I know there are ways to "pause" the script, by programming a key, but can it be closed the same way?
Even better, is there a way that when the exe stops running, than AHK terminates as well?
Can AHK be shut down via key stoke? Topic is solved
Can AHK be shut down via key stoke?
I have a bit of experience opening and sending commands to game console and CMD.exe... just ask
Re: Can AHK be shut down via key stoke? Topic is solved
ExitApp will Exit the script.
F1::ExitApp
F1::ExitApp
Re: Can AHK be shut down via key stoke?
No.... YOU'RE The Dude
Many thanks
I have a bit of experience opening and sending commands to game console and CMD.exe... just ask
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