Librerialconos.dll is missing

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kireol
Posts: 3
Joined: 05 Aug 2021, 11:14

Librerialconos.dll is missing

05 Aug 2021, 11:49

Running windows 10 on 2 different computers, i get the following issue.

Downloaded newest autohotkey and installed it
created new file and pasted code
double click it.

I get "The file Librerialconos.dll is missing"

Googled Librerialconos.dll and nothing comes up.

What am I doing wrong?
User avatar
SKAN
Posts: 1551
Joined: 29 Sep 2013, 16:58

Re: Librerialconos.dll is missing

05 Aug 2021, 11:55

kireol wrote:
05 Aug 2021, 11:49
created new file and pasted code
What code?
kireol
Posts: 3
Joined: 05 Aug 2021, 11:14

Re: Librerialconos.dll is missing

05 Aug 2021, 12:18

SKAN wrote:
05 Aug 2021, 11:55
kireol wrote:
05 Aug 2021, 11:49
created new file and pasted code
What code?
Yeah, I should have posted this too. It's for SuperModel3. But I don't see any references to the dll

Code: Select all

;;
;; Supermodel Configuration File
;; Default settings for Version 0.3a.
;;
 

;
; Quick Overview
; --------------
;
; All settings are case sensitive.  Numbers must be integers.  Check your 
; spelling carefully because invalid settings are silently ignored.  To verify
; that your settings are being parsed correctly, check the contents of 
; error.log.
;
; Global options apply to all games.  To create configuration profiles for
; individual games, place settings under sections with the same name as the 
; corresponding MAME ROM set, like so:
;
;       ; Scud Race
;       [ scud ]
;
;       SoundVolume = 50
;       MusicVolume = 200
;       ; ... etc. ...
;
; Input mappings are an exceptional case: they are only allowed in the global
; section.  Per-game input mappings are not supported.
;
; For a list of all valid settings, please consult README.txt.  Only default
; inputs are assigned here.
;


[ Global ]  ; Input settings can only be read from the global section!

; Network board - experimental build for win32 only
;EmulateNet =1
;port_in =1970
;port_out =1971
;addr_out =192.168.1.194

; Common 
InputStart1 = "KEY_1,JOY1_BUTTON9"
InputStart2 = "KEY_2,JOY2_BUTTON9"
InputCoin1 = "KEY_3,JOY1_BUTTON10"
InputCoin2 = "KEY_4,JOY2_BUTTON10"
InputServiceA = "KEY_5"
InputServiceB = "KEY_7"
InputTestA = "KEY_6"
InputTestB = "KEY_8"

; 4-way digital joysticks
InputJoyUp = "KEY_UP,JOY1_UP"
InputJoyDown = "KEY_DOWN,JOY1_DOWN"
InputJoyLeft = "KEY_LEFT,JOY1_LEFT"
InputJoyRight = "KEY_RIGHT,JOY1_RIGHT"
InputJoyUp2 = "JOY2_UP"
InputJoyDown2 = "JOY2_DOWN"
InputJoyLeft2 = "JOY2_LEFT"
InputJoyRight2 = "JOY2_RIGHT"

; Fighting game buttons
InputPunch = "KEY_A,JOY1_BUTTON1"
InputKick = "KEY_S,JOY1_BUTTON2"
InputGuard = "KEY_D,JOY1_BUTTON3"
InputEscape = "KEY_F,JOY1_BUTTON4"
InputPunch2 = "JOY2_BUTTON1"
InputKick2 = "JOY2_BUTTON2"
InputGuard2 = "JOY2_BUTTON3"
InputEscape2 = "JOY2_BUTTON4"

; Spikeout buttons
InputShift = "KEY_A,JOY1_BUTTON1"
InputBeat = "KEY_S,JOY1_BUTTON2"
InputCharge = "KEY_D,JOY1_BUTTON3"
InputJump = "KEY_F,JOY1_BUTTON4"

; Virtua Striker buttons
InputShortPass = "KEY_A,JOY1_BUTTON1"
InputLongPass = "KEY_S,JOY1_BUTTON2"
InputShoot = "KEY_D,JOY1_BUTTON3"
InputShortPass2 = "JOY2_BUTTON1"
InputLongPass2 = "JOY2_BUTTON2"
InputShoot2 = "JOY2_BUTTON3"

; Steering wheel
InputSteeringLeft = "KEY_LEFT"      ; digital, turn wheel left
InputSteeringRight = "KEY_RIGHT"    ; digital, turn wheel right
InputSteering = "JOY1_XAXIS"        ; analog, full steering range

; Pedals
InputAccelerator = "KEY_UP,JOY1_UP"
InputBrake = "KEY_DOWN,JOY1_DOWN"

; Up/down shifter manual transmission (all racers)
InputGearShiftUp = "KEY_Y"           ; sequential shift up
InputGearShiftDown = "KEY_H"         ; sequential shift down

; 4-Speed manual transmission (Daytona 2, Sega Rally 2, Scud Race)
InputGearShift1 = "KEY_Q,JOY1_BUTTON5"
InputGearShift2 = "KEY_W,JOY1_BUTTON6"
InputGearShift3 = "KEY_E,JOY1_BUTTON7"
InputGearShift4 = "KEY_R,JOY1_BUTTON8"
InputGearShiftN = "KEY_T"

; VR4 view change buttons (Daytona 2, Le Mans 24, Scud Race)
InputVR1 = "KEY_A,JOY1_BUTTON1"
InputVR2 = "KEY_S,JOY1_BUTTON2"
InputVR3 = "KEY_D,JOY1_BUTTON3"
InputVR4 = "KEY_F,JOY1_BUTTON4"

; Single view change button (Dirt Devils, ECA, Harley-Davidson, Sega Rally 2)
InputViewChange = "KEY_A,JOY1_BUTTON1"

; Handbrake (Dirt Devils, Sega Rally 2)
InputHandBrake = "KEY_S,JOY1_BUTTON2"

; Harley-Davidson controls
InputRearBrake = "KEY_S,JOY1_BUTTON2"
InputMusicSelect = "KEY_D,JOY1_BUTTON3"

; Virtual On macros
InputTwinJoyTurnLeft = "KEY_Q,JOY1_RXAXIS_NEG"
InputTwinJoyTurnRight = "KEY_W,JOY1_RXAXIS_POS"
InputTwinJoyForward = "KEY_UP,JOY1_YAXIS_NEG"
InputTwinJoyReverse = "KEY_DOWN,JOY1_YAXIS_POS"
InputTwinJoyStrafeLeft = "KEY_LEFT,JOY1_XAXIS_NEG"
InputTwinJoyStrafeRight = "KEY_RIGHT,JOY1_XAXIS_POS"
InputTwinJoyJump = "KEY_E,JOY1_BUTTON1"
InputTwinJoyCrouch = "KEY_R,JOY1_BUTTON2"

; Virtual On individual joystick mapping
InputTwinJoyLeft1 = "NONE"
InputTwinJoyLeft2 = "NONE"
InputTwinJoyRight1 = "NONE"
InputTwinJoyRight2 = "NONE"
InputTwinJoyUp1 = "NONE"
InputTwinJoyUp2 = "NONE"
InputTwinJoyDown1 = "NONE"
InputTwinJoyDown2 = "NONE"

; Virtual On buttons
InputTwinJoyShot1 = "KEY_A,JOY1_BUTTON5"
InputTwinJoyShot2 = "KEY_S,JOY1_BUTTON6"
InputTwinJoyTurbo1 = "KEY_Z,JOY1_BUTTON7"
InputTwinJoyTurbo2 = "KEY_X,JOY1_BUTTON8"

; Analog joystick (Star Wars Trilogy)
InputAnalogJoyLeft = "KEY_LEFT"             ; digital, move left
InputAnalogJoyRight = "KEY_RIGHT"           ; digital, move right
InputAnalogJoyUp = "KEY_UP"                 ; digital, move up
InputAnalogJoyDown = "KEY_DOWN"             ; digital, move down
InputAnalogJoyX = "JOY_XAXIS,MOUSE_XAXIS"   ; analog, full X axis
InputAnalogJoyY = "JOY_YAXIS,MOUSE_YAXIS"   ; analog, full Y axis
InputAnalogJoyTrigger = "KEY_A,JOY_BUTTON1,MOUSE_LEFT_BUTTON"
InputAnalogJoyEvent = "KEY_S,JOY_BUTTON2,MOUSE_RIGHT_BUTTON"
InputAnalogJoyTrigger2 = "KEY_D,JOY_BUTTON2"
InputAnalogJoyEvent2 = "NONE"

; Light guns (Lost World)
InputGunLeft = "KEY_LEFT"               ; digital, move gun left
InputGunRight = "KEY_RIGHT"             ; digital, move gun right
InputGunUp = "KEY_UP"                   ; digital, move gun up
InputGunDown = "KEY_DOWN"               ; digital, move gun down
InputGunX = "MOUSE_XAXIS,JOY1_XAXIS"    ; analog, full X axis
InputGunY = "MOUSE_YAXIS,JOY1_YAXIS"    ; analog, full Y axis
InputTrigger = "KEY_A,JOY1_BUTTON1,MOUSE_LEFT_BUTTON"
InputOffscreen = "KEY_S,JOY1_BUTTON2,MOUSE_RIGHT_BUTTON"    ; point off-screen
InputAutoTrigger = 0                    ; automatic reload when off-screen
InputGunLeft2 = "NONE"
InputGunRight2 = "NONE"
InputGunUp2 = "NONE"
InputGunDown2 = "NONE"
InputGunX2 = "JOY2_XAXIS"
InputGunY2 = "JOY2_YAXIS"
InputTrigger2 = "JOY2_BUTTON1"
InputOffscreen2 = "JOY2_BUTTON2"
InputAutoTrigger2 = 0

; Analog guns (Ocean Hunter, LA Machineguns)
InputAnalogGunLeft = "KEY_LEFT"               ; digital, move gun left
InputAnalogGunRight = "KEY_RIGHT"             ; digital, move gun right
InputAnalogGunUp = "KEY_UP"                   ; digital, move gun up
InputAnalogGunDown = "KEY_DOWN"               ; digital, move gun down
InputAnalogGunX = "MOUSE_XAXIS,JOY1_XAXIS"    ; analog, full X axis
InputAnalogGunY = "MOUSE_YAXIS,JOY1_YAXIS"    ; analog, full Y axis
InputAnalogTriggerLeft = "KEY_A,JOY1_BUTTON1,MOUSE_LEFT_BUTTON"
InputAnalogTriggerRight = "KEY_S,JOY1_BUTTON2,MOUSE_RIGHT_BUTTON"
InputAnalogGunLeft2 = "NONE"
InputAnalogGunRight2 = "NONE"
InputAnalogGunUp2 = "NONE"
InputAnalogGunDown2 = "NONE"
InputAnalogGunX2 = "NONE"
InputAnalogGunY2 = "NONE"
InputAnalogTriggerLeft2 = "NONE"
InputAnalogTriggerRight2 = "NONE"

; Ski Champ controls
InputSkiLeft = "KEY_LEFT"
InputSkiRight = "KEY_RIGHT"
InputSkiUp = "KEY_UP"
InputSkiDown = "KEY_DOWN"
InputSkiX = "JOY1_XAXIS"
InputSkiY = "JOY1_YAXIS"
InputSkiPollLeft = "KEY_A,JOY1_BUTTON1"
InputSkiPollRight = "KEY_S,JOY1_BUTTON2"
InputSkiSelect1 = "KEY_Q,JOY1_BUTTON3"
InputSkiSelect2 = "KEY_W,JOY1_BUTTON4"
InputSkiSelect3 = "KEY_E,JOY1_BUTTON5"

; Magical Truck Adventure controls
InputMagicalLeverUp1 = "KEY_UP"
InputMagicalLeverDown1 = "KEY_DOWN"
InputMagicalLeverUp2 = "NONE"
InputMagicalLeverDown2 = "NONE"
InputMagicalLever1 = "JOY1_YAXIS"
InputMagicalLever2 = "JOY2_YAXIS"
InputMagicalPedal1 = "KEY_A,JOY1_BUTTON1"
InputMagicalPedal2 = "KEY_S,JOY2_BUTTON1"

; Sega Bass Fishing / Get Bass controls
InputFishingRodLeft = "KEY_LEFT"
InputFishingRodRight = "KEY_RIGHT"
InputFishingRodUp = "KEY_UP"
InputFishingRodDown = "KEY_DOWN"
InputFishingStickLeft = "KEY_A"
InputFishingStickRight = "KEY_D"
InputFishingStickUp = "KEY_W"
InputFishingStickDown = "KEY_S"
InputFishingRodX = "JOY1_XAXIS"
InputFishingRodY = "JOY1_YAXIS"
InputFishingStickX = "JOY1_RXAXIS"
InputFishingStickY = "JOY1_RYAXIS"
InputFishingReel = "KEY_SPACE,JOY1_ZAXIS_POS"
InputFishingCast = "KEY_Z,JOY1_BUTTON1"
InputFishingSelect = "KEY_X,JOY1_BUTTON2"
Crosshairs=0
PowerPCFrequency=49
GPUMultiThreaded=1
MultiThreaded=1
MultiTexture=0
EmulateSound=1
New3DEngine=1
FullScreen=1
Throttle=0
ShowFrameRate=1
FlipStereo=1
WideScreen=1
VSync=1
XResolution=1920
YResolution=1440
EmulateDSB=1
QuadRendering=0
Stretch=0
ForceFeedback=1
port_in=1971
port_out=1970
addr_out=192.168.1.194
EmulateNet=1
InputSystem=xinput
[Supermodel3 UI]
Legacy=0
HideCMD=0
Dir=C:\supermodel\Roms
gregster
Posts: 9067
Joined: 30 Sep 2013, 06:48

Re: Librerialconos.dll is missing

05 Aug 2021, 12:33

This is not an executable AHK script - this is just an ini-file or something.
I assume you posted the wrong file. This can't be the file you were trying to run.
kireol
Posts: 3
Joined: 05 Aug 2021, 11:14

Re: Librerialconos.dll is missing

05 Aug 2021, 12:42

gregster wrote:
05 Aug 2021, 12:33
This is not an executable AHK script - this is just an ini-file or something.
I assume you posted the wrong file.
Oh, ok. thanks. I'll look more in to that.
Ruzzie1
Posts: 1
Joined: 07 Mar 2022, 20:23

Re: Librerialconos.dll is missing

07 Mar 2022, 21:04

I'm trying to install the Supermodel 3 as well with the ui. I've tried everything on the web to fix this Librerialconos.dll missing file and it is impossible. Can anyone tell me anything about this? What it is where to look or whatever?
gregster
Posts: 9067
Joined: 30 Sep 2013, 06:48

Re: Librerialconos.dll is missing

07 Mar 2022, 21:13

I am still not sure what this has to do with AutoHotkey (same like the original question). Tbh, I had never heard of Librerialconos.dll or Supermodel 3 before.
My guess is that you are asking at the wrong place.

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