Search found 107 matches
- 01 Oct 2018, 15:10
- Forum: Gaming Help (v1)
- Topic: delete i guess Topic is solved
- Replies: 5
- Views: 1849
Re: Need help with samp Topic is solved
I don't understand, could you give an example of the code you have so far?
- 01 Oct 2018, 15:08
- Forum: Gaming Help (v1)
- Topic: AHK Simple key press macro Topic is solved
- Replies: 1
- Views: 905
Re: AHK Simple key press macro Topic is solved
#SingleInstance Force SendMode Input Exit ~*$q:: ;The q button acts normally with the addition of ~. If !Ten_Second_Timer ;If not true i.e. hasn't run in at least 10 seconds. { Ten_Second_Timer := True SetTimer, Ten_Second_Timer, -10000 ;Run timer a single time. Send 2 } Return Ten_Second_Timer: Te...
- 29 Sep 2018, 19:38
- Forum: Gaming Help (v1)
- Topic: Reverse Key Pressing
- Replies: 10
- Views: 2982
Re: Reverse Key Pressing
You need to debug your issue yourself, I tested the code I posted and it works fine. It may be UAC or something. In fact, all the code posted here is good. I'm not sure if you want p to be sent continuously (ppppppppp) or as held down but once you fix the crashing issue you're having, you will find ...
- 29 Sep 2018, 19:32
- Forum: Gaming Help (v1)
- Topic: Send keystrokes to a single inactive or unfocused game window, with multiple instances of the game open
- Replies: 22
- Views: 21568
Re: Send keystrokes to a single inactive or unfocused game window, with multiple instances of the game open
Strange that you are able to send clicks but not keyboard inputs. I tried to do exactly what you're doing at one point for a game I play but I gave up in the end, too much of a headache. Here's the code I tried before I gave up: ;[1] ;v:: ; SetControlDelay -1 ; ControlFocus, , ahk_class LaunchUnreal...
- 28 Sep 2018, 11:37
- Forum: Gaming Help (v1)
- Topic: Send keystrokes to a single inactive or unfocused game window, with multiple instances of the game open
- Replies: 22
- Views: 21568
Re: Send keystrokes to a single inactive or unfocused game window, with multiple instances of the game open
The code I gave you works fine, you can test it yourself with: #SingleInstance Force SendMode Input if !A_IsAdmin { Run *RunAs "%A_ScriptFullPath%" ExitApp } Exit F12:: ID := WinExist("A") ;Gets the ID of the current active window on every press of F12. ToolTip % ID, 0, 0 Return You need to confirm ...
- 28 Sep 2018, 07:29
- Forum: Gaming Help (v1)
- Topic: Send keystrokes to a single inactive or unfocused game window, with multiple instances of the game open
- Replies: 22
- Views: 21568
Re: Send keystrokes to a single inactive or unfocused game window, with multiple instances of the game open
Like this: #SingleInstance Force SendMode Input Exit F12:: If !Toggle_Variable ;If not on already. ID := WinExist("A") ;The current active window. SetTimer, Routine, % ((Toggle_Variable := !Toggle_Variable) ? "10000" : "Off") ;Toggle timer on/off. Return Routine: ControlSend, , 3, ahk_id %ID% Return
- 25 Sep 2018, 17:33
- Forum: Gaming Help (v1)
- Topic: Reverse Key Pressing
- Replies: 10
- Views: 2982
Re: Reverse Key Pressing
I have come up with this so far: KeyState := GetKeyState("Shift") loop{ if (KeyState = 1){ send {p up} } else{ send {p down} } sleep 20 } It sends P as down continuously, but Shift doesn't break the loop. Try this: #SingleInstance Force SendMode Input SetTimer, p_L, On Exit p_L: Send {p Down} Sleep...
- 25 Sep 2018, 02:50
- Forum: Gaming Help (v1)
- Topic: Autohotkey causes key jamming for no apparent reason
- Replies: 18
- Views: 5547
Re: Autohotkey causes key jamming for no apparent reason
Code: Select all
SendMode Input
Exit
LWin::Alt
Ralt::RWin
- 24 Sep 2018, 03:02
- Forum: Gaming Help (v1)
- Topic: Function for swap on button press
- Replies: 1
- Views: 657
Re: Function for swap on button press
Like this: #SingleInstance Force SendMode Input Exit MButton::Send % ((MyVar := !MyVar) ? "{MButton}" : "1") ;Toggles MyVar between True and False states (all variables are False by default, this is also true if they don't exist) and sends MButton/1. #If MyVar ;If MyVar is True (has been toggled by ...
- 22 Sep 2018, 08:52
- Forum: Gaming Help (v1)
- Topic: Diablo 3, toggle R mouse button Topic is solved
- Replies: 3
- Views: 1855
Re: Diablo 3, toggle R mouse button Topic is solved
Add this code to all of your future scripts so that you don't need to worry about admin privileges! #SingleInstance Force SendMode Input GoSub a_L Exit ;End auto-exec section ;-------------------------------------------------- LABELS & FUNCTIONS --------------------------------------------------; a_...
- 22 Sep 2018, 07:21
- Forum: Gaming Help (v1)
- Topic: Diablo 3, toggle R mouse button Topic is solved
- Replies: 3
- Views: 1855
Re: Diablo 3, toggle R mouse button Topic is solved
Here are two ways to do it: 1: #SingleInstance Force SendMode Input Exit *$RButton::Click, % ((KeyDown := !KeyDown) ? "Down, Right" : "Up, Right") 2: #SingleInstance Force SetTitleMatchMode, 2 CoordMode, Mouse, Screen SendMode Input Exit *$RButton:: MouseGetPos, x, y ControlClick, x%x% y%y%, ahk_cla...
- 21 Sep 2018, 13:39
- Forum: Gaming Help (v1)
- Topic: Help needed - multiple keystrokes while holding down a key Topic is solved
- Replies: 3
- Views: 1194
Re: Help needed - multiple keystrokes while holding down a key Topic is solved
I spent allot of time time trying to break a long loop I made while it's executing (i.e. in the middle of the loop) and eventually just settled for reload. I don't think AHK can do it without adding a break clause after every action but maybe someone else will give you a better script. #SingleInstan...
- 21 Sep 2018, 01:11
- Forum: Gaming Help (v1)
- Topic: Roblox jumping Jacks Script, HELP!
- Replies: 6
- Views: 15144
Re: Roblox jumping Jacks Script, HELP!
What is your jump key key? What do you mean by say, type in chat? #SingleInstance Force SendMode Input Number_Array := ["One", "Two", "Three", "Four"] ;Add your numbers here. Exit $Space:: ;Change this hotkey probably. If !Toggle_Variable Global i := 0 SetTimer, j_L, % ((Toggle_Variable := !Toggle_V...
- 19 Sep 2018, 03:08
- Forum: Gaming Help (v1)
- Topic: key toggle (but keep function for once) / how to pixel detect toggle?
- Replies: 2
- Views: 970
Re: key toggle (but keep function for once) / how to pixel detect toggle?
#SingleInstance Force CoordMode, Mouse, Screen SendMode Input Exit ~*$Space::Toggle_Variable := False ~*$Esc::Toggle_Variable := False *$q:: Send, % ((!Toggle_Variable) ? "q" : "d") If !Toggle_Variable { Toggle_Variable := True MouseGetPos, x, y Sleep 50 ;Give the UI time to register q Click, 84, 3...
- 18 Sep 2018, 00:45
- Forum: Gaming Help (v1)
- Topic: Autohotkey causes key jamming for no apparent reason
- Replies: 18
- Views: 5547
Re: Autohotkey causes key jamming for no apparent reason
Not the answer you're looking for but if you straight up want to remap those keys, this is the easiest way to do it: https://keytweak.en.softonic.com/
- 17 Sep 2018, 06:32
- Forum: Gaming Help (v1)
- Topic: Hold right click to hold right click and spam keystroke Topic is solved
- Replies: 1
- Views: 2561
Re: Hold right click to hold right click and spam keystroke Topic is solved
Try this: #SingleInstance Force SendMode Input Process, Priority, , High SetBatchLines, -1 Exit ~*$RButton:: KeyWait, RButton, T0.350 If ErrorLevel { #MaxHotkeysPerInterval 20000 #HotkeyInterval 20 SetKeyDelay, -1, -1 Loop { If !GetKeyState("RButton", "P") Break Send 4 Sleep 80 } } Return If you pre...
- 14 Sep 2018, 08:46
- Forum: Gaming Help (v1)
- Topic: Requesting help with specific Mouse to Joystick script.
- Replies: 11
- Views: 3150
Re: Requesting help with specific Mouse to Joystick script.
I can’t help you any further, I suggest you read the sticky on this sub forum reference controllers or google it, I got a ton of hits.
- 13 Sep 2018, 06:45
- Forum: Gaming Help (v1)
- Topic: Requesting help with specific Mouse to Joystick script.
- Replies: 11
- Views: 3150
Re: Requesting help with specific Mouse to Joystick script.
Ok, I see I misunderstood you originally. I have no experience with using a controller so I googled it and there was a script already made so this is almost entirely someone else's code, I just made a small addition at the end to reset the cursor to the center of the screen. Obviously I can't test t...
- 13 Sep 2018, 01:20
- Forum: Gaming Help (v1)
- Topic: Monster Hunter world HELP
- Replies: 1
- Views: 1825
Re: Monster Hunter world HELP
Use this code while the game is active to copy the class to your clipboard: x:: WinGetClass _w, A Clipboard := %_w% Return Then in your MHW script add the following: SetTitleMatchMode, 2 ;Add this to the top of your script, before any return/exit Exit #If WinActive("ahk_class [x]") ;Use ctrl+v to pa...
- 12 Sep 2018, 14:19
- Forum: Gaming Help (v1)
- Topic: Requesting help with specific Mouse to Joystick script.
- Replies: 11
- Views: 3150
Re: Requesting help with specific Mouse to Joystick script.
Right click your desktop and create a new AHK file then edit and paste your code inside. Run as admin and make sure you have an AHK icon on your task bar to tell if it's running! You need to modify the code as well, read my comments.