Search found 203 matches
- 18 Mar 2017, 10:13
- Forum: Ask for Help (v1)
- Topic: If WinExist, ClassNN Topic is solved
- Replies: 15
- Views: 4956
Re: If WinExist, ClassNN Topic is solved
You might be interested in SetTimer , eg, #Persistent SetTimer, checkIfClassExist, 100 return checkIfClassExist: If WinExist("ahk_class button1") { ControlClick, Button1, MacroGamer, , Left, 1 sleep, 10 return } else ;this part I don't necessarily need, it's just for me to test if it worked or not....
- 18 Mar 2017, 08:39
- Forum: Scripts and Functions (v1)
- Topic: Passwords
- Replies: 2
- Views: 2051
Re: Passwords
I think this is just for basic use. Although it could be found, yes, it's a simple protection from basic users.
Great share!
Great share!
- 18 Mar 2017, 08:29
- Forum: Ask for Help (v1)
- Topic: If WinExist, ClassNN Topic is solved
- Replies: 15
- Views: 4956
If WinExist, ClassNN Topic is solved
Hello Fellow AHK friends! I have been on the hunt to find a working functioning method to execute my idea. GOAL: Wait for a classNN to exist, then continue. NOTE: This isn't my actual code for what I am trying to do, all of that is stored at work. This is just an example. My code that isn't working....