
13 Apr 2019, 21:16
Forum: Scripts and Functions
Topic: [GAME] REGEX FROGGER
Replies: 17
Views: 1719

Re: [GAME] REGEX FROGGER

Here are some sounds (wav files) you can work into the game: I don't know if Soundplay would be the appropriate command for adding these in. The "hop" sounds could be triggered by arrow keys. Thanks for these sound effects, they were very useful. :thumbup: I used one off them in my script. Unfortun...
by SpeedMaster
28 Mar 2019, 14:48
Forum: Gaming
Topic: [Game] Archmage Gray
Replies: 23
Views: 1771

Re: [Game] Archmage Gray

Gio wrote:
26 Mar 2019, 09:56
Now that you mention it, changing it to a space theme should indeed be doable...
Hacked... :mrgreen:
.
hacked.png
(45.45 KiB) Downloaded 30 times
by SpeedMaster
26 Mar 2019, 07:21
Forum: Gaming
Topic: [Game] List of all AHK Games
Replies: 33
Views: 12700

Re: [Game] List of all AHK Games

New Game:

[ 25 Mar 2019] - Archmage Gray (by Gio) :bravo:
by SpeedMaster
26 Mar 2019, 06:39
Forum: Gaming
Topic: [Game] Archmage Gray
Replies: 23
Views: 1771

Re: [Game] Archmage Gray

This game is very beautiful and playable. :shock:
:shh: I tried to hack it into a space shoot'em up... but I failed miserably. :mrgreen:
Thanks for sharing. 8-) :thumbup:
by SpeedMaster
26 Mar 2019, 06:20
Forum: Scripts and Functions
Topic: [Editor] Gdip Bitmap Maker
Replies: 32
Views: 2264

Re: [Editor] Gdip Bitmap Maker

Hellbent wrote:
23 Mar 2019, 21:03
Thank you again for your time and your feedback, it has been very helpful.
You're welcome and good luck with your project. :)
by SpeedMaster
20 Mar 2019, 02:48
Forum: Ask For Help
Topic: CreateWindowEx() for GDI+
Replies: 3
Views: 216

Re: CreateWindowEx() for GDI+

Maybe this could help. (press "q" for the example) :think:
https://www.autohotkey.com/boards/viewtopic.php?t=30688

Regards
by SpeedMaster
17 Mar 2019, 11:43
Forum: Scripts and Functions
Topic: [Editor] Gdip Bitmap Maker
Replies: 32
Views: 2264

Re: [Editor] Gdip Bitmap Maker

:| Interesting project thanks :D Feel free to make suggestions, comments, etc. Use functions + ternary to make one-liner 8-) https://www.autohotkey.com/boards/viewtopic.php?p=266184#p266184 Replace line (2159 to 2292) to test ReSize_Element: keyShift:=GetKeyState("Shift") (A_GuiControl=="Minus_Widt...
by SpeedMaster
17 Mar 2019, 06:28
Forum: Scripts and Functions
Topic: [Script] Process Whitelist
Replies: 15
Views: 1214

Re: [Script] Process Whitelist

Thanks for this great script. I tested it on win7 and it works well. :thumbup: I didn´t tried your script out yet, but from what i´m reading this is actually a Tool which can for example stop unwanted Processes? That's exactly what it is. :) Could you maybe rework it or how i can i do it that the Sc...
by SpeedMaster
08 Mar 2019, 20:47
Forum: Scripts and Functions
Topic: [GAME] REGEX FROGGER
Replies: 17
Views: 1719

Re: [GAME] REGEX FROGGER

New version 1.3

- Fixed bug at level 2 : :!:
The number of frogs at home is no longer reset when the player loses a frog. :roll:

Regards
by SpeedMaster
07 Mar 2019, 16:55
Forum: Ask For Help
Topic: Debugging tutorials
Replies: 24
Views: 1379

Re: Debugging tutorials

Yes, objtree - by HotKeyIt, I think. I didn't know this one. Works very well thanks! :) ObjTree() Function needs the following files in the AHK library folder to work properly: ObjTree.ahk Attach.ahk LV.ahk sizeof.ahk _Struct.ahk here are the links for these files: https://github.com/HotKeyIt/ObjTr...

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