Search found 79 matches
- 27 May 2017, 21:31
- Forum: Ask For Help
- Topic: Any working code obfuscator for AHK_L?
- Replies: 2
- Views: 910
Any working code obfuscator for AHK_L?
I'm looking for a code obfuscator/scrambler/encrypter/encoder that supports AutoHotkey_L scripts. I've spent a bunch of time searching for one with no success, since the few readily available programs were either outdated or broken. I am NOT trying to make my code more "secure" or "protect" it again...
- 05 Dec 2016, 21:45
- Forum: Scripts and Functions
- Topic: Img2Clicks, translate color values <n of img into mouse clicks
- Replies: 1
- Views: 1230
Re: Img2Clicks, translate color values <n of img into mouse clicks
This is amazing. Having a lot of fun using it on DoodleToo haha
http://www.doodletoo.com/#/white
My only complaint is that completely transparent pixels should not be drawn.
Drag'n'drop support would be great too.
http://www.doodletoo.com/#/white
My only complaint is that completely transparent pixels should not be drawn.
Drag'n'drop support would be great too.
- 23 Nov 2016, 21:28
- Forum: Gaming
- Topic: Left Click Space
- Replies: 1
- Views: 722
Re: Left Click Space
LButton::Space
- 22 Nov 2016, 03:57
- Forum: Wish List
- Topic: Replace AU3_Spy.exe with script Topic is solved
- Replies: 33
- Views: 31836
Re: Replace AU3_Spy.exe with script Topic is solved
AutoHotkey never had "AU3 compatibility". It was called that by the author of the original Window Spy. alright it was v2 not v3 but older installations of AutoIt used to ship with a file called AU3_Spy.exe , and currently that's the extension AutoIt scripts use, so that's where the author took it f...
- 21 Nov 2016, 19:40
- Forum: Wish List
- Topic: Replace AU3_Spy.exe with script Topic is solved
- Replies: 33
- Views: 31836
Re: Replace AU3_Spy.exe with script Topic is solved
Shouldn't we change the file name to something else, like AHK_Spy.exe? AU3 compatibility with AHK died ages ago
- 20 Nov 2016, 19:04
- Forum: Gaming
- Topic: Combo when triggerbot clicks
- Replies: 2
- Views: 972
Re: Combo when triggerbot clicks
- A private compiled script that acts as a triggerbot (it clicks when your mouse is over an enemy, ideal for FPS games) which I can't decompile. Is that an AutoHotkey script? If it is, the "Create Dump File" function of the Task Manager does wonders. Post the script and maybe I'll try decompiling i...
- 19 Nov 2016, 16:42
- Forum: Ask For Help
- Topic: Autohotkey to cycle through list of actions
- Replies: 1
- Views: 559
Re: Autohotkey to cycle through list of actions
You may be interested in reading the Random documentation. Here's an example: Right Ctrl to type a random letter among R P S Ins to quit Rock = r Paper = p Scissors = s $*rctrl:: Random, RandStuff, 1,3 if (RandStuff = 1) { Send {%Rock% down} Sleep,50 Send {%Rock% up} Sleep,50 } if (RandStuff = 2) { ...
- 19 Nov 2016, 15:24
- Forum: Gaming
- Topic: Ban with scripts
- Replies: 6
- Views: 1610
Re: Ban with scripts
It's way more likely to find protection softwares that block AHK functions (e.g. hotkeys not working) instead of outright banning you or exiting the game.
- 19 Nov 2016, 15:20
- Forum: Gaming
- Topic: Asking for help with small script
- Replies: 1
- Views: 536
Re: Asking for help with small script
the script you posted doesn't seem to trigger anything upon right clicking, same for the key_zoom variable
- 19 Nov 2016, 14:50
- Forum: Gaming
- Topic: PixelGetColor click
- Replies: 2
- Views: 1209
Re: PixelGetColor click
you should use PixelSearch instead since it supports large scan areas
Code: Select all
::
Loop
{
PixelSearch, , , 960, 600, 960, 600, 0xFE0000, 0, Fast RGB
if ErrorLevel = 0
{
click left down
Sleep,50
click left up
Sleep,50
}
}
return
Ins::ExitApp ;press Ins to panic exit the script
- 19 Nov 2016, 10:56
- Forum: Gaming
- Topic: Decompile and need some tweeks helps.. Topic is solved
- Replies: 6
- Views: 1717
Re: Decompile and need some tweeks helps.. Topic is solved
Resource Hacker provides a more comfortable way to read the source AHK 1.1/AHK_L scripts than raw hex editing, this is how it looks like: https://i.imgur.com/S7gCdsL.png pots.exe ; <COMPILER: v1.1.24.01> Loop 9231231231231231231231231213123123123131212321231231231213231231213231231213231 { Send qqqq...
- 15 Nov 2016, 14:06
- Forum: Gaming
- Topic: DOA5LR ToolBox - trainers that write and read memory addresses
- Replies: 2
- Views: 3925
Re: DOA5LR ToolBox - trainers that write and read memory addresses
15/November/2016 - version 1.1 - (ALL TOOLS) added compatibility with the Ver.1.09 update - (ALL TOOLS) code fixes: process priority reduced from High to AboveNormal, modified the admin rights checker code to be more automated, moved the game process variable to addresses.ahk and renamed it from "do...
- 12 Nov 2016, 11:46
- Forum: Gaming
- Topic: The littlest thing: {Enter} Topic is solved
- Replies: 4
- Views: 1129
Re: The littlest thing: {Enter} Topic is solved
simulate a more human Enter by holding it down longer
also try different SendModes until one works (Input,Event,Play)
also try different SendModes until one works (Input,Event,Play)
Code: Select all
SendMode,Event
j::
SendRaw,player.additem 731A4 1000
Send,{enter down}
Sleep,50
Send,{enter up}
Sleep,50
return
- 10 Nov 2016, 20:41
- Forum: Gaming
- Topic: Avoid AFK Kick/Idle Kick for Battlefield 1?
- Replies: 4
- Views: 3173
Re: Avoid AFK Kick/Idle Kick for Battlefield 1?
Use AU3_Spy.exe which is included in AutoHotkey's installation folder to check all sorts of window info. I don't have Battlefield 1 so I can't tell you exactly what to type. You could try making the window matching patterns more lenient by adding a few lines to get around the TM symbol. Or use somet...
- 10 Nov 2016, 12:01
- Forum: Gaming
- Topic: Avoid AFK Kick/Idle Kick for Battlefield 1?
- Replies: 4
- Views: 3173
Re: Avoid AFK Kick/Idle Kick for Battlefield 1?
Many games ignore inputs when you don't simulate long enough DOWN events. If a game runs at 30 frames per second, you may want to make your Send commands hold buttons DOWN for at least 33.34 milliseconds (Sleep,50 would be fine), try this one maybe: SendMode,Event loop { Send,{l down} Sleep,50 Send,...
- 08 Nov 2016, 19:41
- Forum: Suggestions on documentation improvements
- Topic: Suggestions on documentation improvements
- Replies: 688
- Views: 227833
Re: Suggestions on documentation improvements
Admin rights R SRS BUSINESS so I tested the fixed Run-Script.ahk on multiple operating systems (XP/W7/W8.1/W10) under both administrator and standard user accounts, with UAC ON and OFF, compiled and non-compiled. It worked everywhere, great job. I'm going to put this on top of some of my scripts fro...
- 07 Nov 2016, 14:14
- Forum: Suggestions on documentation improvements
- Topic: Suggestions on documentation improvements
- Replies: 688
- Views: 227833
Re: Suggestions on documentation improvements
lexikos, I have tested the recent Run-Script.ahk on Windows 7 and found that it has still a few issues under different conditions The tested code: full_command_line := DllCall("GetCommandLine", "str") if not (A_IsAdmin or InStr(full_command_line, " /restart ")) { try { if A_IsCompiled Run *RunAs "%A...
- 06 Nov 2016, 15:24
- Forum: Forum Issues
- Topic: All links to forum threads result in error
- Replies: 2
- Views: 1279
Re: All links to forum threads result in error
I was about to post the same thing, apparently the archived forum is broken, fix it ASAP before Google removes all the results from the index :\
- 06 Nov 2016, 07:47
- Forum: Suggestions on documentation improvements
- Topic: Suggestions on documentation improvements
- Replies: 688
- Views: 227833
Re: Suggestions on documentation improvements
That's disappointing. On XP, which obviously didn't have UAC, *RunAs shows a dialog requesting alternative credentials. Preventing the runaway loop is very simple: pass a command line switch. if not (A_IsAdmin || %false%) { Run *RunAs "%A_ScriptFullPath%" 1 ; Requires v1.0.92.01+ ExitApp } There ar...
- 05 Nov 2016, 15:26
- Forum: Suggestions on documentation improvements
- Topic: Suggestions on documentation improvements
- Replies: 688
- Views: 227833
Re: Suggestions on documentation improvements
I feel like the A_IsAdmin documentation should not include the following code: if not A_IsAdmin { Run *RunAs "%A_ScriptFullPath%" ; Requires v1.0.92.01+ ExitApp } When I try to launch any script with such code while having no admin rights, the script will quickly re-launch itself forever in an endle...