Search found 524 matches
- 02 Apr 2019, 21:42
- Forum: Bug Reports
- Topic: FileCreateShortcut bug
- Replies: 10
- Views: 4257
Re: FileCreateShortcut bug
Edit: This isn't about the destination/LinkFile, rather the "target" parameter of FileCreateShortcut When S:\ drive exists, shortcut is created as expected, including quotes When S:\ drive doesn't exist: shortcut path target is: S:\IT_-_Software\Tools\Exe.exe with quotes removed and spaces changes i...
- 12 Mar 2019, 11:52
- Forum: Off-topic Discussion
- Topic: Report False-Positives To Anti-Virus Companies
- Replies: 117
- Views: 986195
Re: Report False-Positives To Anti-Virus Companies
Are you sure?
Because antivirus company's main goal is to make money not find known patterns, so they would have an incentive to not flag legitimate software and drive away customers.
This is only speculation, but i hope to some day test it specifically.
Because antivirus company's main goal is to make money not find known patterns, so they would have an incentive to not flag legitimate software and drive away customers.
This is only speculation, but i hope to some day test it specifically.
- 12 Mar 2019, 08:25
- Forum: Off-topic Discussion
- Topic: Report False-Positives To Anti-Virus Companies
- Replies: 117
- Views: 986195
Re: Report False-Positives To Anti-Virus Companies
Thanks for making this list, by far the most feedback I get from users is about false positives, which have only gotten more preventative over the last few years. I will be referring them to this list. Has anyone determined if signing the executable has an impact on the false positives generated? I ...
- 14 Jan 2019, 14:23
- Forum: Ask for Help (v1)
- Topic: an Array of "ClipboardAll" contents Topic is solved
- Replies: 32
- Views: 5649
Re: an Array of "ClipboardAll" contents Topic is solved
Very nice, teadrinker!
Re: readability
Use whatever style you want, let the "reader" strive for readability by learning how if, ternary, short circuit, etc actually work when reading code!
- 10 Jan 2019, 19:14
- Forum: Scripts and Functions (v1)
- Topic: EitherMouse 0.8 - Multiple mice, individual settings...
- Replies: 392
- Views: 222109
Re: EitherMouse 0.75 - Multiple mice, individual settings...
Some users need it so I don't want to just uncomment it out. I've implemented an option but haven't fully tested it yet for release (and its not obvious what it does, so I need to reword the option and add context help)... mostly just a matter of free time
- 10 Jan 2019, 15:19
- Forum: Scripts and Functions (v1)
- Topic: EitherMouse 0.8 - Multiple mice, individual settings...
- Replies: 392
- Views: 222109
Re: EitherMouse 0.75 - Multiple mice, individual settings...
Sorry i havent fixed this yet. If you want to compile, leave the original EitherMouse.exe in place, then run EitherMouse.ahk and it will recompile using the original icons If you want to fix the problem before compiling, inside WM_Input() add a if ThisMouse = 0, return before the Gosub MouseChange ....
- 10 Jan 2019, 08:44
- Forum: Scripts and Functions (v1)
- Topic: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
- Replies: 42
- Views: 9535
Re: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
Burque:
Thanks i'll try it out
Albireo:
The dll has to be 64bit to work with AHK U64
I think []'s were disallowed in normal variable names at some point
Thanks i'll try it out
Albireo:
The dll has to be 64bit to work with AHK U64
I think []'s were disallowed in normal variable names at some point
- 08 Jan 2019, 21:19
- Forum: Scripts and Functions (v1)
- Topic: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
- Replies: 42
- Views: 9535
Re: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
Could be, I haven't fully tested every function/option Start by stripping out what you can and see if you can get it to generate reliably, then add back in options until you find the culprit? Or start with a working example and add/adapt into your end result step by step and try to figure out where ...
- 08 Jan 2019, 18:34
- Forum: Scripts and Functions (v1)
- Topic: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
- Replies: 42
- Views: 9535
Re: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
Hehe, thanks for helping out, i guess i'll add the #includes to the examples, and add hpdf.ahk and the example scripts to the zip (the library is in the first post, fyi, and i (erroneously) figured everyone used standard libraries, i haven't used #include in forever Also, if anyone can help me compi...
- 08 Jan 2019, 17:50
- Forum: Scripts and Functions (v1)
- Topic: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
- Replies: 42
- Views: 9535
Re: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
Function not found: Make sure you put HPDF.ahk in a stdlib folder or #include it
Exception vector...: doesn't sound like an AHK or LibHaru problem to me
Exception vector...: doesn't sound like an AHK or LibHaru problem to me
- 08 Jan 2019, 11:42
- Forum: Scripts and Functions (v1)
- Topic: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
- Replies: 42
- Views: 9535
Re: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
The examples assume its in A_ScriptDir, but you can put it anywhere if you tell the library where to load it from
As far as i know, the libpng15.dll has to be in the same dir, or LoadLibrary'd seperately
Also your old version might work as is with the new library, i tested with 2.2 and 2.1
As far as i know, the libpng15.dll has to be in the same dir, or LoadLibrary'd seperately
Also your old version might work as is with the new library, i tested with 2.2 and 2.1
- 07 Jan 2019, 17:55
- Forum: Ask for Help (v1)
- Topic: How to assign PF13 thru PF24 as Shift+PF1-12?
- Replies: 43
- Views: 7124
Re: How to assign PF13 thru PF24 as Shift+PF1-12?
For what its worth, i didn't suggest ControlSend, i suggested different SendModes for the Send command, not ControlSend If you haven't yet, try all the sendmodes with Send, +F1 Did you try the a::b suggestion? I don't think targeting the window is your problem, its getting that window to "hear" the ...
- 06 Jan 2019, 19:56
- Forum: Gaming Scripts (v1)
- Topic: Multiboxing WoW with PIP Window on left
- Replies: 4
- Views: 3430
Re: Multiboxing WoW with PIP Window on left
Oh my bad, maybe change all
winmove, ahk_id %wowid2%, ,%w1%,%h1%,%w2a%,%h2a%
to
winmove, ahk_id %wowid2%, ,0,%h1%,%w2a%,%h2a%
winmove, ahk_id %wowid2%, ,%w1%,%h1%,%w2a%,%h2a%
to
winmove, ahk_id %wowid2%, ,0,%h1%,%w2a%,%h2a%
- 05 Jan 2019, 17:58
- Forum: Scripts and Functions (v1)
- Topic: TrayClock - digital clock in notification icon
- Replies: 21
- Views: 7456
Re: TrayClock - digital clock in notification icon
Nice job
I've got a similar tool called TrayDate (for the date)
You could try making the time display like 8:30 but slowly scrolling left and right across the icon, only displaying wwhat can fit
I've got a similar tool called TrayDate (for the date)
You could try making the time display like 8:30 but slowly scrolling left and right across the icon, only displaying wwhat can fit
- 05 Jan 2019, 13:55
- Forum: Gaming Scripts (v1)
- Topic: Multiboxing WoW with PIP Window on left
- Replies: 4
- Views: 3430
Re: Multiboxing WoW with PIP Window on left
Quickly looking through the code, my guess is to change
w1a := A_ScreenWidth * .75
to
w1a := 0
w1a := A_ScreenWidth * .75
to
w1a := 0
- 03 Jan 2019, 22:56
- Forum: Ask for Help (v1)
- Topic: Install and use LibHaru with AHK
- Replies: 33
- Views: 7621
Re: Install and use LibHaru with AHK
In case anyone following this missed it, or for future visitors, here is the new thread for the U|A|32|64 compatible version and v2.2.1 dlls:
https://www.autohotkey.com/boards/viewt ... =6&t=60192
https://www.autohotkey.com/boards/viewt ... =6&t=60192
- 03 Jan 2019, 19:45
- Forum: Scripts and Functions (v1)
- Topic: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
- Replies: 42
- Views: 9535
Re: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
Yup exactly, and if you go back to the originally posted way, you can FileInstall the png, then load it from resource when compiled
- 03 Jan 2019, 19:06
- Forum: Ask for Help (v1)
- Topic: How to assign PF13 thru PF24 as Shift+PF1-12?
- Replies: 43
- Views: 7124
Re: How to assign PF13 thru PF24 as Shift+PF1-12?
Did you try those sendmodes? Does this turn your A key into a B key in your emulator? A::B I get the feeling the window is getting input in a way ahk doesn't like, like some games do, with DirectInput or RawInput or some other method, that doesn't play nicely with the normal api Maybe try AHI or Win...
- 03 Jan 2019, 18:50
- Forum: Scripts and Functions (v1)
- Topic: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
- Replies: 42
- Views: 9535
Re: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
Nice... As you see its nothing fancy, but a good practical use-case
Another way would be leave it as LoadPNGFromMem... and put a FileRead, *c, Logo.png before it, that way you don't have to read the png from disk every time
Another way would be leave it as LoadPNGFromMem... and put a FileRead, *c, Logo.png before it, that way you don't have to read the png from disk every time
- 03 Jan 2019, 17:26
- Forum: Scripts and Functions (v1)
- Topic: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
- Replies: 42
- Views: 9535
Re: [stdlib] Wrapper for libHaru (creates PDFs) - now with Unicode 32 and 64-bit support
Thanks
Oops, you can take out the call to Compile(), comment out the Resource_Read() call and uncomment the FileRead call... Inwas playing around with PngFromMemory
I'll update the post tonight
Oops, you can take out the call to Compile(), comment out the Resource_Read() call and uncomment the FileRead call... Inwas playing around with PngFromMemory
I'll update the post tonight