Search found 2109 matches
- 14 Aug 2023, 19:27
- Forum: Ask for Help (v1)
- Topic: dynamic list , populated in droplist, asigned to varibles Topic is solved
- Replies: 17
- Views: 1886
Re: dynamic list , populated in droplist, asigned to varibles Topic is solved
@Hellbent i have to run few other cmds based off the selection from the dropdown box. the answers to those queries would fill the text boxes. but i can use some of that when i start filling in text boxes.. This is more of what I had in mind in terms of your use case. TBH I don't know anything about...
- 14 Aug 2023, 18:29
- Forum: Ask for Help (v1)
- Topic: dynamic list , populated in droplist, asigned to varibles Topic is solved
- Replies: 17
- Views: 1886
Re: dynamic list , populated in droplist, asigned to varibles Topic is solved
i hoping to have it so when i select from drop down. it will auto populate few other fields like description. when it runs a query based off the {guid} varible. Something like this? #SingleInstance, Force outputList := [] outputList[ 1 ] := { Edit1: "Blah" , Edit2: "Blah, blah" , ListDisplayValue: ...
- 14 Aug 2023, 17:12
- Forum: Gaming Help (v1)
- Topic: GDI+ Convert Picture to 8-Bit (256 colors) Topic is solved
- Replies: 14
- Views: 1976
Re: Convert Picture to 8-Bit Topic is solved
Ok. I misunderstood what you wanted. This led me to believe that you didn't want it in 8 bit :D The image loses quality, as if saved by MSPaint in 8-Bit (256 colors). Sorry if I expressed myself badly, I'm sure it makes sense to anyone that knows the difference between a MSPaint 8-Bit image and som...
- 14 Aug 2023, 02:53
- Forum: Gaming Help (v1)
- Topic: GDI+ Convert Picture to 8-Bit (256 colors) Topic is solved
- Replies: 14
- Views: 1976
Re: Convert Picture to 8-Bit Topic is solved
0x26200A is Format32bppArgb This is not the case, the image needs to be at 8bpp, the fact is that IrfanView or other converters can do this. The problem is not in the function used, see the previous example I posted. From what a discord channel user told me this is a limitation of the Libs used by ...
- 14 Aug 2023, 01:04
- Forum: Gaming Help (v1)
- Topic: GDI+ Convert Picture to 8-Bit (256 colors) Topic is solved
- Replies: 14
- Views: 1976
Re: Convert Picture to 8-Bit Topic is solved
Looks like it could be the format you are using. 0x30803 pBitmap := Gdip_CloneBitmapArea(pBitmap, 2, 2, A_ScreenWidth-2, A_ScreenHeight-2, "0x30803") (...) Yeah, I think that's it too, but I don't understand how IrfanView manages to do it without losing quality, I've searched the whole list and non...
- 13 Aug 2023, 05:14
- Forum: Scripts and Functions (v1)
- Topic: [ Tool ] Quick Icons ( Base64 )
- Replies: 12
- Views: 2470
Re: [ Tool ] Quick Icons ( Base64 )
New update. See the top of OP for the link. **Update** 1. Added the ability to change the background color. Works with images that have transparency that are loaded from the clipboard. 2. Added the ability to draw text. Use `n to create a new line. . https://www.autohotkey.com/boards/download/file.p...
- 13 Aug 2023, 04:45
- Forum: Ask for Help (v1)
- Topic: Crop bitmap and export as Base64 string? ( Create Icons ) Topic is solved
- Replies: 26
- Views: 5610
Re: Crop bitmap and export as Base64 string? ( Create Icons ) Topic is solved
continued from the last post. https://www.autohotkey.com/boards/viewtopic.php?f=76&t=101960&start=20#p534041 . https://www.autohotkey.com/boards/download/file.php?id=22861 . Extra Functions and classes. Paste this at the end of the main script. ;******************************************************...
- 13 Aug 2023, 04:44
- Forum: Ask for Help (v1)
- Topic: Crop bitmap and export as Base64 string? ( Create Icons ) Topic is solved
- Replies: 26
- Views: 5610
Re: Crop bitmap and export as Base64 string? ( Create Icons ) Topic is solved
**Update** 1. Added the ability to change the background color. Works with images that have transparency that are loaded from the clipboard. 2. Added the ability to draw text. Use `n to create a new line. . quick icons update 1.gif . Requires windows 8 or higher. Replace the path to the gdip lib at ...
- 12 Aug 2023, 11:41
- Forum: Gaming Help (v1)
- Topic: GDI+ Convert Picture to 8-Bit (256 colors) Topic is solved
- Replies: 14
- Views: 1976
Re: Convert Picture to 8-Bit Topic is solved
Looks like it could be the format you are using. 0x30803 pBitmap := Gdip_CloneBitmapArea(pBitmap, 2, 2, A_ScreenWidth-2, A_ScreenHeight-2, "0x30803") . 20230812123136.png . https://www.autohotkey.com/boards/viewtopic.php?p=391227#p391227 You should also use a new bitmap for the clone so that you can...
- 11 Aug 2023, 01:27
- Forum: Ask for Help (v1)
- Topic: Updating a picture from another script
- Replies: 4
- Views: 311
Re: Updating a picture from another script
I'm not really sure of the purpose of your script but I know that the use case likely will require you to make some changes to better suit your particular needs. So here are a few examples that use the same basic concept of causing an event in a window to get it to run a routine. This shows how you ...
- 10 Aug 2023, 18:35
- Forum: Ask for Help (v1)
- Topic: Updating a picture from another script
- Replies: 4
- Views: 311
Re: Updating a picture from another script
Here is one way you can do it. . select image.gif . Script 1 ( With the gui ) #SingleInstance, Force SetWorkingDir, % A_ScriptDir Gui, New, +AlwaysOnTop Gui, Add, Picture, xm ym w200 h200 hwndPicHwnd, C:\Users\CivRe\OneDrive\Desktop\AHK Tools\Color Picker Mini\Screen Shots\20210117095023.png Gui, Sh...
- 10 Aug 2023, 17:32
- Forum: Ask for Help (v1)
- Topic: Click and drag to scroll a ListView, possible?
- Replies: 4
- Views: 452
Re: Click and drag to scroll a ListView, possible?
Are you taking about a listview created using ahk?
I have a touch screen and it seems like you can already scroll with one finger.
. .
I have a touch screen and it seems like you can already scroll with one finger.
. .
- 08 Aug 2023, 20:45
- Forum: Ask for Help (v1)
- Topic: Requesting help with using Gdip to display several images that each change on mouse over Topic is solved
- Replies: 24
- Views: 1846
Re: Requesting help with using Gdip to display several images that each change on mouse over Topic is solved
I wondered how you would go about adding the ability to double-click a selected button to trigger it's routine? The buttons are using text controls as their trigger so you can use A_GuiEvent to monitor for double clicks. The problem with it is that you can't have it as one or the other. Gui, New, +...
- 08 Aug 2023, 00:42
- Forum: Ask for Help (v1)
- Topic: Custom Checkbox/Switch Class How to connect Inject: gInject
- Replies: 19
- Views: 1211
Re: Custom Checkbox/Switch Class How to connect Inject: gInject
V0RT3X those look great! I'd love to see a picture of it if you have more samples or end up using them in a project. Here is what they look like in first project I used them in. . https://www.autohotkey.com/boards/download/file.php?id=7511 . If you want to see the steps to creating your own switche...
- 05 Aug 2023, 20:12
- Forum: Ask for Help (v1)
- Topic: AHK GUIs - Can parts of a window be made invisible? Topic is solved
- Replies: 9
- Views: 956
Re: AHK GUIs - Can parts of a window be made invisible? Topic is solved
The graphics example from above coded in. ( Create your own design ) Why Red? Because that's the theme that the ddl has and I didn't want to change it :D . gdip 2.gif . ;**********************************************************************************************************************************...
- 05 Aug 2023, 18:24
- Forum: Ask for Help (v1)
- Topic: GUI csv statistics Topic is solved
- Replies: 7
- Views: 704
Re: GUI csv statistics Topic is solved
The first thing that you should do is add everything to your window that it is going to need. Don't worry too much about the layout. Once you have a window that contains everything that it is going to need you can start to think about how you want to position things. If you have everything added and...
- 05 Aug 2023, 02:35
- Forum: Ask for Help (v1)
- Topic: AHK GUIs - Can parts of a window be made invisible? Topic is solved
- Replies: 9
- Views: 956
Re: AHK GUIs - Can parts of a window be made invisible? Topic is solved
Your changes to the original script you share on here (yesterday?) are quite something. GDI is quite clearly the way to go here, especially if what you want is unconventional windows that are highly interactive. Also that thread you shared is amazing, some of the GUI examples, there like the one wi...
- 05 Aug 2023, 00:54
- Forum: Ask for Help (v1)
- Topic: Populate tooltip with a loop indexed variables serie
- Replies: 3
- Views: 310
Re: Populate tooltip with a loop indexed variables serie
Your code doesn't work for me. Can you post a gif of what it's supposed to look like?
- 04 Aug 2023, 21:57
- Forum: Ask for Help (v1)
- Topic: tooltip toggle Topic is solved
- Replies: 3
- Views: 359
Re: tooltip toggle Topic is solved
Np. There is a good chance that when the tooltip is in a fixed position it doesn't need to be updated every time the timer label gets called. You can add some logic to check if the value has changed and only then update the tip (As well as updating it when you first toggle it off to display it in it...
- 04 Aug 2023, 19:24
- Forum: Ask for Help (v1)
- Topic: tooltip toggle Topic is solved
- Replies: 3
- Views: 359
Re: tooltip toggle Topic is solved
Something like this? . follow tip.gif . #SingleInstance, Force CoordMode, ToolTip, Screen Value := 0 SetTimer, RunTip , 30 return *ESC::ExitApp F1::Tog := !Tog RunTip: Value++ if( Tog ){ ToolTip, % Value ;Follow }else{ ToolTip, % Value , 200 , 200 ;Stay in a fixed position } return