I want to hide the initial window so the game isn't visible until it enters fullscreen. It's tricky because the game runs in an always-on-top window and there's no way to change this behavior in the game itself.
Here's what I've tried:
- Draw GUI: I used AHK's GUI function to draw an always-on-top overlay to hide the game window. However, the game window took priority over my GUI.
- Modify Game Window: I used AHK to remove the always-on-top property from my game window. Problem is, this doesn't take effect right away, so the window still flashes on the screen.
Another option is to use AHK to turn off my monitor before the game launches, then turn it back on once the game enters fullscreen mode. Is there a better way to approach this?