INCOMPATIBILTY

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Gonzalo94
Posts: 39
Joined: 17 Jul 2017, 12:56

INCOMPATIBILTY

22 Oct 2018, 14:30

HELLO GUYS, THIS IS MY PROBLEM :(
I HAVE A AHK FAST CLICK CODE THAT WORKS PERFECT WITHOUT PROBLEM, BUT WHEN I OPEN A .EXE APLICATION (THAT I USE FOR SOUND CLICKS), THE EXE APLICATION STOP WORKING SUDDENLY. LATER IF I CLOSE THE AHK, THE EXE WORKS AGAIN.
THE QUESTION IS...IS THERE ANY WAY TO MAKE THEM COMPATIBLE, SO THAT THEY WORKS BOTH AT THE SAME TIME?

I will be very grateful if someone helps me

the code:
#SingleInstance force
#NoEnv
SendMode Input
SetWorkingDir %A_ScriptDir%
#installkeybdhook
SetBatchLines, -1
ListLines Off
SetMouseDelay, -1

$LButton::
~LShift & LButton::
While (GetKeyState("LButton", "P")) {
click
sleep, 0
}
return
}
send, {LButton}
return ; end of the hotkey subroutine
#If
F10::Suspend, On
F7::Suspend, Off
Evil-e
Posts: 108
Joined: 04 Sep 2018, 11:09

Re: INCOMPATIBILTY

23 Oct 2018, 07:52

I have a few games that require AHK to be launched after the game as completely loaded. I have at least a couple others that both can be launched with
a batch file, but the game exe file must be listed above the AHK exe file . Metal Gear Rising: Revengence and SEGA Rally: Revo required this.

Seems odd that they are both executed a split second apart, but makes a difference.

Evil :)

PS. Please stop YELLING on the forum ;)
I have a bit of experience opening and sending commands to game console and CMD.exe... just ask :)
Gonzalo94
Posts: 39
Joined: 17 Jul 2017, 12:56

Re: INCOMPATIBILTY

23 Oct 2018, 11:21

I tried running the ahk after and before the exe. and still nothing...
idk how to solve this :/

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