2 modes. The other one just being the one i will copy down below that spams left mouse button, then if anybody could be so nice and make me another mode i would really respect it. What i'd like it to do is spam both mouse buttons and use f11 for switching between those 2 modes.
$~*lbutton::
while (getKeyState("lbutton", "P"))
{
send, {lbutton}
}
return
*f12::
Suspend,Toggle
keywait,f12
If A_IsSuspended
SoundPlay, C:\enableddisabled/disabled.mp3
Else
SoundPlay, C:\enableddisabled/enabled.mp3
keywait,F12
return
Could anybody make modes for my script please.
- theimmersion
- Posts: 181
- Joined: 09 Jul 2016, 08:34
- Location: Serbia
Re: Could anybody make modes for my script please.
This should do?
EDIT
Whoops, sorry, misread your post.
This toggles between held mouse L mouse contionous fire on L mouse held and R mouse continous fire on R mouse held.
This toggles between L mouse continous fire when L mouse held and L & R mouse continous fire when L mouse held.
Theres enough code for you to see what, why and how it works to guide you on your path of AHK awesomeness. xD
Good Luck!
EDIT
Whoops, sorry, misread your post.
This toggles between held mouse L mouse contionous fire on L mouse held and R mouse continous fire on R mouse held.
Code: Select all
#SingleInstance, Force
F11::
ModeToggle:=!ModeToggle
if ModeToggle
SoundBeep, 1000, 500
else
SoundBeep, 800, 500
Return
#IF !ModeToggle
lbutton::
while (getKeyState("lbutton", "P"))
{
send, {lbutton}
}
return
#IF ModeToggle
rbutton::
while (getKeyState("rbutton", "P"))
{
send, {rbutton}
}
return
*f12::
Suspend,Toggle
keywait,f12
If A_IsSuspended
SoundPlay, C:\enableddisabled/disabled.mp3
Else
SoundPlay, C:\enableddisabled/enabled.mp3
keywait,F12
return
Code: Select all
#SingleInstance, Force
F11::
ModeToggle:=!ModeToggle
if ModeToggle
SoundBeep, 1000, 500
else
SoundBeep, 800, 500
Return
#IF !ModeToggle
lbutton::
while (getKeyState("lbutton", "P"))
{
send, {lbutton}
}
return
#IF ModeToggle
lbutton::
while (getKeyState("lbutton", "P"))
{
send, {lbutton}
send, {rbutton}
}
return
*f12::
Suspend,Toggle
keywait,f12
If A_IsSuspended
SoundPlay, C:\enableddisabled/disabled.mp3
Else
SoundPlay, C:\enableddisabled/enabled.mp3
keywait,F12
return
Good Luck!
Re: Could anybody make modes for my script please.
Thank you so much. I see you put lots of effort in this post. Thank you.theimmersion wrote:This should do?
EDIT
Whoops, sorry, misread your post.
This toggles between held mouse L mouse contionous fire on L mouse held and R mouse continous fire on R mouse held.This toggles between L mouse continous fire when L mouse held and L & R mouse continous fire when L mouse held.Code: Select all
#SingleInstance, Force F11:: ModeToggle:=!ModeToggle if ModeToggle SoundBeep, 1000, 500 else SoundBeep, 800, 500 Return #IF !ModeToggle lbutton:: while (getKeyState("lbutton", "P")) { send, {lbutton} } return #IF ModeToggle rbutton:: while (getKeyState("rbutton", "P")) { send, {rbutton} } return *f12:: Suspend,Toggle keywait,f12 If A_IsSuspended SoundPlay, C:\enableddisabled/disabled.mp3 Else SoundPlay, C:\enableddisabled/enabled.mp3 keywait,F12 return
Theres enough code for you to see what, why and how it works to guide you on your path of AHK awesomeness. xDCode: Select all
#SingleInstance, Force F11:: ModeToggle:=!ModeToggle if ModeToggle SoundBeep, 1000, 500 else SoundBeep, 800, 500 Return #IF !ModeToggle lbutton:: while (getKeyState("lbutton", "P")) { send, {lbutton} } return #IF ModeToggle lbutton:: while (getKeyState("lbutton", "P")) { send, {lbutton} send, {rbutton} } return *f12:: Suspend,Toggle keywait,f12 If A_IsSuspended SoundPlay, C:\enableddisabled/disabled.mp3 Else SoundPlay, C:\enableddisabled/enabled.mp3 keywait,F12 return
Good Luck!
Re: Could anybody make modes for my script please.
Thanks for the effort and help, but now pausing and unpausing the whole script with f12 does not work for some reason. Could that be fixed? Thanksstheimmersion wrote:This should do?
EDIT
Whoops, sorry, misread your post.
This toggles between held mouse L mouse contionous fire on L mouse held and R mouse continous fire on R mouse held.This toggles between L mouse continous fire when L mouse held and L & R mouse continous fire when L mouse held.Code: Select all
#SingleInstance, Force F11:: ModeToggle:=!ModeToggle if ModeToggle SoundBeep, 1000, 500 else SoundBeep, 800, 500 Return #IF !ModeToggle lbutton:: while (getKeyState("lbutton", "P")) { send, {lbutton} } return #IF ModeToggle rbutton:: while (getKeyState("rbutton", "P")) { send, {rbutton} } return *f12:: Suspend,Toggle keywait,f12 If A_IsSuspended SoundPlay, C:\enableddisabled/disabled.mp3 Else SoundPlay, C:\enableddisabled/enabled.mp3 keywait,F12 return
Theres enough code for you to see what, why and how it works to guide you on your path of AHK awesomeness. xDCode: Select all
#SingleInstance, Force F11:: ModeToggle:=!ModeToggle if ModeToggle SoundBeep, 1000, 500 else SoundBeep, 800, 500 Return #IF !ModeToggle lbutton:: while (getKeyState("lbutton", "P")) { send, {lbutton} } return #IF ModeToggle lbutton:: while (getKeyState("lbutton", "P")) { send, {lbutton} send, {rbutton} } return *f12:: Suspend,Toggle keywait,f12 If A_IsSuspended SoundPlay, C:\enableddisabled/disabled.mp3 Else SoundPlay, C:\enableddisabled/enabled.mp3 keywait,F12 return
Good Luck!
- theimmersion
- Posts: 181
- Joined: 09 Jul 2016, 08:34
- Location: Serbia
Re: Could anybody make modes for my script please.
Sorry, forgot to close of the #IF's
I think this should work now.
Code: Select all
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
#SingleInstance, Force
F11::
ModeToggle:=!ModeToggle
if ModeToggle
SoundBeep, 1000, 500
else
SoundBeep, 800, 500
Return
#IF !ModeToggle
lbutton::
while (getKeyState("lbutton", "P"))
{
send, {lbutton}
}
return
#IF
#IF ModeToggle
lbutton::
while (getKeyState("lbutton", "P"))
{
send, {lbutton}
send, {rbutton}
}
return
#IF
*f12::
Suspend,Toggle
keywait,f12
If A_IsSuspended
SoundPlay, C:\enableddisabled/disabled.mp3
Else
SoundPlay, C:\enableddisabled/enabled.mp3
keywait,F12
return
Re: Could anybody make modes for my script please.
Thanks again, but it does not work in-game for some reason, could that be because of the game or the script? Worked fine with the original script of mine.theimmersion wrote:Sorry, forgot to close of the #IF'sI think this should work now.Code: Select all
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. #SingleInstance, Force F11:: ModeToggle:=!ModeToggle if ModeToggle SoundBeep, 1000, 500 else SoundBeep, 800, 500 Return #IF !ModeToggle lbutton:: while (getKeyState("lbutton", "P")) { send, {lbutton} } return #IF #IF ModeToggle lbutton:: while (getKeyState("lbutton", "P")) { send, {lbutton} send, {rbutton} } return #IF *f12:: Suspend,Toggle keywait,f12 If A_IsSuspended SoundPlay, C:\enableddisabled/disabled.mp3 Else SoundPlay, C:\enableddisabled/enabled.mp3 keywait,F12 return
- theimmersion
- Posts: 181
- Joined: 09 Jul 2016, 08:34
- Location: Serbia
Re: Could anybody make modes for my script please.
Try omit the top: (delete these)
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
Re: Could anybody make modes for my script please.
No successtheimmersion wrote:Try omit the top: (delete these)
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
- theimmersion
- Posts: 181
- Joined: 09 Jul 2016, 08:34
- Location: Serbia
Re: Could anybody make modes for my script please.
Hm... *headscratching* I dont use AHK for games that often.
I did delete those before the hotkeys $~*.
Maybe thats why?
Try this:
And if that doesnt work, try this:
I did delete those before the hotkeys $~*.
Maybe thats why?
Try this:
Code: Select all
#SingleInstance, Force
F11::
ModeToggle:=!ModeToggle
if ModeToggle
SoundBeep, 1000, 500
else
SoundBeep, 800, 500
Return
#IF !ModeToggle
$~*lbutton::
while (getKeyState("lbutton", "P"))
{
send, {lbutton}
}
return
#IF
#IF ModeToggle
$~*lbutton::
while (getKeyState("lbutton", "P"))
{
send, {lbutton}
send, {rbutton}
}
return
#IF
*f12::
Suspend,Toggle
keywait,f12
If A_IsSuspended
SoundPlay, C:\enableddisabled/disabled.mp3
Else
SoundPlay, C:\enableddisabled/enabled.mp3
keywait,F12
return
Code: Select all
#SingleInstance, Force
F11::
ModeToggle:=!ModeToggle
if ModeToggle
SoundBeep, 1000, 500
else
SoundBeep, 800, 500
Return
$~*lbutton::
while (getKeyState("lbutton", "P"))
{
if !ModeToggle
{
send, {lbutton}
}
else
{
send, {lbutton}
send, {rbutton}
}
}
return
*f12::
Suspend,Toggle
keywait,f12
If A_IsSuspended
SoundPlay, C:\enableddisabled/disabled.mp3
Else
SoundPlay, C:\enableddisabled/enabled.mp3
keywait,F12
return
Re: Could anybody make modes for my script please.
I'm an idiot. The script was not the problem from the beginning. Running it as an admin worked for me.
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