But ControlSend can somehow send to the wrong window.
an example would be this, moving window 2's toon forward for a bit.
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~MButton & e:: will move window 2 toon forward
e:: will move window 1 toon forward
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~MButton & e::
{
ControlSend,,{e down}, %window2%
Sleep, 500
ControlSend,,{e up}, %window2%
Return
}
these are running:
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#MaxHotkeysPerInterval 99000000
#HotkeyInterval 99000000
#KeyHistory 0
ListLines Off
Process, Priority, , A
SetBatchLines, -1
SetKeyDelay, -1, -1
SetMouseDelay, -1
SetDefaultMouseSpeed, 0
SetWinDelay, -1
SetControlDelay, -1
SendMode Input
any better way to send keypresses, or perhaps a way to enforce ControlSend?
any input appreciated, ty.