Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

Post your working scripts, libraries and tools for AHK v1.1 and older
DRocks
Posts: 565
Joined: 08 May 2018, 10:20

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

30 Dec 2018, 09:40

TheDewd wrote:
15 Jan 2016, 16:57
I have attempted to create a UI similar to the one from my last post in this thread. I'm using less code this time, and there are no external images required.

This Gui is a work in progress. In case you're curious, the design is a reproduction of the PeaZip options screen, with some occasional modifications. If you think you know a better way to code any part of my script, please let me know. I've already went through several revisions of the code to make it respond better to user interaction and make the code less complex, but I'm still willing to hear suggestions for improvement. Thanks!

Screenshot.png

Wow this is a very nice example thank you for sharing this!! I was trying to build something like this and it didnt look quite pro.
This is really good.
DRocks
Posts: 565
Joined: 08 May 2018, 10:20

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

30 Dec 2018, 09:58

TheDewd wrote:
11 May 2018, 15:56
This time I've tried to create a Gui that looks like Google's Material Design.

It needs better optimization, and a few tweaks, but I'm finally ready to release the code.

Let me know what you think!

Files are attached to this post.
Image
OMG man congrats thanks 2nd time
Tre4shunter
Posts: 139
Joined: 26 Jan 2016, 16:05

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

09 Jan 2019, 19:30

Hey guys -

Got another ActiveX Gui project. Calendar this time. I guess these are more of a display of HTML/CSS rather than Autohotkey but, oh well :P

It is fully resizable, and can add events including multiday events dynamically. Still alot of work to do as far as even adding goes, but the interface is pretty well finished :)

Extract the files from the .zip and you should be able to check it out, let me know what you think!

Enjoy!

Image:
Spoiler

Gif:
https://imgur.com/a/ojoR8su
Attachments
Calendar.zip
(5.08 KiB) Downloaded 427 times
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joedf
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Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

10 Jan 2019, 00:15

Interesting ahah I hope my tutorial was useful ;) :+1:
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Tre4shunter
Posts: 139
Joined: 26 Jan 2016, 16:05

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

10 Jan 2019, 08:08

haha how'd you know?!!? But, yes, always helpful! Your WebApp.ahk was my originial inspiration for most of my html gui projects!

Thanks again!
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joedf
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Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

13 Jan 2019, 21:57

Great to hear :+1:
I recognized my old Display(html) function ;)
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burque505
Posts: 1731
Joined: 22 Jan 2017, 19:37

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

14 Jan 2019, 19:13

@Tre4shunter, that's a nice-looking GUI! I'm looking forward to your updates.
Regards,
burque505
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Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

21 Jan 2019, 07:16

This is a simple Gui that has a Matrix style falling text background made using the gdip lib.
(Requires Windows 8+ to run)

Screenshot: (posting screenshots isn't working for me for some reason so a link to the screenshot will have to do).
https://imgur.com/a/VRR3BH3

Code:
Spoiler
#########################################################################################


Here are a few examples of guis made out of mostly progress bars.

These ones shouldn't be limited to windows 8+

Color Picker.

Screenshot:

https://imgur.com/a/4Z78MKC


Code:
Spoiler
#########################################################################################

Dice Game:

ScreenShot:

https://imgur.com/ncCW2O2

Code:
Spoiler
#########################################################################################
Quick Run Script:

ScreenShot:
https://imgur.com/a/SSUfbjB

Code:
Spoiler
#########################################################################################


Small Gui 1:

Screenshot:

https://imgur.com/a/VM5COnj

Code:
Spoiler
#########################################################################################

Small Gui 2:

Screenshot:
https://imgur.com/a/pYGffiQ

Code:
Spoiler
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Delta Pythagorean
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Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

21 Jan 2019, 12:23

Your UIs remind me of Source Game's UI windows. Looking all minimal and dark.
Image

[AHK]......: v2.0.6 | 64-bit
[OS].......: Windows 11 | 22H2 (OS Build: 22621.1555)
[GITHUB]...: github.com/DelPyth
[PAYPAL]...: paypal.me/DelPyth
[DISCORD]..: tophatcat


You should consider migrating to v2. Practice with small features first such as learning how to do Guis!
Remember to use [code] ... [/code] for your multi-line scripts for the forums.
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joedf
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Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

24 Jan 2019, 15:24

Interesting yes ahaha it does have a bit of a CS/valve feel
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TheDewd
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Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

25 Jan 2019, 11:42

SL5 wrote:
24 Jan 2019, 17:47
what do you think about electron?
https://www.youtube.com/watch?v=mr9Mtm_TRpw&t=893s

Very interesting... A lot of apps made with Electron, including some well-known apps.
https://electronjs.org/apps

The other benefit is that it can create apps that are cross-platform.
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SL5
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Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

25 Jan 2019, 11:56

TheDewd wrote:
25 Jan 2019, 11:42
SL5 wrote:
24 Jan 2019, 17:47
what do you think about electron?
https://www.youtube.com/watch?v=mr9Mtm_TRpw&t=893s

Very interesting... A lot of apps made with Electron, including some well-known apps.
https://electronjs.org/apps

The other benefit is that it can create apps that are cross-platform.
Whenever I program something, I always try to think that it meets standards and may be cross-platform now or maybe a time later.
That's why I'm currently trying do it without any graphical use interfaces, more command line and config files.
but that's actually the style the programmer likes anyway. So maybe just an excuse.
sinbad
Posts: 40
Joined: 01 Mar 2018, 09:32

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

30 Jan 2019, 09:07

Soft wrote:
23 Jan 2015, 14:47
Pleasant Notify original post http://ahkscript.org/boards/viewtopic.php?f=6&t=6056
Image
This looks great, but I just tried this on XP and it doesn't do anything. Any idea how I should fix it?

Thanks!
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Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

31 Jan 2019, 10:18

Delta Pythagorean wrote:
21 Jan 2019, 12:23
Your UIs remind me of Source Game's UI windows. Looking all minimal and dark.
Image

I saw the image you posted and was going to say that I really like the style of your GUI (don't love the colour though), then I saw your comment lol.
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Delta Pythagorean
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Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

31 Jan 2019, 15:12

Hellbent wrote:
31 Jan 2019, 10:18
Delta Pythagorean wrote:
21 Jan 2019, 12:23
Your UIs remind me of Source Game's UI windows. Looking all minimal and dark.
<IMG>

I saw the image you posted and was going to say that I really like the style of your GUI (don't love the colour though), then I saw your comment lol.
Yeah, I wish lol

[AHK]......: v2.0.6 | 64-bit
[OS].......: Windows 11 | 22H2 (OS Build: 22621.1555)
[GITHUB]...: github.com/DelPyth
[PAYPAL]...: paypal.me/DelPyth
[DISCORD]..: tophatcat


You should consider migrating to v2. Practice with small features first such as learning how to do Guis!
Remember to use [code] ... [/code] for your multi-line scripts for the forums.
electrified
Posts: 24
Joined: 18 Jan 2019, 11:06

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

05 Apr 2019, 10:35

I would have like it if there were more side bars here.
Don't know if this classifies as non standard but.....

https://imgur.com/sGAlUcg

Code: Select all

#NoEnv
#SingleInstance, Force

BarLength := 307
BarHeight := 30

SetTimer, MouseOver, 100

	Gui, -Caption +Border +AlwaysOnTop +e0x203
	Gui, Font, s6
	Gui, Color, Gray
    	Gui, Add, Text, x3 y0, . .`n. .`n. .
   	Gui, Add, Text, x0 y0 h30 w12 +0x7 gExRe,
    	Gui, Add, Text, x298 y0, . .`n. .`n. .
    	Gui, Add, Text, x295 y0 h30 w12 +0x7 gMove,
	
	Gui, Font, s17, Wingdings
	Gui, Add, Text, x20 y2 w20 h22 cBlack gButt1, <
	Gui, Add, Text, x60 y2 w20 h22 cBlack gButt2, >
	Gui, Add, Text, x100 y2 w20 h22 cBlack gButt3, [
	Gui, Add, Text, x140 y2 w24 h22 cBlack gButt4, *
	Gui, Add, Text, x185 y2 w24 h22 cBlack gButt5, (
	Gui, Add, Text, x230 y2 w20 h22 cBlack gButt6, :
	Gui, Add, Text, x270 y2 w15 h22 cBlack gExit, N

    Gui, Show, x820 y100 w%BarLength% h%BarHeight%, ToolBar
	
	WinGet, WinID, ID, ToolBar

Return 	; end of auto-execute section

Move:
PostMessage, 0xA1, 2,,, A
Return

ExRe:
PostMessage, 0xA1, 2,,, A
Tog := !Tog
	If (Tog)
		{
			Gui, Show, w12 h%BarHeight%
		}
	Else
		{
			Gui, Show, w%BarLength% h%BarHeight%
		}
Return

MouseOver:
MouseGetPos, , , OutputVarWin, OutputVarControl

if OutputVarWin = %WinID%
{
	if OutputVarControl = Static5
		{
		Gui, Font, cLime
		GuiControl, Font, Static5
		Return
		}
	else if OutputVarControl = Static6
		{
		Gui, Font, cLime
		GuiControl, Font, Static6
		Return
		}
	else if OutputVarControl = Static7
		{
		Gui, Font, cLime
		GuiControl, Font, Static7
		Return
		}
	else if OutputVarControl = Static8
		{
		Gui, Font, cLime
		GuiControl, Font, Static8
		Return
		}
	else if OutputVarControl = Static9
		{
		Gui, Font, cLime
		GuiControl, Font, Static9
		Return
		}
	else if OutputVarControl = Static10
		{
		Gui, Font, cLime
		GuiControl, Font, Static10
		Return
		}
	else if OutputVarControl = Static11
		{
		Gui, Font, cLime
		GuiControl, Font, Static11
		Return
		}
	else
		{
		Gui, Font, cBlack
		GuiControl, Font, Static5
		GuiControl, Font, Static6
		GuiControl, Font, Static7
		GuiControl, Font, Static8
		GuiControl, Font, Static9
		GuiControl, Font, Static10
		GuiControl, Font, Static11
		Return
		}
}
else
{
	Gui, Font, cBlack
	GuiControl, Font, Static5
	GuiControl, Font, Static6
	GuiControl, Font, Static7
	GuiControl, Font, Static8
	GuiControl, Font, Static9
	GuiControl, Font, Static10
	GuiControl, Font, Static11
}
Return

Butt1:
	MsgBox, You pressed button 1!
Return

Butt2:
	MsgBox, You pressed button 2!
Return

Butt3:
	MsgBox, You pressed button 3!
Return

Butt4:
	MsgBox, You pressed button 4!
Return

Butt5:
	MsgBox, You pressed button 5!
Return

Butt6:
	MsgBox, You pressed button 6!
Return

Exit:
ExitApp
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Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

02 Jun 2019, 13:52

A simple gui created using Gdip and my Gdip editor.
SnapShot_495.png
SnapShot_495.png (214.57 KiB) Viewed 8396 times
burque505
Posts: 1731
Joined: 22 Jan 2017, 19:37

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

02 Jun 2019, 14:43

@Hellbent, that is slick. :bravo:

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