[Star Citizen] - Inventory Script Issues, help. Topic is solved

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Demen
Posts: 4
Joined: 11 Sep 2020, 01:35

[Star Citizen] - Inventory Script Issues, help.  Topic is solved

26 Jul 2022, 17:44

Script is meant Inventory management.

Script does what it is supposed to, works as intended for moving the items.

My issue is I am unable to make the mouse courser (basically ingame ui pointer), to actually go back to where it started before the script started. Actually, the ui point moves immediately to the bottom right corner of the screen during any scripted mouse movements yet it does do what it was meant to do, "move items from one box to another box.".

Script 100% works in console command, main menu, in any other windows app, it's just in the Inventory ui it doesn't actually send the courser back to its location


Script code below
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Code: Select all

IfWinExist Star Citizen
     {
     WinActive Star Citizen
          SetDefaultMouseSpeed, 0
          ;Loop, 0
          {
               ;saved automatically in the outputvars though
               CoordMode, Mouse, Screen

               ; Get mouse xy
               MouseGetPos, OutputVarX, OutputVarY

               ; move mouse to xy to xy
               MouseDragClick, % OutputVarX, % OutputVarY, 500, 600

               ; move mouse back to saved mouse xy
               MouseMove, % OutputVarX, % OutputVarY
          
          }
     }
ExitApp
[Mod edit: [code][/code] tags added.]
bstar
Posts: 5
Joined: 15 Jul 2023, 00:03

Re: [Star Citizen] - Inventory Script Issues, help.

16 Jul 2023, 21:28

Did you ever get around this weird mouse issue with SC? having the same problem

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