Search found 141 matches

05 Aug 2017, 09:01
Forum: Gaming
Topic: How to implement OCR/captcha solver?
Replies: 6
Views: 1898

Re: How to implement OCR/captcha solver?

Easy to do
31 Jul 2017, 10:43
Forum: Gaming
Topic: .
Replies: 4
Views: 510

Re: LOW HP ALERT ON GAME (20 USD REWARD)

We did it!
29 Jul 2017, 14:25
Topic: Calculator Topic is solved
Replies: 8
Views: 903

Re: Calculator Topic is solved

jeeswg wrote:Just remove the % signs, that should work:

Code: Select all

``````if (vX*vZ = var1)
&& (vY*vZ > var2-1) && (vY*vZ < var2+1)
``````

You're a genius! Thank you!
29 Jul 2017, 10:11
Topic: Calculator Topic is solved
Replies: 8
Views: 903

Re: Calculator Topic is solved

Well, I've got some nice code for this. A school/university assignment? A real-world problem? Cheers. q:: vLimX := vLimY := 3000 vLimZ := 5 Loop { vZ := Format("{:0.2f}", A_Index*0.01) if (vZ > vLimZ) break Loop { vY := A_Index*100 if (vY > vLimY) break Loop { vX := A_Index*100 if (vX > vLimX) brea...
29 Jul 2017, 04:50
Topic: Type 6 alphabet do enter
Replies: 3
Views: 395

Re: Type 6 alphabet do enter

you can type them automatically too

send, sixlet
sleep,25
send,{Enter}
Return
29 Jul 2017, 03:55
Topic: Calculator Topic is solved
Replies: 8
Views: 903

Re: Calculator Topic is solved

Ok, this is the whole process with working numbers: List of numbers that ahk can choose from when checking x and y. 100,200,300,400,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000 List of numbers that ahk can choose from wh...
29 Jul 2017, 01:37
Topic: Calculator Topic is solved
Replies: 8
Views: 903

Re: Calculator Topic is solved

I don't understand how ;-;
28 Jul 2017, 12:21
Topic: Calculator Topic is solved
Replies: 8
Views: 903

Calculator Topic is solved

Can someone help me make my calculator work? I am stuck at this problem: x/z = 320 y/z = 426.6666666666667 The numbers I wrote I got by calculating other stuff but my problem is that x and y can only be hundreds and there is a limit: 3000. In other words, I need to limit the choices for x and y to 3...
28 Jul 2017, 03:33
Forum: Gaming
Topic: Release key when mouse is scrolled with delay
Replies: 2
Views: 359

Re: Release key when mouse is scrolled with delay

Read the tutorials,there are hundreds of examples for what u need
28 Jul 2017, 03:29
Forum: Gaming
Topic: How to stop and continue the Loop?
Replies: 3
Views: 451

Re: How to stop and continue the Loop?

This is my test code that I wrote to figure out the same script as you want (in principle). When you hold E it searches around the mouse for color red and beeps. If it finds color, it beeps twice then starts beeping faster. If you move away the cursor from red it starts beeping slowly again and sear...
28 Jul 2017, 03:22
Forum: Gaming
Topic: Looking for a script in Diablo II
Replies: 2
Views: 446

Re: Looking for a script in Diablo II

lol for diablo2? just learn yourself, it's fricking easy
28 Jul 2017, 03:20
Forum: Gaming
Topic: .
Replies: 4
Views: 510

Re: LOW HP ALERT ON GAME (20 USD REWARD)

Easy, my test script already does what you need. Would need a slight fix though.
21 Jul 2017, 06:00
Forum: Gaming
Topic: Diablo 3 very simple script
Replies: 1
Views: 442

Re: Diablo 3 very simple script

I used to do such scripts all the time in Diablo2 and Divine Divinity. Capslock to activate/pause #NoEnv SendMode Input SetWorkingDir %A_ScriptDir% #MaxThreadsperHotkey 1 Suspend *q:: ;* before letter means it will work even if you press other keys. BreakLoop = 0 Loop, { if (BreakLoop = 1) break Sen...
21 Jul 2017, 05:51
Forum: Gaming
Topic: Double tap w to trigger f Topic is solved
Replies: 1
Views: 321

Re: Double tap w to trigger f Topic is solved

Your topic is literally next to the solved topic with a title "Double tap "w" key to trigger "f" key
21 Jul 2017, 05:47
Forum: Gaming
Topic: Hi im new here :)
Replies: 1
Views: 250

Re: Hi im new here :)

21 Jul 2017, 05:43
Forum: Gaming
Topic: Detecting the colour green, and reacting to it
Replies: 2
Views: 353

Re: Detecting the colour green, and reacting to it

This is the test code I came up with when I worked on my idea, which is kind of similar to yours. SendMode Input #NoEnv #MaxThreadsperHotkey 1 SetBatchLines -1 CoordMode, Screen Suspend *e:: BreakLoop = 0 Loop, { if (BreakLoop = 1) break MouseGetPos, mX, mY PixelSearch, nX, nY, mX - 150, mY - 150, m...
21 Jul 2017, 05:31
Forum: Gaming
Topic: Wait Z pressed or Right Click Button released
Replies: 2
Views: 313

Re: Wait Z pressed or Right Click Button released

What I understand you need is this: Hold right button does nothing but if you release it, you release scrolllock in case it is messed up. Z button also presses the scroll button. In your place I'd rebind the scrolllock key to Z so I can manually toggle it without having to go through the trouble and...
20 Jul 2017, 12:02
Forum: Gaming
Topic: Pixel Trigger With a Rule
Replies: 4
Views: 726

Re: Pixel Trigger With a Rule

In the end, this didn't work. There are too many similar pixels on screen... It often gets a color a little bit too late and pointer jumps around the background as a result.
20 Jul 2017, 03:04
Forum: Gaming
Topic: Pixel Trigger With a Rule
Replies: 4
Views: 726

Re: Pixel Trigger With a Rule

After some testing I figured out how loops work yay! This is my final test script which woks in notepad. It looks for white color first, then activates the red color mode and repeats the process until E button is released :ugeek: Now I just have to adapt it to my needs :ugeek: :ugeek: :ugeek: *e:: S...
19 Jul 2017, 14:40
Forum: Gaming
Topic: Pixel Trigger With a Rule
Replies: 4
Views: 726

Re: Pixel Trigger With a Rule

I'll try tomorrow with 2 loops, and post the results. i thought it's impossible because someone wrote that in forum.